My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Baby Dragon Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Miner
Giant Snowball
Goblin Hut Wall Breakers Baby Dragon Miner
Zap
Goblin Hut Wall Breakers
Barbarian Barrel
Elite Barbarians Goblin Hut Wall Breakers Hunter
The Log
Elite Barbarians Goblin Hut Wall Breakers Hunter
Earthquake
Goblin Hut
Arrows
Goblin Hut Wall Breakers
Royal Delivery
Elite Barbarians Goblin Hut Wall Breakers Baby Dragon Hunter Miner
Fireball
Elite Barbarians Goblin Hut Wall Breakers Baby Dragon Hunter
Poison
Goblin Hut Hunter
Lightning
Elite Barbarians Goblin Hut Baby Dragon Hunter
Rocket
Elite Barbarians Goblin Hut Hunter

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers Miner Baby Dragon Freeze Hunter Goblin Hut Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Wall Breakers Miner Baby Dragon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Goblin Hut
Mirror Baby Dragon Miner
Mirror
Miner Goblin Hut Wall Breakers Freeze
Wall Breakers
Miner Mirror Baby Dragon
Baby Dragon
Goblin Hut Wall Breakers Miner
Freeze
Mirror
Hunter
Miner
Mirror Wall Breakers Goblin Hut Baby Dragon

Defense Synergies 0 6

Elite Barbarians
Hunter
Goblin Hut
Mirror Baby Dragon Hunter
Mirror
Goblin Hut Hunter
Wall Breakers
Baby Dragon
Goblin Hut
Freeze
Hunter
Hunter
Elite Barbarians Goblin Hut Mirror Freeze
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Baby Dragon
Elite Barbarians Hunter Goblin Hut
Goblin Hut Hunter Elite Barbarians Freeze
Elite Barbarians Goblin Hut Hunter
Elite Barbarians
Freeze Baby Dragon Hunter
Hunter Goblin Hut Baby Dragon Freeze
Baby Dragon
Hunter Elite Barbarians Goblin Hut
Elite Barbarians Hunter Miner
Goblin Hut Baby Dragon Freeze Hunter
Hunter Goblin Hut Baby Dragon
Goblin Hut Hunter Elite Barbarians Freeze
Goblin Hut Baby Dragon Freeze Hunter
Elite Barbarians Goblin Hut Hunter
Elite Barbarians Goblin Hut Freeze Hunter
Elite Barbarians Goblin Hut Hunter
Elite Barbarians Goblin Hut Baby Dragon Hunter
Baby Dragon Freeze Hunter Goblin Hut
Elite Barbarians Goblin Hut Hunter
Elite Barbarians Baby Dragon Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Goblin Hut
Elite Barbarians Baby Dragon Hunter Miner
Elite Barbarians Goblin Hut Hunter
Hunter Elite Barbarians
Elite Barbarians Goblin Hut Hunter
Goblin Hut Baby Dragon Freeze Hunter
Elite Barbarians Goblin Hut Hunter
Elite Barbarians Hunter
Freeze Elite Barbarians Goblin Hut Baby Dragon
Goblin Hut
Elite Barbarians Goblin Hut Hunter
Elite Barbarians
Elite Barbarians Hunter
Baby Dragon
Elite Barbarians Goblin Hut Baby Dragon Freeze Hunter
Elite Barbarians Goblin Hut Baby Dragon Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Freeze
Baby Dragon Miner
Goblin Hut Baby Dragon Miner
Freeze
Baby Dragon
Baby Dragon Freeze Hunter
Baby Dragon
Baby Dragon Freeze Hunter
Miner
Elite Barbarians
Miner
Baby Dragon
Elite Barbarians Goblin Hut Baby Dragon Hunter Miner
Baby Dragon Freeze
Elite Barbarians Goblin Hut Baby Dragon
Goblin Hut Baby Dragon Hunter
Goblin Hut Baby Dragon
Freeze
Baby Dragon Hunter
Baby Dragon Miner
Baby Dragon
Baby Dragon
Freeze Baby Dragon Hunter
Miner Baby Dragon Hunter
Baby Dragon Miner
Miner Baby Dragon
Elite Barbarians Baby Dragon Hunter
Goblin Hut Freeze
Elite Barbarians
Hunter Miner
Freeze
Goblin Hut Freeze
Baby Dragon Hunter
Freeze
Miner Baby Dragon Hunter
Baby Dragon
Elite Barbarians
Elite Barbarians Baby Dragon Freeze
Baby Dragon Freeze Miner

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