My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Barbarian Hut Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Goblin Hut Inferno Dragon
Zap
Goblin Hut Inferno Dragon
Barbarian Barrel
Elite Barbarians Goblin Hut Barbarian Hut
The Log
Elite Barbarians Hog Rider Goblin Hut Barbarian Hut
Earthquake
Hog Rider Goblin Hut Barbarian Hut
Arrows
Goblin Hut
Royal Delivery
Elite Barbarians Hog Rider Goblin Hut Inferno Dragon
Fireball
Elite Barbarians Hog Rider Goblin Hut Barbarian Hut Inferno Dragon
Poison
Goblin Hut Barbarian Hut
Lightning
Elite Barbarians Goblin Hut Barbarian Hut Inferno Dragon
Rocket
Elite Barbarians Hog Rider Goblin Hut Barbarian Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Hog Rider Freeze Inferno Dragon Goblin Hut Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Hog Rider Freeze

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Hog Rider Barbarian Hut Freeze
Elite Barbarians
Arrows Fireball Hog Rider
Fireball
Arrows Hog Rider Elite Barbarians Freeze
Hog Rider
Arrows Fireball Freeze Elite Barbarians Goblin Hut Barbarian Hut
Goblin Hut
Hog Rider Barbarian Hut
Barbarian Hut
Arrows Hog Rider Goblin Hut
Freeze
Hog Rider Arrows Fireball
Inferno Dragon

Defense Synergies 0 8

Arrows
Fireball Goblin Hut Barbarian Hut
Elite Barbarians
Fireball
Arrows Goblin Hut Barbarian Hut Freeze
Hog Rider
Goblin Hut
Arrows Fireball Barbarian Hut
Barbarian Hut
Arrows Fireball Goblin Hut Inferno Dragon
Freeze
Fireball
Inferno Dragon
Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Fireball Goblin Hut
Elite Barbarians Barbarian Hut Inferno Dragon Goblin Hut
Goblin Hut Barbarian Hut Elite Barbarians Freeze Inferno Dragon
Elite Barbarians Goblin Hut Barbarian Hut Inferno Dragon
Arrows Elite Barbarians Fireball
Arrows Fireball Freeze
Inferno Dragon Arrows Fireball Goblin Hut Barbarian Hut Freeze
Barbarian Hut Arrows Fireball
Barbarian Hut Inferno Dragon Elite Barbarians Goblin Hut
Elite Barbarians
Arrows Fireball Goblin Hut Freeze
Arrows Inferno Dragon Fireball Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut Elite Barbarians Fireball Freeze
Fireball Barbarian Hut Arrows Goblin Hut Freeze
Elite Barbarians Barbarian Hut Inferno Dragon Goblin Hut
Barbarian Hut Elite Barbarians Fireball Goblin Hut Freeze Inferno Dragon
Barbarian Hut Arrows Elite Barbarians Fireball Goblin Hut
Arrows Fireball Elite Barbarians Goblin Hut Barbarian Hut
Arrows Freeze Fireball Goblin Hut Barbarian Hut Inferno Dragon
Barbarian Hut Elite Barbarians Goblin Hut Inferno Dragon
Arrows Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Elite Barbarians Fireball Goblin Hut
Fireball Arrows Elite Barbarians Inferno Dragon
Elite Barbarians Goblin Hut Barbarian Hut
Elite Barbarians Fireball Barbarian Hut
Barbarian Hut Elite Barbarians Goblin Hut Inferno Dragon
Arrows Fireball Goblin Hut Freeze
Elite Barbarians Fireball Goblin Hut Barbarian Hut
Elite Barbarians Barbarian Hut Inferno Dragon
Freeze Elite Barbarians Fireball Goblin Hut Barbarian Hut Inferno Dragon
Goblin Hut Barbarian Hut Inferno Dragon
Inferno Dragon Elite Barbarians Goblin Hut
Arrows Elite Barbarians Fireball
Elite Barbarians Fireball Barbarian Hut
Fireball Barbarian Hut
Elite Barbarians Goblin Hut Fireball Barbarian Hut Freeze Inferno Dragon
Arrows Elite Barbarians Fireball Goblin Hut Barbarian Hut Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Barbarian Hut Freeze
Arrows Fireball
Arrows Fireball Goblin Hut Barbarian Hut
Arrows Fireball Barbarian Hut Freeze
Fireball Arrows
Arrows Fireball Freeze
Arrows
Arrows Fireball Barbarian Hut Freeze
Arrows Fireball
Elite Barbarians Fireball
Arrows Fireball
Fireball Arrows
Elite Barbarians Fireball Goblin Hut Barbarian Hut
Arrows Fireball Freeze
Arrows Elite Barbarians Fireball Goblin Hut Barbarian Hut
Arrows Fireball Goblin Hut Barbarian Hut
Arrows Fireball Goblin Hut Barbarian Hut
Arrows Fireball Freeze
Arrows Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball Barbarian Hut
Arrows Freeze Fireball
Inferno Dragon
Arrows Fireball
Fireball Arrows
Fireball Arrows
Elite Barbarians Arrows Fireball
Fireball Goblin Hut Freeze
Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball Freeze
Arrows Fireball
Fireball Goblin Hut Barbarian Hut Freeze
Fireball Arrows
Freeze
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Elite Barbarians
Elite Barbarians Fireball Freeze
Fireball
Fireball Freeze

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