My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Flying Machine Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards
Giant Snowball
Archers Flying Machine Furnace Goblin Hut Guards
Zap
Archers Flying Machine Furnace Goblin Hut Guards
Barbarian Barrel
Archers Valkyrie Furnace Goblin Hut Guards
The Log
Archers Furnace Goblin Hut Guards
Earthquake
Archers Furnace Goblin Hut Guards
Arrows
Archers Flying Machine Furnace Goblin Hut Guards
Royal Delivery
Archers Valkyrie Flying Machine Goblin Hut Guards
Fireball
Archers Flying Machine Furnace Goblin Hut
Poison
Archers Flying Machine Furnace Goblin Hut Guards
Lightning
Valkyrie Furnace Goblin Hut
Rocket
Valkyrie Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Guards Valkyrie Flying Machine Furnace Poison Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Guards Valkyrie

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Archers Valkyrie Flying Machine Furnace Goblin Hut Guards Poison
Archers
Valkyrie Zap Goblin Hut
Valkyrie
Archers Zap Flying Machine Furnace Goblin Hut
Flying Machine
Zap Valkyrie Furnace Goblin Hut
Furnace
Zap Valkyrie Flying Machine Goblin Hut
Goblin Hut
Zap Archers Valkyrie Flying Machine Furnace
Guards
Zap
Poison
Zap

Defense Synergies 1 19

Zap
Archers Valkyrie Flying Machine Furnace Goblin Hut Guards Poison
Archers
Valkyrie Zap Furnace Goblin Hut Guards
Valkyrie
Archers Zap Flying Machine Furnace Goblin Hut
Flying Machine
Zap Valkyrie Furnace Goblin Hut Guards
Furnace
Zap Archers Valkyrie Flying Machine Goblin Hut Guards
Goblin Hut
Zap Archers Valkyrie Flying Machine Furnace
Guards
Zap Archers Flying Machine Furnace Poison
Poison
Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Flying Machine Goblin Hut
Zap Valkyrie Flying Machine Furnace Goblin Hut
Furnace Goblin Hut Archers Valkyrie
Goblin Hut Valkyrie Furnace Guards
Valkyrie Poison
Zap Archers Valkyrie Flying Machine Furnace Guards
Furnace Zap Archers Flying Machine Goblin Hut Poison
Zap Valkyrie Flying Machine Poison
Furnace Goblin Hut
Guards Archers Valkyrie
Archers Valkyrie Guards Poison Zap Flying Machine Furnace Goblin Hut
Zap Archers Flying Machine Furnace Goblin Hut Poison
Furnace Goblin Hut Zap Valkyrie Flying Machine Guards
Valkyrie Zap Furnace Goblin Hut Guards Poison
Furnace Goblin Hut
Zap Furnace Goblin Hut
Valkyrie Furnace Goblin Hut Poison
Zap Archers Valkyrie Flying Machine Furnace Goblin Hut Guards
Zap Valkyrie Furnace Poison Archers Flying Machine Goblin Hut Guards
Goblin Hut
Valkyrie Archers Flying Machine Furnace Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Archers Furnace Goblin Hut
Poison Zap Archers Valkyrie Flying Machine
Guards Zap Valkyrie Furnace Goblin Hut
Valkyrie Guards Zap
Valkyrie Goblin Hut Guards
Furnace Poison Zap Archers Flying Machine Goblin Hut
Guards Archers Valkyrie Flying Machine Furnace Goblin Hut
Valkyrie
Zap Valkyrie Flying Machine Goblin Hut Poison
Goblin Hut Guards
Valkyrie Flying Machine Goblin Hut Guards
Zap Valkyrie Guards Poison
Valkyrie Guards
Archers Valkyrie Flying Machine Furnace
Goblin Hut Guards Zap Archers Valkyrie Flying Machine Furnace Poison
Valkyrie Poison Zap Archers Flying Machine Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Flying Machine Guards
Poison Zap Flying Machine
Flying Machine Goblin Hut Poison
Valkyrie Flying Machine Guards Poison
Poison Zap Valkyrie Furnace
Poison Zap Flying Machine Furnace
Archers Flying Machine Furnace Poison
Poison Zap Flying Machine
Poison Zap Flying Machine
Guards Poison
Poison Zap Valkyrie Flying Machine
Poison Zap Archers Flying Machine
Flying Machine Poison Goblin Hut
Flying Machine Poison
Zap Flying Machine Furnace Goblin Hut Poison
Zap Flying Machine Furnace Goblin Hut Poison
Flying Machine Furnace Goblin Hut Poison
Poison
Zap Archers Flying Machine Poison
Zap Valkyrie Flying Machine Poison
Poison
Poison
Zap Flying Machine Poison
Zap Poison Valkyrie Furnace
Poison Zap Flying Machine
Zap Flying Machine Poison
Poison Zap
Poison Zap Archers Flying Machine Furnace
Zap Flying Machine Goblin Hut Guards Poison
Poison Zap
Zap Poison
Poison
Zap Archers Flying Machine Goblin Hut Guards
Poison Zap Archers Flying Machine
Poison Valkyrie Flying Machine
Zap Flying Machine Poison
Zap Poison
Flying Machine
Zap Flying Machine Guards Poison
Zap Flying Machine Poison
Poison Zap Flying Machine

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