My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Musketeer Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Mega Minion Musketeer Hog Rider Goblin Hut Baby Dragon
Zap
Goblin Hut
Barbarian Barrel
Knight Elite Barbarians Musketeer Goblin Hut
The Log
Elite Barbarians Musketeer Hog Rider Goblin Hut
Earthquake
Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Knight Elite Barbarians Mega Minion Musketeer Hog Rider Goblin Hut Baby Dragon
Fireball
Elite Barbarians Mega Minion Musketeer Hog Rider Goblin Hut Baby Dragon
Poison
Mega Minion Musketeer Goblin Hut
Lightning
Knight Elite Barbarians Mega Minion Musketeer Goblin Hut Baby Dragon
Rocket
Elite Barbarians Musketeer Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Mega Minion Fireball Musketeer Hog Rider Baby Dragon Goblin Hut Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Mega Minion Fireball Musketeer

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Musketeer Hog Rider Baby Dragon Elite Barbarians Fireball Goblin Hut
Elite Barbarians
Knight Fireball Hog Rider
Mega Minion
Knight Fireball Baby Dragon
Fireball
Hog Rider Knight Elite Barbarians Mega Minion Baby Dragon
Musketeer
Knight Hog Rider Goblin Hut Baby Dragon
Hog Rider
Knight Fireball Musketeer Elite Barbarians Goblin Hut Baby Dragon
Goblin Hut
Knight Musketeer Hog Rider Baby Dragon
Baby Dragon
Knight Mega Minion Fireball Musketeer Hog Rider Goblin Hut

Defense Synergies 2 12

Knight
Mega Minion Musketeer Fireball Goblin Hut Baby Dragon
Elite Barbarians
Mega Minion
Mega Minion
Knight Elite Barbarians Musketeer Goblin Hut Baby Dragon
Fireball
Knight Musketeer Goblin Hut
Musketeer
Knight Mega Minion Fireball Goblin Hut Baby Dragon
Hog Rider
Goblin Hut
Knight Mega Minion Fireball Musketeer Baby Dragon
Baby Dragon
Knight Mega Minion Musketeer Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Fireball Musketeer Goblin Hut Baby Dragon
Elite Barbarians Knight Mega Minion Musketeer Goblin Hut
Goblin Hut Knight Elite Barbarians Mega Minion Musketeer
Elite Barbarians Goblin Hut Knight Mega Minion Musketeer
Elite Barbarians Fireball
Fireball Mega Minion Musketeer Baby Dragon
Mega Minion Musketeer Fireball Goblin Hut Baby Dragon
Fireball Musketeer Baby Dragon
Elite Barbarians Musketeer Goblin Hut
Knight Elite Barbarians Musketeer
Knight Mega Minion Fireball Musketeer Goblin Hut Baby Dragon
Mega Minion Musketeer Fireball Goblin Hut Baby Dragon
Goblin Hut Knight Elite Barbarians Fireball Musketeer
Fireball Mega Minion Goblin Hut Baby Dragon
Elite Barbarians Knight Goblin Hut
Elite Barbarians Fireball Goblin Hut
Knight Elite Barbarians Fireball Musketeer Goblin Hut
Fireball Knight Elite Barbarians Mega Minion Musketeer Goblin Hut Baby Dragon
Baby Dragon Knight Mega Minion Fireball Musketeer Goblin Hut
Elite Barbarians Musketeer Goblin Hut
Knight Elite Barbarians Fireball Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Goblin Hut
Fireball Knight Elite Barbarians Mega Minion Musketeer Baby Dragon
Knight Elite Barbarians Musketeer Goblin Hut
Knight Elite Barbarians Fireball Musketeer
Knight Elite Barbarians Musketeer Goblin Hut
Fireball Musketeer Goblin Hut Baby Dragon
Knight Elite Barbarians Mega Minion Fireball Musketeer Goblin Hut
Knight Elite Barbarians
Knight Elite Barbarians Mega Minion Fireball Goblin Hut Baby Dragon
Mega Minion Musketeer Goblin Hut
Knight Elite Barbarians Mega Minion Musketeer Goblin Hut
Elite Barbarians Fireball
Elite Barbarians Knight Fireball
Fireball Musketeer Baby Dragon
Elite Barbarians Goblin Hut Knight Mega Minion Fireball Musketeer Baby Dragon
Elite Barbarians Mega Minion Fireball Musketeer Goblin Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Goblin Hut Baby Dragon
Knight Fireball Musketeer
Fireball Baby Dragon
Fireball Mega Minion Musketeer Baby Dragon
Musketeer Baby Dragon
Fireball Baby Dragon
Fireball
Elite Barbarians Fireball Musketeer
Knight Fireball Musketeer
Fireball Musketeer Baby Dragon
Knight Elite Barbarians Fireball Musketeer Goblin Hut Baby Dragon
Fireball Musketeer Baby Dragon
Elite Barbarians Fireball Musketeer Goblin Hut Baby Dragon
Fireball Musketeer Goblin Hut Baby Dragon
Fireball Musketeer Goblin Hut Baby Dragon
Fireball
Mega Minion Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Musketeer
Fireball Musketeer Baby Dragon
Fireball Baby Dragon
Mega Minion
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Elite Barbarians Fireball Musketeer Baby Dragon
Mega Minion Fireball Musketeer Goblin Hut
Elite Barbarians Mega Minion Fireball
Fireball Musketeer
Fireball
Fireball
Fireball Musketeer Goblin Hut
Fireball Mega Minion Musketeer Baby Dragon
Fireball
Fireball Knight Mega Minion Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Elite Barbarians Mega Minion Musketeer
Elite Barbarians Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon

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