My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Bandit Lumberjack Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit Night Witch
Giant Snowball
Goblin Gang Lumberjack Night Witch
Zap
Goblin Gang Bandit Night Witch
Barbarian Barrel
Goblin Gang Wizard Executioner Bandit Lumberjack Night Witch
The Log
Goblin Gang Bandit Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Wizard Executioner Bandit Lumberjack Night Witch
Fireball
Goblin Gang Wizard Executioner Bandit Lumberjack Night Witch
Poison
Goblin Gang Wizard Executioner Night Witch
Lightning
Wizard Executioner Bandit Lumberjack Night Witch
Rocket
Wizard Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tornado Bandit Lumberjack Night Witch Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Tornado Bandit Lumberjack

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Bandit
Wizard
Tornado Bandit Lumberjack Mega Knight
Tornado
Wizard Executioner Night Witch Mega Knight
Executioner
Tornado Bandit Mega Knight
Bandit
Goblin Gang Wizard Executioner Lumberjack Mega Knight
Lumberjack
Wizard Bandit Night Witch Mega Knight
Night Witch
Tornado Lumberjack Mega Knight
Mega Knight
Wizard Tornado Executioner Bandit Lumberjack Night Witch

Defense Synergies 2 12

Goblin Gang
Bandit Lumberjack
Wizard
Tornado Bandit Lumberjack Mega Knight
Tornado
Wizard Executioner Mega Knight
Executioner
Tornado Bandit Lumberjack Mega Knight
Bandit
Goblin Gang Wizard Executioner Lumberjack Mega Knight
Lumberjack
Goblin Gang Wizard Executioner Bandit
Night Witch
Mega Knight
Mega Knight
Wizard Tornado Executioner Bandit Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner
Lumberjack Goblin Gang Executioner Bandit Night Witch Mega Knight
Goblin Gang Tornado Lumberjack Mega Knight Executioner Bandit Night Witch
Lumberjack Night Witch Goblin Gang Bandit Mega Knight
Tornado Lumberjack Mega Knight
Goblin Gang Tornado Executioner Bandit Lumberjack Night Witch Mega Knight
Tornado Goblin Gang Wizard Executioner Night Witch
Bandit Mega Knight
Goblin Gang Tornado Lumberjack Night Witch
Goblin Gang Tornado Bandit Lumberjack Night Witch Mega Knight
Goblin Gang Executioner Wizard Tornado Bandit Lumberjack Night Witch Mega Knight
Executioner Goblin Gang Wizard Tornado Night Witch
Lumberjack Night Witch Mega Knight Goblin Gang Wizard Bandit
Wizard Executioner Mega Knight Goblin Gang Tornado Lumberjack Night Witch
Goblin Gang Bandit Lumberjack Mega Knight
Tornado Goblin Gang Bandit Lumberjack Mega Knight
Wizard Mega Knight Goblin Gang Tornado Executioner Lumberjack Night Witch
Mega Knight Goblin Gang Wizard Tornado Executioner Bandit Lumberjack Night Witch
Wizard Tornado Executioner Bandit Lumberjack Mega Knight
Tornado Lumberjack
Goblin Gang Wizard Mega Knight Executioner Bandit Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Bandit
Bandit Goblin Gang Wizard Executioner Lumberjack Mega Knight
Goblin Gang Bandit Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Tornado Bandit Night Witch
Goblin Gang Executioner Bandit Lumberjack Night Witch Mega Knight
Wizard Executioner Goblin Gang Tornado
Goblin Gang Bandit Lumberjack Night Witch
Mega Knight Lumberjack
Mega Knight Tornado Bandit
Goblin Gang
Mega Knight Lumberjack
Mega Knight Tornado
Mega Knight Goblin Gang Wizard Executioner Bandit Lumberjack Night Witch
Wizard Executioner Mega Knight
Goblin Gang Tornado Executioner Lumberjack Night Witch
Executioner Mega Knight Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Tornado Executioner Bandit
Bandit
Wizard Executioner Mega Knight
Wizard Executioner Tornado
Wizard Tornado Executioner
Wizard Tornado Executioner
Wizard Tornado Bandit
Goblin Gang Tornado Lumberjack Night Witch
Wizard Tornado Bandit
Wizard Tornado Executioner
Executioner Bandit
Bandit
Wizard Executioner Bandit
Wizard Executioner Bandit Mega Knight
Tornado
Night Witch
Wizard Executioner Bandit Mega Knight
Wizard Tornado Mega Knight
Night Witch Mega Knight
Wizard Tornado
Tornado
Tornado Wizard Executioner Mega Knight
Wizard Tornado Executioner Bandit
Wizard Tornado Bandit Mega Knight
Tornado Bandit
Wizard Tornado Executioner Night Witch
Wizard
Night Witch
Wizard Bandit Night Witch Mega Knight
Mega Knight
Wizard
Goblin Gang Bandit Night Witch
Wizard Tornado Executioner
Goblin Gang Wizard Executioner Lumberjack Mega Knight
Wizard Executioner
Tornado
Executioner Mega Knight
Goblin Gang Tornado
Tornado Executioner
Tornado Executioner Bandit Mega Knight

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