My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Dark Prince Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince Sparky
Giant Snowball
Minions Zappies
Zap
Minions Zappies Dark Prince Goblin Giant Sparky
Barbarian Barrel
Zappies Dark Prince Sparky
The Log
Mini P.E.K.K.A Zappies Dark Prince Sparky
Earthquake
Zappies
Arrows
Minions Zappies
Royal Delivery
Minions Mini P.E.K.K.A Zappies Dark Prince Sparky
Fireball
Minions Zappies Sparky
Poison
Minions Zappies Sparky
Lightning
Mini P.E.K.K.A Dark Prince Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Dark Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Mini P.E.K.K.A Zappies Dark Prince Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Minions Mini P.E.K.K.A

Attack Synergies 6 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Giant Sparky Minions Mini P.E.K.K.A Zappies Dark Prince
Minions
Rage Zap Mini P.E.K.K.A Dark Prince Goblin Giant Sparky
Mini P.E.K.K.A
Sparky Zap Minions Rage Dark Prince Goblin Giant
Zappies
Zap Rage Dark Prince Goblin Giant
Rage
Minions Sparky Mini P.E.K.K.A Zappies Dark Prince Goblin Giant
Dark Prince
Zap Minions Mini P.E.K.K.A Zappies Rage Goblin Giant Sparky
Goblin Giant
Zap Sparky Minions Mini P.E.K.K.A Zappies Rage Dark Prince
Sparky
Zap Mini P.E.K.K.A Rage Goblin Giant Minions Dark Prince

Defense Synergies 2 8

Zap
Mini P.E.K.K.A Goblin Giant Minions Zappies Dark Prince Sparky
Minions
Zap Zappies Dark Prince Goblin Giant
Mini P.E.K.K.A
Zap
Zappies
Zap Minions
Rage
Dark Prince
Zap Minions
Goblin Giant
Zap Minions Sparky
Sparky
Zap Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Zappies Goblin Giant Sparky
Mini P.E.K.K.A Sparky Zap Minions Zappies Dark Prince
Mini P.E.K.K.A Sparky Minions Zappies Dark Prince
Mini P.E.K.K.A Sparky Minions Zappies Dark Prince
Mini P.E.K.K.A Dark Prince Sparky
Zap Minions Zappies Dark Prince
Minions Zap Zappies
Zap Goblin Giant Sparky
Mini P.E.K.K.A Zappies Sparky Minions
Mini P.E.K.K.A Zappies Dark Prince Sparky
Minions Zap Zappies Dark Prince Goblin Giant
Minions Zap Zappies
Mini P.E.K.K.A Sparky Zap Minions Zappies Dark Prince
Sparky Zap Minions Mini P.E.K.K.A Zappies Dark Prince
Mini P.E.K.K.A Sparky Zappies
Zap Mini P.E.K.K.A Zappies Sparky
Sparky Minions Mini P.E.K.K.A Zappies Dark Prince
Zap Minions Zappies Dark Prince
Zap Minions Zappies Dark Prince
Mini P.E.K.K.A Sparky Zappies
Dark Prince Minions Mini P.E.K.K.A Zappies Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Zappies Dark Prince Sparky
Zap Mini P.E.K.K.A
Zappies Zap Minions Mini P.E.K.K.A Dark Prince Goblin Giant Sparky
Mini P.E.K.K.A Dark Prince Zap Zappies Goblin Giant Sparky
Mini P.E.K.K.A Zappies Dark Prince Goblin Giant Sparky
Zap Minions Zappies Goblin Giant
Mini P.E.K.K.A Dark Prince Sparky Minions Zappies Goblin Giant
Mini P.E.K.K.A Zappies Dark Prince Goblin Giant Sparky
Zap Minions Mini P.E.K.K.A Zappies Dark Prince Sparky
Zappies Goblin Giant Sparky
Minions Mini P.E.K.K.A Zappies Dark Prince Sparky
Zap Dark Prince Goblin Giant
Mini P.E.K.K.A Dark Prince Zappies Goblin Giant Sparky
Zappies Sparky
Zappies Sparky Zap Minions Mini P.E.K.K.A Dark Prince Goblin Giant
Minions Zap Mini P.E.K.K.A Zappies Dark Prince Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap
Goblin Giant Sparky
Dark Prince Sparky
Zap Dark Prince Sparky
Zap Minions Goblin Giant
Sparky
Zap
Zap
Minions Mini P.E.K.K.A Sparky
Zap Dark Prince Sparky
Zap
Sparky
Minions
Zap Sparky
Zap Sparky
Sparky
Sparky
Minions Mini P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Dark Prince Sparky
Zap
Minions Sparky
Sparky
Zap
Zap Dark Prince Sparky
Zap Sparky
Zap Sparky
Zap Sparky
Zap Sparky
Zap Minions Zappies
Mini P.E.K.K.A Sparky
Zap Sparky
Zap Zappies Sparky
Sparky
Sparky
Zap Minions Zappies Dark Prince
Zap Zappies
Mini P.E.K.K.A Dark Prince Sparky
Zap
Zap Sparky
Dark Prince Sparky
Zap Minions Zappies Sparky
Zap Zappies
Zap Dark Prince Goblin Giant Sparky

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