My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Valkyrie Executioner Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Executioner Electro Wizard
Fireball
Goblin Gang Executioner Electro Wizard
Poison
Goblin Gang Executioner Electro Wizard
Lightning
Valkyrie Executioner Electro Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Fireball Valkyrie Electro Wizard Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Tornado Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Electro Wizard Valkyrie Executioner
Goblin Gang
Valkyrie
Fireball
Zap Tornado Electro Wizard
Valkyrie
Zap Goblin Gang Tornado Executioner Electro Wizard
Tornado
Zap Fireball Executioner Valkyrie
Executioner
Tornado Zap Valkyrie
Lightning
Electro Wizard
Zap Fireball Valkyrie

Defense Synergies 4 12

Zap
Fireball Electro Wizard Goblin Gang Valkyrie Tornado Executioner
Goblin Gang
Zap Valkyrie Electro Wizard
Fireball
Zap Tornado Valkyrie Electro Wizard
Valkyrie
Zap Goblin Gang Fireball Tornado Executioner Electro Wizard
Tornado
Fireball Executioner Zap Valkyrie Electro Wizard
Executioner
Tornado Zap Valkyrie
Lightning
Electro Wizard
Zap Goblin Gang Fireball Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Fireball Valkyrie Executioner Electro Wizard
Zap Goblin Gang Valkyrie Executioner Electro Wizard
Goblin Gang Tornado Valkyrie Executioner Lightning Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Lightning Fireball Valkyrie Tornado
Goblin Gang Fireball Tornado Zap Valkyrie Executioner Electro Wizard
Tornado Lightning Electro Wizard Zap Goblin Gang Fireball Executioner
Lightning Zap Fireball Valkyrie Electro Wizard
Goblin Gang Tornado
Goblin Gang Tornado Valkyrie Electro Wizard
Goblin Gang Valkyrie Executioner Electro Wizard Zap Fireball Tornado
Executioner Zap Goblin Gang Fireball Tornado Electro Wizard
Zap Goblin Gang Fireball Valkyrie Lightning Electro Wizard
Fireball Valkyrie Executioner Zap Goblin Gang Tornado Electro Wizard
Goblin Gang Electro Wizard
Tornado Zap Goblin Gang Fireball Lightning Electro Wizard
Goblin Gang Fireball Valkyrie Tornado Executioner Electro Wizard
Fireball Zap Goblin Gang Valkyrie Tornado Executioner Electro Wizard
Zap Valkyrie Tornado Executioner Fireball Electro Wizard
Tornado Electro Wizard
Goblin Gang Valkyrie Fireball Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Electro Wizard
Fireball Electro Wizard Zap Goblin Gang Valkyrie Executioner Lightning
Goblin Gang Zap Valkyrie Lightning Electro Wizard
Goblin Gang Valkyrie Lightning Zap Fireball Tornado Electro Wizard
Goblin Gang Valkyrie Executioner
Fireball Executioner Zap Goblin Gang Tornado Electro Wizard
Goblin Gang Fireball Valkyrie Lightning Electro Wizard
Valkyrie
Zap Lightning Electro Wizard Fireball Valkyrie Tornado
Goblin Gang
Valkyrie
Lightning Zap Fireball Valkyrie Tornado Electro Wizard
Lightning Goblin Gang Fireball Valkyrie Executioner
Fireball Valkyrie Executioner
Goblin Gang Electro Wizard Zap Fireball Valkyrie Tornado Executioner Lightning
Valkyrie Executioner Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Valkyrie
Fireball Zap Tornado Executioner Electro Wizard
Lightning Fireball
Lightning Fireball Valkyrie
Fireball Executioner Zap Valkyrie
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner Lightning
Fireball Zap Tornado Lightning
Lightning Goblin Gang Fireball Tornado Electro Wizard
Lightning Zap Fireball Valkyrie Tornado Electro Wizard
Fireball Lightning Zap Tornado Executioner
Lightning Fireball Executioner
Lightning Fireball
Lightning Zap Fireball
Lightning Zap Fireball Executioner
Lightning Fireball Executioner
Lightning Fireball Tornado
Lightning
Lightning Zap Fireball Executioner Electro Wizard
Lightning Zap Fireball Valkyrie Tornado
Lightning Fireball
Lightning Fireball Tornado
Tornado Lightning
Lightning Zap Fireball
Zap Tornado Fireball Valkyrie Executioner
Fireball Zap Tornado Executioner Lightning Electro Wizard
Fireball Lightning Zap Tornado
Fireball Lightning Zap Tornado
Lightning Zap Fireball Tornado Executioner Electro Wizard
Zap Lightning Electro Wizard Fireball
Lightning Fireball
Lightning Zap Fireball
Zap Lightning Fireball Electro Wizard
Fireball Lightning
Zap Lightning Electro Wizard Goblin Gang Fireball
Fireball Lightning Zap Tornado Executioner Electro Wizard
Fireball
Fireball Lightning Goblin Gang Valkyrie Executioner Electro Wizard
Zap Fireball Executioner Lightning
Lightning Zap Fireball Tornado
Executioner
Zap Goblin Gang Fireball Tornado Lightning Electro Wizard
Zap Fireball Tornado Executioner Lightning Electro Wizard
Lightning Zap Fireball Tornado Executioner Electro Wizard

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