My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblin Hut Baby Dragon Miner
Zap
Goblin Hut
Barbarian Barrel
Goblin Hut
The Log
Mini P.E.K.K.A Goblin Hut
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler Miner
Fireball
Goblin Hut Baby Dragon Bowler
Poison
Goblin Hut
Lightning
Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler
Rocket
Goblin Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Bowler Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Fireball Mini P.E.K.K.A Baby Dragon Goblin Hut Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Miner Fireball

Attack Synergies 2 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Miner Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler The Log
Fireball
Zap Baby Dragon The Log Miner
Mini P.E.K.K.A
Zap Goblin Hut Baby Dragon Bowler The Log
Goblin Hut
Zap Mini P.E.K.K.A Baby Dragon Bowler The Log Miner
Baby Dragon
Zap Fireball Mini P.E.K.K.A Goblin Hut Bowler Miner
Bowler
Zap Mini P.E.K.K.A Goblin Hut Baby Dragon The Log Miner
The Log
Zap Fireball Mini P.E.K.K.A Goblin Hut Bowler Miner
Miner
Zap Fireball Goblin Hut Baby Dragon Bowler The Log

Defense Synergies 5 16

Zap
Fireball Mini P.E.K.K.A Goblin Hut Baby Dragon Bowler The Log Miner
Fireball
Zap The Log Mini P.E.K.K.A Goblin Hut Miner
Mini P.E.K.K.A
Zap The Log Fireball Goblin Hut Baby Dragon Bowler
Goblin Hut
Zap Fireball Mini P.E.K.K.A Baby Dragon Bowler
Baby Dragon
Zap Mini P.E.K.K.A Goblin Hut Bowler The Log
Bowler
The Log Zap Mini P.E.K.K.A Goblin Hut Baby Dragon
The Log
Fireball Mini P.E.K.K.A Bowler Zap Baby Dragon Miner
Miner
Zap Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Goblin Hut Baby Dragon The Log
Mini P.E.K.K.A Zap Goblin Hut The Log
Mini P.E.K.K.A Goblin Hut Bowler
Mini P.E.K.K.A Goblin Hut Bowler
Fireball Mini P.E.K.K.A Bowler The Log
Fireball Bowler The Log Zap Baby Dragon
Zap Fireball Goblin Hut Baby Dragon
Bowler Zap Fireball Baby Dragon The Log
Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Bowler Miner
Zap Fireball Goblin Hut Baby Dragon Bowler The Log
Zap Fireball Goblin Hut Baby Dragon
Mini P.E.K.K.A Goblin Hut Bowler Zap Fireball The Log
Fireball Bowler Zap Mini P.E.K.K.A Goblin Hut Baby Dragon The Log
Mini P.E.K.K.A Goblin Hut
Zap Fireball Mini P.E.K.K.A Goblin Hut Bowler The Log
Fireball Mini P.E.K.K.A Goblin Hut Bowler
Fireball Zap Goblin Hut Baby Dragon Bowler The Log
Zap Baby Dragon The Log Fireball Goblin Hut Bowler
Mini P.E.K.K.A Goblin Hut
Bowler Fireball Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Goblin Hut Bowler
Fireball Zap Mini P.E.K.K.A Baby Dragon Bowler The Log Miner
Zap Mini P.E.K.K.A Goblin Hut Bowler The Log
Mini P.E.K.K.A Bowler Zap Fireball The Log
Mini P.E.K.K.A Goblin Hut Bowler
Fireball Zap Goblin Hut Baby Dragon
Mini P.E.K.K.A Fireball Goblin Hut Bowler
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Goblin Hut Baby Dragon The Log
Goblin Hut
Mini P.E.K.K.A Goblin Hut Bowler
Zap Fireball Bowler The Log
Mini P.E.K.K.A Bowler Fireball
Fireball Baby Dragon Bowler
Goblin Hut Zap Fireball Mini P.E.K.K.A Baby Dragon Bowler The Log
Bowler Zap Fireball Mini P.E.K.K.A Goblin Hut Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Zap Baby Dragon Bowler The Log Miner
Fireball Goblin Hut Baby Dragon The Log Miner
Fireball The Log
Fireball Zap Baby Dragon Bowler The Log
Fireball Zap Baby Dragon
Baby Dragon Bowler The Log
Fireball The Log Zap Baby Dragon Bowler
Fireball The Log Miner Zap
Fireball Mini P.E.K.K.A Bowler
Miner Zap Fireball Bowler The Log
Fireball Zap Baby Dragon
Fireball Goblin Hut Baby Dragon Bowler The Log Miner
Fireball Baby Dragon
Zap Fireball Goblin Hut Baby Dragon The Log
Zap Fireball Goblin Hut Baby Dragon Bowler The Log
Fireball Goblin Hut Baby Dragon Bowler The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Baby Dragon Bowler The Log
Zap Fireball Baby Dragon Bowler The Log Miner
Fireball Baby Dragon Bowler The Log
Fireball
Bowler The Log
Zap Fireball Baby Dragon The Log
Zap The Log Fireball Baby Dragon Bowler
Fireball The Log Miner Zap Baby Dragon Bowler
Fireball Zap Baby Dragon Bowler The Log Miner
Fireball Miner Zap Baby Dragon The Log
Zap Fireball Baby Dragon
Zap Fireball Goblin Hut
Fireball Mini P.E.K.K.A Bowler
Zap Fireball The Log Miner
Zap Fireball
Fireball Bowler The Log
Zap Fireball Goblin Hut
Fireball Zap Baby Dragon
The Log Fireball
Fireball Miner Mini P.E.K.K.A Baby Dragon Bowler
The Log Zap Fireball Baby Dragon Bowler
Zap Fireball
Zap Fireball Baby Dragon Bowler The Log
Zap Fireball
Zap Fireball Baby Dragon Bowler The Log Miner

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