My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider
Giant Snowball
Bomber Goblin Gang Musketeer Hog Rider Furnace
Zap
Bomber Goblin Gang Furnace
Barbarian Barrel
Bomber Knight Goblin Gang Musketeer Furnace
The Log
Bomber Goblin Gang Musketeer Hog Rider Furnace
Earthquake
Bomber Goblin Gang Hog Rider Furnace
Arrows
Bomber Goblin Gang Furnace
Royal Delivery
Bomber Knight Goblin Gang Musketeer Hog Rider
Fireball
Bomber Goblin Gang Musketeer Hog Rider Furnace
Poison
Bomber Goblin Gang Musketeer Furnace
Lightning
Knight Musketeer Furnace
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Knight Goblin Gang Musketeer Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap The Log Knight

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Hog Rider
Zap
Hog Rider Bomber Knight Musketeer Furnace The Log
Knight
Goblin Gang Musketeer Hog Rider Bomber Zap Furnace The Log
Goblin Gang
Knight Hog Rider
Musketeer
Knight Hog Rider Zap The Log
Hog Rider
Zap Knight Goblin Gang Musketeer The Log Bomber Furnace
Furnace
Zap Knight Hog Rider
The Log
Hog Rider Zap Knight Musketeer

Defense Synergies 5 12

Bomber
Knight Zap The Log
Zap
Bomber Knight Goblin Gang Musketeer Furnace The Log
Knight
Bomber Goblin Gang Musketeer Zap Furnace The Log
Goblin Gang
Knight Musketeer Zap Furnace The Log
Musketeer
Knight Goblin Gang The Log Zap Furnace
Hog Rider
Furnace
Zap Knight Goblin Gang Musketeer
The Log
Musketeer Bomber Zap Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Musketeer The Log
Bomber Zap Knight Goblin Gang Musketeer Furnace The Log
Goblin Gang Furnace Bomber Knight Musketeer
Bomber Knight Goblin Gang Musketeer Furnace
Bomber The Log
Goblin Gang The Log Bomber Zap Musketeer Furnace
Musketeer Furnace Zap Goblin Gang
Zap Musketeer The Log
Goblin Gang Musketeer Furnace
Knight Goblin Gang Bomber Musketeer
Goblin Gang Bomber Zap Knight Musketeer Furnace The Log
Musketeer Zap Goblin Gang Furnace
Furnace Bomber Zap Knight Goblin Gang Musketeer The Log
Bomber Zap Goblin Gang Furnace The Log
Knight Goblin Gang Furnace
Zap Goblin Gang Furnace The Log
Bomber Knight Goblin Gang Musketeer Furnace
Bomber Zap Knight Goblin Gang Musketeer Furnace The Log
Zap Furnace The Log Bomber Knight Musketeer
Musketeer
Bomber Goblin Gang Knight Musketeer Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Furnace
Bomber Zap Knight Goblin Gang Musketeer The Log
Goblin Gang Zap Knight Musketeer Furnace The Log
Goblin Gang Zap Knight Musketeer The Log
Knight Goblin Gang Musketeer
Furnace Zap Goblin Gang Musketeer
Goblin Gang Knight Musketeer Furnace
Knight
Zap Knight The Log
Goblin Gang Musketeer
Knight Musketeer
Zap The Log
Knight Goblin Gang
Bomber Musketeer Furnace
Goblin Gang Bomber Zap Knight Musketeer Furnace The Log
Bomber Zap Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer The Log
Zap Musketeer The Log
The Log
Knight Musketeer The Log
Bomber Zap Furnace The Log
Zap Musketeer Furnace
Bomber Musketeer Furnace The Log
The Log Zap
The Log Zap
Goblin Gang Musketeer
Zap Knight Musketeer The Log
Zap Musketeer
Knight Musketeer The Log
Musketeer
Zap Musketeer Furnace The Log
Bomber Zap Musketeer Furnace The Log
Musketeer Furnace The Log
Bomber
Bomber Zap Musketeer The Log
Bomber Zap The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Bomber Furnace
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer Furnace
Zap Musketeer
Bomber Zap Musketeer The Log
Zap
The Log
Zap Goblin Gang Musketeer
Zap Musketeer
The Log
Knight Goblin Gang Musketeer
The Log Bomber Zap Musketeer
Zap
Musketeer
Zap Goblin Gang Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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