My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Goblin Hut Wizard Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Barbarians Minion Horde Musketeer Goblin Hut
Zap
Minion Horde Royal Giant Goblin Hut
Barbarian Barrel
Barbarians Musketeer Goblin Hut Wizard Barbarian Hut
The Log
Barbarians Royal Giant Musketeer Goblin Hut Barbarian Hut
Earthquake
Barbarians Goblin Hut Barbarian Hut
Arrows
Minion Horde Goblin Hut
Royal Delivery
Barbarians Minion Horde Musketeer Goblin Hut Wizard
Fireball
Barbarians Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut
Poison
Barbarians Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut
Lightning
Musketeer Goblin Hut Wizard Barbarian Hut
Rocket
Barbarians Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Barbarians Minion Horde Goblin Hut Wizard Royal Giant Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Musketeer Barbarians Minion Horde Goblin Hut

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Royal Giant Barbarian Hut
Royal Giant
Minion Horde Musketeer Goblin Hut Wizard Rocket Barbarian Hut
Musketeer
Barbarian Hut Royal Giant Goblin Hut
Goblin Hut
Royal Giant Musketeer Barbarian Hut
Wizard
Royal Giant
Rocket
Royal Giant
Barbarian Hut
Musketeer Minion Horde Royal Giant Goblin Hut

Defense Synergies 0 6

Barbarians
Minion Horde
Minion Horde
Barbarians Barbarian Hut
Royal Giant
Musketeer
Goblin Hut Barbarian Hut
Goblin Hut
Musketeer Wizard Barbarian Hut
Wizard
Goblin Hut
Rocket
Barbarian Hut
Minion Horde Musketeer Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Minion Horde Musketeer Goblin Hut Wizard
Barbarians Minion Horde Barbarian Hut Musketeer Goblin Hut
Barbarians Minion Horde Goblin Hut Rocket Barbarian Hut Musketeer
Barbarians Minion Horde Goblin Hut Barbarian Hut Musketeer
Barbarians Rocket
Musketeer
Minion Horde Musketeer Rocket Goblin Hut Wizard Barbarian Hut
Rocket Barbarian Hut Barbarians Musketeer
Barbarians Minion Horde Barbarian Hut Musketeer Goblin Hut
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Musketeer Goblin Hut Wizard
Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut
Barbarians Minion Horde Goblin Hut Barbarian Hut Musketeer Wizard Rocket
Wizard Rocket Barbarian Hut Barbarians Minion Horde Goblin Hut
Barbarians Barbarian Hut Minion Horde Goblin Hut
Barbarians Minion Horde Rocket Barbarian Hut Goblin Hut
Barbarians Minion Horde Wizard Barbarian Hut Musketeer Goblin Hut
Barbarians Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut
Wizard Barbarians Musketeer Goblin Hut Barbarian Hut
Barbarians Barbarian Hut Musketeer Goblin Hut
Wizard Barbarians Minion Horde Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Goblin Hut
Musketeer Wizard Rocket
Barbarians Minion Horde Musketeer Goblin Hut Rocket Barbarian Hut
Rocket Barbarians Minion Horde Musketeer Barbarian Hut
Barbarians Barbarian Hut Minion Horde Musketeer Goblin Hut
Wizard Rocket Minion Horde Musketeer Goblin Hut
Rocket Barbarians Minion Horde Musketeer Goblin Hut Barbarian Hut
Barbarians Minion Horde Barbarian Hut
Minion Horde Rocket Barbarians Goblin Hut Barbarian Hut
Barbarians Minion Horde Musketeer Goblin Hut Barbarian Hut
Barbarians Minion Horde Musketeer Goblin Hut
Rocket Barbarians
Barbarians Rocket Minion Horde Wizard Barbarian Hut
Wizard Barbarians Minion Horde Musketeer Barbarian Hut
Barbarians Goblin Hut Minion Horde Musketeer Rocket Barbarian Hut
Barbarians Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Rocket Barbarian Hut
Musketeer
Rocket Minion Horde Goblin Hut Barbarian Hut
Barbarians Musketeer Rocket Barbarian Hut
Wizard Rocket Minion Horde
Wizard Minion Horde Musketeer Rocket
Minion Horde Musketeer Wizard
Wizard Barbarian Hut
Wizard
Rocket Minion Horde Musketeer
Rocket Minion Horde Musketeer Wizard
Musketeer Wizard Rocket
Rocket Musketeer Goblin Hut Barbarian Hut
Minion Horde Musketeer Rocket
Musketeer Goblin Hut Barbarian Hut
Rocket Minion Horde Musketeer Goblin Hut Wizard Barbarian Hut
Minion Horde Musketeer Goblin Hut Wizard Rocket Barbarian Hut
Rocket
Minion Horde Rocket
Rocket Musketeer Wizard
Rocket Wizard
Rocket Minion Horde Musketeer
Rocket Wizard
Rocket Musketeer
Rocket Barbarians Minion Horde Musketeer Barbarian Hut
Wizard
Minion Horde
Musketeer Wizard
Musketeer Wizard
Rocket Musketeer
Minion Horde Musketeer Wizard
Rocket Minion Horde Musketeer Goblin Hut Wizard
Minion Horde
Minion Horde Musketeer Wizard Rocket
Rocket Minion Horde
Minion Horde
Rocket Wizard
Minion Horde Barbarians Musketeer Goblin Hut Rocket Barbarian Hut
Rocket Musketeer Wizard
Minion Horde Musketeer Wizard Rocket
Musketeer Wizard
Rocket
Minion Horde Musketeer
Minion Horde Musketeer Rocket
Musketeer Rocket
Musketeer Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: