My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Mega Minion Hog Rider Furnace Baby Dragon
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Elite Barbarians Furnace
The Log
Goblin Gang Elite Barbarians Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Elite Barbarians Mega Minion Hog Rider Baby Dragon
Fireball
Goblin Gang Elite Barbarians Mega Minion Hog Rider Furnace Baby Dragon
Poison
Goblin Gang Mega Minion Furnace
Lightning
Elite Barbarians Mega Minion Furnace Baby Dragon
Rocket
Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Hog Rider Furnace Baby Dragon Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Hog Rider

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Baby Dragon
Elite Barbarians
Hog Rider Furnace The Log
Mega Minion
Furnace Baby Dragon
Hog Rider
Goblin Gang The Log Elite Barbarians Furnace Rocket Baby Dragon
Furnace
Elite Barbarians Mega Minion Hog Rider Baby Dragon
Rocket
Hog Rider
Baby Dragon
Goblin Gang Mega Minion Hog Rider Furnace
The Log
Hog Rider Elite Barbarians

Defense Synergies 0 10

Goblin Gang
Furnace The Log
Elite Barbarians
Mega Minion The Log
Mega Minion
Elite Barbarians Furnace Baby Dragon The Log
Hog Rider
Furnace
Goblin Gang Mega Minion Baby Dragon
Rocket
The Log
Baby Dragon
Mega Minion Furnace The Log
The Log
Goblin Gang Elite Barbarians Mega Minion Rocket Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Baby Dragon The Log
Elite Barbarians Goblin Gang Mega Minion Furnace The Log
Goblin Gang Furnace Rocket Elite Barbarians Mega Minion
Elite Barbarians Goblin Gang Mega Minion Furnace
Elite Barbarians Rocket The Log
Goblin Gang The Log Mega Minion Furnace Baby Dragon
Mega Minion Furnace Rocket Goblin Gang Baby Dragon
Rocket Baby Dragon The Log
Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians
Goblin Gang Mega Minion Furnace Baby Dragon The Log
Mega Minion Goblin Gang Furnace Baby Dragon
Furnace Goblin Gang Elite Barbarians Rocket The Log
Rocket Goblin Gang Mega Minion Furnace Baby Dragon The Log
Elite Barbarians Goblin Gang Furnace
Rocket Goblin Gang Elite Barbarians Furnace The Log
Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Mega Minion Furnace Baby Dragon The Log
Furnace Baby Dragon The Log Mega Minion
Elite Barbarians
Goblin Gang Elite Barbarians Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Mega Minion Rocket Baby Dragon The Log
Goblin Gang Elite Barbarians Furnace Rocket The Log
Goblin Gang Rocket Elite Barbarians The Log
Goblin Gang Elite Barbarians
Furnace Rocket Goblin Gang Baby Dragon
Goblin Gang Rocket Elite Barbarians Mega Minion Furnace
Elite Barbarians
Rocket Elite Barbarians Mega Minion Baby Dragon The Log
Goblin Gang Mega Minion
Elite Barbarians Mega Minion
Rocket Elite Barbarians The Log
Elite Barbarians Rocket Goblin Gang
Furnace Baby Dragon
Goblin Gang Elite Barbarians Mega Minion Furnace Rocket Baby Dragon The Log
Elite Barbarians Mega Minion Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Baby Dragon The Log
Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket The Log
Rocket Furnace Baby Dragon The Log
Mega Minion Furnace Rocket Baby Dragon
Furnace Baby Dragon The Log
The Log Baby Dragon
The Log
Rocket Goblin Gang Elite Barbarians
Rocket The Log
Rocket Baby Dragon
Rocket Elite Barbarians Baby Dragon The Log
Rocket Baby Dragon
Elite Barbarians Furnace Baby Dragon The Log
Rocket Furnace Baby Dragon The Log
Furnace Rocket Baby Dragon The Log
Rocket
Rocket
Rocket Mega Minion Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket Baby Dragon The Log
Rocket
Rocket The Log
Rocket Baby Dragon The Log
The Log Furnace Baby Dragon
Mega Minion
The Log Baby Dragon
Baby Dragon The Log
Rocket Baby Dragon The Log
Elite Barbarians Furnace Baby Dragon
Rocket Mega Minion
Elite Barbarians Mega Minion
Rocket The Log
Rocket
Rocket The Log
Goblin Gang Rocket
Rocket Mega Minion Baby Dragon
The Log
Goblin Gang Mega Minion Rocket Baby Dragon
The Log Baby Dragon
Rocket
Elite Barbarians Mega Minion
Goblin Gang Elite Barbarians Rocket Baby Dragon The Log
Rocket
Rocket Baby Dragon The Log

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