My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant
Giant Snowball
Fire Spirit Bats Goblin Gang Witch
Zap
Fire Spirit Bats Goblin Gang Royal Giant Witch
Barbarian Barrel
Fire Spirit Goblin Gang Witch
The Log
Fire Spirit Goblin Gang Royal Giant Witch
Earthquake
Goblin Gang Witch
Arrows
Fire Spirit Bats Goblin Gang Witch
Royal Delivery
Fire Spirit Bats Goblin Gang Witch
Fireball
Goblin Gang Witch
Poison
Bats Goblin Gang Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Rocket Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Rocket Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Rocket Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Goblin Gang Tornado Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap
Bats
Royal Giant Zap
Zap
Tornado Fire Spirit Bats Royal Giant Witch
Goblin Gang
Royal Giant
Royal Giant
Fire Spirit Bats Zap Goblin Gang Rocket Tornado Witch
Rocket
Tornado Royal Giant
Tornado
Zap Rocket Royal Giant Witch
Witch
Zap Royal Giant Tornado

Defense Synergies 1 7

Fire Spirit
Zap Tornado
Bats
Zap
Zap
Fire Spirit Bats Goblin Gang Tornado Witch
Goblin Gang
Zap
Royal Giant
Rocket
Tornado
Tornado
Rocket Fire Spirit Zap Witch
Witch
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap
Bats Zap Goblin Gang Witch
Goblin Gang Rocket Tornado Witch Fire Spirit Bats
Witch Bats Goblin Gang
Rocket Tornado
Goblin Gang Tornado Fire Spirit Bats Zap
Bats Rocket Tornado Fire Spirit Zap Goblin Gang Witch
Rocket Zap
Witch Goblin Gang Tornado
Goblin Gang Tornado Fire Spirit
Bats Goblin Gang Witch Zap Tornado
Bats Zap Goblin Gang Tornado Witch
Fire Spirit Bats Zap Goblin Gang Rocket Witch
Fire Spirit Rocket Bats Zap Goblin Gang Tornado Witch
Goblin Gang
Rocket Tornado Zap Goblin Gang
Bats Goblin Gang Tornado Witch
Fire Spirit Bats Zap Goblin Gang Tornado Witch
Zap Tornado Witch Fire Spirit Bats
Tornado
Goblin Gang Fire Spirit Bats Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch
Zap Goblin Gang Rocket
Goblin Gang Bats Zap Rocket Witch
Goblin Gang Rocket Bats Zap Tornado
Goblin Gang Witch
Fire Spirit Rocket Bats Zap Goblin Gang Tornado Witch
Goblin Gang Rocket Bats Witch
Zap Rocket Bats Tornado Witch
Witch Goblin Gang
Bats Witch
Rocket Zap Tornado
Rocket Goblin Gang Witch
Witch
Goblin Gang Witch Bats Zap Rocket Tornado
Bats Zap Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap Tornado
Rocket
Rocket
Rocket Fire Spirit Zap
Fire Spirit Bats Zap Rocket Tornado Witch
Fire Spirit Tornado Witch
Fire Spirit Zap Tornado
Zap Tornado
Rocket Fire Spirit Bats Goblin Gang Tornado
Rocket Zap Tornado
Fire Spirit Zap Rocket Tornado
Rocket Fire Spirit
Rocket
Zap
Rocket Zap Witch
Rocket
Rocket Tornado
Bats Rocket
Rocket Fire Spirit Zap
Rocket Fire Spirit Zap Tornado Witch
Rocket
Rocket Tornado
Rocket Tornado
Rocket Zap
Zap Tornado Fire Spirit Witch
Witch
Zap Tornado Witch
Zap Tornado Witch
Rocket Zap Tornado
Fire Spirit Bats Zap Tornado Witch
Zap Rocket Bats Witch
Zap Rocket
Zap Rocket
Rocket
Zap Fire Spirit Bats Goblin Gang Rocket Witch
Rocket Fire Spirit Zap Tornado Witch
Goblin Gang Rocket
Zap
Rocket Zap Tornado
Zap Bats Goblin Gang Rocket Tornado Witch
Bats Zap Rocket Tornado Witch
Zap Rocket Tornado Witch

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