My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Goblin Hut Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Miner
Giant Snowball
Flying Machine Zappies Goblin Hut Miner
Zap
Flying Machine Zappies Goblin Hut Dark Prince Prince
Barbarian Barrel
Zappies Goblin Hut Dark Prince
The Log
Zappies Goblin Hut Dark Prince Prince
Earthquake
Zappies Goblin Hut
Arrows
Flying Machine Zappies Goblin Hut
Royal Delivery
Flying Machine Zappies Goblin Hut Dark Prince Prince Miner
Fireball
Flying Machine Zappies Goblin Hut
Poison
Flying Machine Zappies Goblin Hut
Lightning
Goblin Hut Dark Prince Prince
Rocket
Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison Prince Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Flying Machine Zappies Dark Prince Poison Goblin Hut Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Miner Flying Machine Zappies

Attack Synergies 4 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Miner Flying Machine Zappies Goblin Hut Dark Prince Poison
Flying Machine
Zap Zappies Goblin Hut Dark Prince Prince
Zappies
Zap Flying Machine Goblin Hut Dark Prince Prince Miner
Goblin Hut
Zap Flying Machine Zappies Dark Prince Prince Miner
Dark Prince
Prince Zap Flying Machine Zappies Goblin Hut Poison Miner
Poison
Miner Zap Dark Prince Prince
Prince
Zap Dark Prince Flying Machine Zappies Goblin Hut Poison Miner
Miner
Zap Poison Zappies Goblin Hut Dark Prince Prince

Defense Synergies 0 15

Zap
Flying Machine Zappies Goblin Hut Dark Prince Poison Prince Miner
Flying Machine
Zap Zappies Goblin Hut Dark Prince Prince
Zappies
Zap Flying Machine Prince
Goblin Hut
Zap Flying Machine Dark Prince
Dark Prince
Zap Flying Machine Goblin Hut Poison Prince
Poison
Zap Dark Prince
Prince
Zap Flying Machine Zappies Dark Prince
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Zappies Goblin Hut
Zap Flying Machine Zappies Goblin Hut Dark Prince Prince
Goblin Hut Prince Zappies Dark Prince
Goblin Hut Prince Zappies Dark Prince
Dark Prince Poison Prince
Zap Flying Machine Zappies Dark Prince
Zap Flying Machine Zappies Goblin Hut Poison
Zap Flying Machine Poison
Zappies Goblin Hut Prince
Zappies Dark Prince Prince Miner
Poison Zap Flying Machine Zappies Goblin Hut Dark Prince
Zap Flying Machine Zappies Goblin Hut Poison
Goblin Hut Prince Zap Flying Machine Zappies Dark Prince
Zap Zappies Goblin Hut Dark Prince Poison Prince
Zappies Goblin Hut Prince
Zap Zappies Goblin Hut Prince
Zappies Goblin Hut Dark Prince Poison Prince
Zap Flying Machine Zappies Goblin Hut Dark Prince Prince
Zap Poison Flying Machine Zappies Goblin Hut Dark Prince
Zappies Goblin Hut Prince
Dark Prince Flying Machine Zappies Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Zappies Goblin Hut Dark Prince Prince
Poison Zap Flying Machine Prince Miner
Zappies Zap Goblin Hut Dark Prince Prince
Dark Prince Prince Zap Zappies
Zappies Goblin Hut Dark Prince Prince
Poison Zap Flying Machine Zappies Goblin Hut
Dark Prince Prince Flying Machine Zappies Goblin Hut
Zappies Dark Prince Prince
Zap Flying Machine Zappies Goblin Hut Dark Prince Poison Prince
Zappies Goblin Hut
Flying Machine Zappies Goblin Hut Dark Prince Prince
Zap Dark Prince Poison Prince
Dark Prince Prince Zappies
Flying Machine Zappies
Zappies Goblin Hut Zap Flying Machine Dark Prince Poison Prince
Poison Zap Flying Machine Zappies Goblin Hut Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Zap Flying Machine Miner
Flying Machine Goblin Hut Poison Miner
Flying Machine Dark Prince Poison Prince
Poison Zap Dark Prince
Poison Zap Flying Machine
Flying Machine Poison
Poison Zap Flying Machine
Poison Miner Zap Flying Machine
Poison Prince
Poison Miner Zap Flying Machine Dark Prince Prince
Poison Zap Flying Machine
Flying Machine Poison Goblin Hut Miner
Flying Machine Poison
Zap Flying Machine Goblin Hut Poison Prince
Zap Flying Machine Goblin Hut Poison
Flying Machine Goblin Hut Poison
Poison
Zap Flying Machine Dark Prince Poison Prince
Zap Flying Machine Poison Miner
Poison Prince
Poison
Prince
Zap Flying Machine Poison
Zap Poison Dark Prince
Poison Miner Zap Flying Machine
Zap Flying Machine Poison Prince Miner
Poison Miner Zap
Poison Zap Flying Machine
Zap Flying Machine Zappies Goblin Hut Poison
Poison Zap Miner
Zap Zappies Poison
Prince
Poison
Zap Flying Machine Zappies Goblin Hut Dark Prince Prince
Poison Zap Flying Machine Zappies
Poison Miner Flying Machine Dark Prince Prince
Zap Flying Machine Poison
Zap Poison
Flying Machine Dark Prince Prince
Zap Flying Machine Zappies Poison
Zap Flying Machine Zappies Poison
Poison Zap Flying Machine Dark Prince Prince Miner

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