My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Flying Machine Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Tombstone Flying Machine Hunter Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Flying Machine Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Tombstone Flying Machine
Zap
Minions Tombstone Flying Machine Goblin Giant
Barbarian Barrel
Knight Tombstone Hunter
The Log
Tombstone Hunter
Earthquake
Tombstone
Arrows
Minions Tombstone Flying Machine
Royal Delivery
Knight Minions Flying Machine Hunter
Fireball
Minions Tombstone Flying Machine Hunter
Poison
Minions Tombstone Flying Machine Hunter
Lightning
Knight Ice Golem Tombstone Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Freeze Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Tombstone Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Minions Tombstone Flying Machine Freeze Hunter Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Minions Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Flying Machine Hunter
Minions
Knight Ice Golem Goblin Giant
Ice Golem
Minions Flying Machine Hunter
Tombstone
Flying Machine
Knight Ice Golem Goblin Giant
Freeze
Hunter
Knight Ice Golem Goblin Giant
Goblin Giant
Minions Flying Machine Hunter

Defense Synergies 3 12

Knight
Minions Hunter Flying Machine
Minions
Knight Ice Golem Tombstone Flying Machine Freeze Hunter Goblin Giant
Ice Golem
Minions Flying Machine Hunter
Tombstone
Minions Flying Machine Hunter
Flying Machine
Knight Minions Ice Golem Tombstone Hunter
Freeze
Minions Hunter
Hunter
Knight Minions Ice Golem Tombstone Flying Machine Freeze
Goblin Giant
Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Ice Golem Tombstone Flying Machine Goblin Giant
Hunter Knight Minions Tombstone Flying Machine
Hunter Knight Minions Tombstone Freeze
Hunter Knight Minions Tombstone
Tombstone
Freeze Minions Flying Machine Hunter
Minions Hunter Tombstone Flying Machine Freeze
Ice Golem Flying Machine Goblin Giant
Hunter Minions Tombstone
Knight Ice Golem Hunter
Minions Knight Ice Golem Tombstone Flying Machine Freeze Hunter Goblin Giant
Minions Hunter Flying Machine
Tombstone Hunter Knight Minions Flying Machine Freeze
Minions Tombstone Freeze Hunter
Knight Tombstone Hunter
Freeze Hunter
Knight Minions Tombstone Hunter
Tombstone Knight Minions Flying Machine Hunter
Freeze Hunter Knight Minions Ice Golem Tombstone Flying Machine
Hunter
Knight Minions Flying Machine Hunter Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Ice Golem Tombstone
Knight Ice Golem Flying Machine Hunter
Tombstone Knight Minions Ice Golem Hunter Goblin Giant
Hunter Knight Ice Golem Goblin Giant
Knight Tombstone Hunter Goblin Giant
Minions Ice Golem Flying Machine Freeze Hunter Goblin Giant
Knight Minions Ice Golem Tombstone Flying Machine Hunter Goblin Giant
Knight Hunter Goblin Giant
Freeze Knight Minions Ice Golem Tombstone Flying Machine
Tombstone Goblin Giant
Knight Minions Tombstone Flying Machine Hunter
Goblin Giant
Knight Ice Golem Tombstone Hunter Goblin Giant
Flying Machine
Tombstone Knight Minions Ice Golem Flying Machine Freeze Hunter Goblin Giant
Minions Ice Golem Flying Machine Freeze Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Flying Machine Freeze
Flying Machine
Flying Machine Goblin Giant
Knight Ice Golem Flying Machine Freeze
Minions Ice Golem Flying Machine Freeze Hunter Goblin Giant
Flying Machine
Ice Golem Flying Machine Freeze Hunter
Flying Machine
Minions
Knight Flying Machine
Flying Machine
Flying Machine Knight Ice Golem Hunter
Minions Flying Machine Freeze
Ice Golem Flying Machine
Flying Machine Hunter
Flying Machine
Freeze
Minions
Flying Machine Hunter
Flying Machine
Minions
Flying Machine
Ice Golem Freeze Hunter
Flying Machine Hunter
Flying Machine
Ice Golem Flying Machine Hunter
Minions Flying Machine Freeze
Hunter
Freeze
Minions Tombstone Flying Machine Freeze
Flying Machine Hunter
Freeze
Knight Flying Machine Hunter
Ice Golem Flying Machine
Flying Machine
Minions Flying Machine Freeze
Flying Machine
Flying Machine Freeze Goblin Giant

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