My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

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Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

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Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Inferno Tower Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Poison Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Lightning

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Goblin Hut
Zap
Furnace Goblin Hut Inferno Tower
Barbarian Barrel
Furnace Goblin Hut Inferno Tower Barbarian Hut
The Log
Furnace Goblin Hut Barbarian Hut
Earthquake
Furnace Goblin Hut Inferno Tower Barbarian Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Goblin Hut
Fireball
Furnace Goblin Hut Inferno Tower Barbarian Hut
Poison
Furnace Goblin Hut Inferno Tower Barbarian Hut
Lightning
Furnace Goblin Hut Inferno Tower Barbarian Hut
Rocket
Furnace Goblin Hut Inferno Tower Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Fireball Furnace Poison Goblin Hut Inferno Tower Barbarian Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Fireball Furnace Poison

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Barbarian Hut Lightning
Fireball
Arrows
Furnace
Goblin Hut Barbarian Hut
Goblin Hut
Furnace Barbarian Hut
Inferno Tower
Barbarian Hut
Arrows Furnace Goblin Hut
Poison
Lightning
Arrows

Defense Synergies 0 14

Arrows
Fireball Furnace Goblin Hut Inferno Tower Barbarian Hut Lightning
Fireball
Arrows Goblin Hut Inferno Tower Barbarian Hut
Furnace
Arrows Goblin Hut Barbarian Hut
Goblin Hut
Arrows Fireball Furnace Inferno Tower Barbarian Hut
Inferno Tower
Arrows Fireball Goblin Hut Poison
Barbarian Hut
Arrows Fireball Furnace Goblin Hut
Poison
Inferno Tower
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Fireball Goblin Hut Inferno Tower
Inferno Tower Barbarian Hut Furnace Goblin Hut
Furnace Goblin Hut Inferno Tower Barbarian Hut Lightning
Goblin Hut Inferno Tower Barbarian Hut Furnace
Lightning Arrows Fireball Poison
Arrows Fireball Furnace
Furnace Inferno Tower Lightning Arrows Fireball Goblin Hut Barbarian Hut Poison
Barbarian Hut Lightning Arrows Fireball Inferno Tower Poison
Inferno Tower Barbarian Hut Furnace Goblin Hut
Inferno Tower
Poison Arrows Fireball Furnace Goblin Hut
Arrows Inferno Tower Fireball Furnace Goblin Hut Barbarian Hut Poison
Furnace Goblin Hut Inferno Tower Barbarian Hut Fireball Lightning
Fireball Barbarian Hut Arrows Furnace Goblin Hut Poison
Inferno Tower Barbarian Hut Furnace Goblin Hut
Inferno Tower Barbarian Hut Fireball Furnace Goblin Hut Lightning
Barbarian Hut Arrows Fireball Furnace Goblin Hut Inferno Tower Poison
Arrows Fireball Furnace Goblin Hut Barbarian Hut
Arrows Furnace Poison Fireball Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut Inferno Tower
Arrows Fireball Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Fireball Furnace Goblin Hut Inferno Tower
Fireball Poison Arrows Lightning
Furnace Goblin Hut Inferno Tower Barbarian Hut Lightning
Lightning Fireball Inferno Tower Barbarian Hut
Inferno Tower Barbarian Hut Goblin Hut
Arrows Fireball Furnace Poison Goblin Hut
Fireball Furnace Goblin Hut Inferno Tower Barbarian Hut Lightning
Inferno Tower Barbarian Hut
Lightning Fireball Goblin Hut Inferno Tower Barbarian Hut Poison
Inferno Tower Goblin Hut Barbarian Hut
Goblin Hut Inferno Tower
Lightning Arrows Fireball Poison
Lightning Fireball Inferno Tower Barbarian Hut
Fireball Furnace Barbarian Hut
Goblin Hut Inferno Tower Fireball Furnace Barbarian Hut Poison Lightning
Arrows Poison Fireball Goblin Hut Inferno Tower Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Lightning Arrows Barbarian Hut
Arrows Fireball Poison
Lightning Arrows Fireball Goblin Hut Barbarian Hut Poison
Lightning Arrows Fireball Barbarian Hut Poison
Fireball Poison Arrows Furnace
Arrows Fireball Poison Furnace
Arrows Furnace Poison
Arrows Fireball Poison Barbarian Hut Lightning
Arrows Fireball Poison Lightning
Lightning Fireball Poison
Poison Lightning Arrows Fireball
Fireball Poison Lightning Arrows
Poison Lightning Fireball Goblin Hut Barbarian Hut
Lightning Arrows Fireball Poison
Lightning Arrows Fireball Furnace Goblin Hut Barbarian Hut Poison
Lightning Arrows Fireball Furnace Goblin Hut Barbarian Hut Poison
Lightning Arrows Fireball Furnace Goblin Hut Barbarian Hut Poison
Lightning Arrows Fireball Poison
Lightning
Lightning Arrows Fireball Poison
Lightning Arrows Fireball Poison
Lightning Fireball Poison
Lightning Arrows Fireball Poison
Lightning
Lightning Arrows Fireball Barbarian Hut Poison
Arrows Poison Fireball Furnace
Arrows Fireball Poison Lightning
Fireball Lightning Arrows Poison
Fireball Poison Lightning Arrows
Poison Lightning Arrows Fireball Furnace
Lightning Fireball Goblin Hut Poison
Lightning Fireball
Poison Lightning Arrows Fireball
Lightning Arrows Fireball Poison
Arrows Fireball Poison Lightning
Lightning Fireball Goblin Hut Barbarian Hut
Fireball Poison Lightning Arrows
Arrows Fireball
Fireball Poison Lightning
Arrows Fireball Poison Lightning
Lightning Arrows Fireball Poison
Fireball Poison Lightning
Fireball Poison Lightning
Poison Lightning Fireball

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