My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Goblin Hut
Zap
Goblin Gang Goblin Hut
Barbarian Barrel
Goblin Gang Goblin Hut Executioner Electro Wizard
The Log
Goblin Gang Goblin Hut
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Goblin Hut Executioner P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Goblin Hut Executioner Electro Wizard
Poison
Goblin Gang Goblin Hut Executioner Electro Wizard
Lightning
Goblin Hut Executioner Electro Wizard
Rocket
Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Fireball Electro Wizard Goblin Hut Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tornado Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut P.E.K.K.A
Fireball
Tornado The Log Electro Wizard
Goblin Hut
Goblin Gang The Log
Tornado
Fireball Executioner P.E.K.K.A The Log
Executioner
Tornado P.E.K.K.A The Log
P.E.K.K.A
Tornado Electro Wizard Goblin Gang Executioner The Log
The Log
Fireball Goblin Hut Tornado Executioner P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball

Defense Synergies 5 12

Goblin Gang
Goblin Hut P.E.K.K.A The Log Electro Wizard
Fireball
Tornado The Log Goblin Hut Electro Wizard
Goblin Hut
Goblin Gang Fireball Electro Wizard
Tornado
Fireball Executioner P.E.K.K.A The Log Electro Wizard
Executioner
Tornado The Log
P.E.K.K.A
Tornado The Log Goblin Gang Electro Wizard
The Log
Fireball P.E.K.K.A Goblin Gang Tornado Executioner Electro Wizard
Electro Wizard
Goblin Gang Fireball Goblin Hut Tornado P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut Executioner The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut Executioner The Log Electro Wizard
Goblin Gang Goblin Hut Tornado P.E.K.K.A Executioner Electro Wizard
Goblin Hut P.E.K.K.A Goblin Gang Electro Wizard
Fireball Tornado P.E.K.K.A The Log
Goblin Gang Fireball Tornado The Log Executioner Electro Wizard
Tornado Electro Wizard Goblin Gang Fireball Goblin Hut Executioner
Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut Tornado
Goblin Gang Tornado Electro Wizard
Goblin Gang Executioner Electro Wizard Fireball Goblin Hut Tornado The Log
Executioner Goblin Gang Fireball Goblin Hut Tornado Electro Wizard
Goblin Hut P.E.K.K.A Goblin Gang Fireball The Log Electro Wizard
Fireball Executioner Goblin Gang Goblin Hut Tornado P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut Electro Wizard
Tornado Goblin Gang Fireball Goblin Hut P.E.K.K.A The Log Electro Wizard
Goblin Gang Fireball Goblin Hut Tornado Executioner P.E.K.K.A Electro Wizard
Fireball Goblin Gang Goblin Hut Tornado Executioner The Log Electro Wizard
Tornado Executioner The Log Fireball Goblin Hut Electro Wizard
P.E.K.K.A Goblin Hut Tornado Electro Wizard
Goblin Gang Fireball Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Goblin Hut P.E.K.K.A Electro Wizard
Fireball Electro Wizard Goblin Gang Executioner The Log
Goblin Gang P.E.K.K.A Goblin Hut The Log Electro Wizard
Goblin Gang P.E.K.K.A Fireball Tornado The Log Electro Wizard
P.E.K.K.A Goblin Gang Goblin Hut Executioner
Fireball Executioner Goblin Gang Goblin Hut Tornado Electro Wizard
Goblin Gang P.E.K.K.A Fireball Goblin Hut Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Fireball Goblin Hut Tornado The Log
P.E.K.K.A Goblin Gang Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Fireball Tornado The Log Electro Wizard
P.E.K.K.A Goblin Gang Fireball Executioner
Fireball Executioner
Goblin Gang Goblin Hut Electro Wizard Fireball Tornado Executioner P.E.K.K.A The Log
Executioner Fireball Goblin Hut P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Executioner The Log Electro Wizard
Fireball Goblin Hut The Log
Fireball The Log
Fireball Executioner The Log
Fireball Executioner Tornado
Tornado Executioner The Log
Fireball The Log Tornado Executioner
Fireball The Log Tornado
Goblin Gang Fireball Tornado Electro Wizard
Fireball Tornado The Log Electro Wizard
Fireball Tornado Executioner
Fireball Goblin Hut Executioner The Log
Fireball
Fireball Goblin Hut The Log
Fireball Goblin Hut Executioner The Log
Fireball Goblin Hut Executioner The Log
Fireball Tornado
Fireball Executioner The Log Electro Wizard
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Executioner
Fireball The Log Tornado Executioner Electro Wizard
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Tornado Executioner Electro Wizard
Electro Wizard Fireball Goblin Hut
Fireball
Fireball The Log
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Goblin Gang Fireball Goblin Hut
Fireball Tornado Executioner Electro Wizard
The Log Fireball
Fireball Goblin Gang Executioner Electro Wizard
The Log Fireball Executioner
Fireball Tornado
Executioner P.E.K.K.A
Goblin Gang Fireball Tornado The Log Electro Wizard
Fireball Tornado Executioner Electro Wizard
Fireball Tornado Executioner The Log Electro Wizard

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