My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Musketeer Hunter Goblin Giant Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Goblin Giant Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Lava Hound
Giant Snowball
Skeletons Archers Musketeer Lava Hound
Zap
Skeletons Archers Goblin Giant Lava Hound
Barbarian Barrel
Skeletons Archers Musketeer Hunter
The Log
Skeletons Archers Musketeer Hunter
Earthquake
Skeletons Archers
Arrows
Skeletons Archers Lava Hound
Royal Delivery
Skeletons Archers Musketeer Hunter Lava Hound
Fireball
Archers Musketeer Hunter Lava Hound
Poison
Archers Musketeer Hunter Lava Hound
Lightning
Musketeer Hunter
Rocket
Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Archers Musketeer Poison Hunter Goblin Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Barbarian Barrel Archers Musketeer

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Barbarian Barrel Goblin Giant Lava Hound
Musketeer
Barbarian Barrel Goblin Giant
Barbarian Barrel
Archers Musketeer Hunter Goblin Giant Lava Hound
Poison
Lava Hound Goblin Giant
Hunter
Barbarian Barrel Goblin Giant
Goblin Giant
Archers Musketeer Barbarian Barrel Poison Hunter
Lava Hound
Poison Archers Barbarian Barrel

Defense Synergies 2 8

Skeletons
Musketeer Archers Barbarian Barrel Poison Hunter
Archers
Barbarian Barrel Skeletons Goblin Giant
Musketeer
Skeletons Barbarian Barrel
Barbarian Barrel
Archers Skeletons Musketeer Poison Hunter
Poison
Skeletons Barbarian Barrel
Hunter
Skeletons Barbarian Barrel
Goblin Giant
Archers
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Barbarian Barrel Goblin Giant
Hunter Skeletons Musketeer
Hunter Skeletons Archers Musketeer
Hunter Skeletons Musketeer
Barbarian Barrel Poison
Barbarian Barrel Skeletons Archers Musketeer Hunter
Musketeer Hunter Archers Poison
Musketeer Barbarian Barrel Poison Goblin Giant
Hunter Skeletons Musketeer
Skeletons Archers Musketeer Barbarian Barrel Hunter
Archers Poison Skeletons Musketeer Barbarian Barrel Hunter Goblin Giant
Musketeer Hunter Archers Poison
Hunter Skeletons Musketeer
Barbarian Barrel Poison Hunter
Hunter
Hunter
Skeletons Musketeer Poison Hunter
Archers Musketeer Barbarian Barrel Hunter
Barbarian Barrel Poison Hunter Archers Musketeer
Musketeer Hunter
Archers Musketeer Barbarian Barrel Poison Hunter Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Barbarian Barrel
Poison Archers Musketeer Barbarian Barrel Hunter
Skeletons Musketeer Hunter Goblin Giant
Hunter Musketeer Barbarian Barrel Goblin Giant
Skeletons Musketeer Hunter Goblin Giant
Poison Skeletons Archers Musketeer Hunter Goblin Giant
Skeletons Archers Musketeer Hunter Goblin Giant
Hunter Goblin Giant
Skeletons Barbarian Barrel Poison
Skeletons Musketeer Goblin Giant
Musketeer Hunter
Poison Goblin Giant
Skeletons Hunter Goblin Giant
Archers Musketeer
Skeletons Archers Musketeer Barbarian Barrel Poison Hunter Goblin Giant
Poison Archers Musketeer Barbarian Barrel Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Barrel
Poison Musketeer Barbarian Barrel
Barbarian Barrel Poison Goblin Giant
Musketeer Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Musketeer Hunter Goblin Giant
Archers Musketeer Poison
Poison Barbarian Barrel Hunter
Poison
Musketeer Poison
Poison Musketeer Barbarian Barrel
Poison Archers Musketeer
Poison Musketeer Barbarian Barrel Hunter
Musketeer Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison
Musketeer Barbarian Barrel Poison Hunter
Musketeer Barbarian Barrel Poison
Barbarian Barrel Poison
Archers Musketeer Barbarian Barrel Poison Hunter
Barbarian Barrel Poison
Musketeer Poison
Poison
Musketeer
Musketeer Barbarian Barrel Poison
Poison Barbarian Barrel Hunter
Poison Musketeer Barbarian Barrel Hunter
Musketeer Poison
Poison Musketeer Barbarian Barrel
Poison Archers Musketeer Hunter
Musketeer Poison
Poison Musketeer Hunter
Poison
Poison
Archers Musketeer Barbarian Barrel
Poison Archers Musketeer Hunter
Barbarian Barrel
Poison Musketeer Hunter
Musketeer Poison
Poison
Musketeer
Musketeer Poison
Musketeer Poison
Poison Musketeer Barbarian Barrel Goblin Giant

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