My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Baby Dragon Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Baby Dragon Princess
Zap
Goblin Gang Princess
Barbarian Barrel
Goblin Gang Wizard Princess Ice Wizard
The Log
Goblin Gang Princess
Earthquake
Goblin Gang
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Wizard Baby Dragon Princess Ice Wizard
Fireball
Goblin Gang Wizard Baby Dragon Princess Ice Wizard
Poison
Goblin Gang Wizard Princess Ice Wizard
Lightning
Wizard Baby Dragon Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Baby Dragon The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Princess Ice Wizard Baby Dragon Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Tornado Princess

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon Princess
Wizard
Tornado
Tornado
Wizard Baby Dragon The Log Princess Ice Wizard
Baby Dragon
Tornado Goblin Gang Lightning Ice Wizard
Lightning
Baby Dragon
The Log
Tornado Princess
Princess
Goblin Gang Tornado The Log
Ice Wizard
Tornado Baby Dragon

Defense Synergies 3 13

Goblin Gang
The Log Princess Ice Wizard
Wizard
Tornado The Log Ice Wizard
Tornado
Wizard Ice Wizard Baby Dragon The Log Princess
Baby Dragon
Ice Wizard Tornado The Log
Lightning
The Log
The Log
Goblin Gang Wizard Tornado Baby Dragon Lightning Princess Ice Wizard
Princess
Goblin Gang Tornado The Log Ice Wizard
Ice Wizard
Tornado Baby Dragon Goblin Gang Wizard The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Baby Dragon The Log
Goblin Gang The Log Ice Wizard
Goblin Gang Tornado Lightning Ice Wizard
Goblin Gang Ice Wizard
Lightning Tornado The Log Princess
Goblin Gang Tornado The Log Baby Dragon Ice Wizard
Tornado Lightning Goblin Gang Wizard Baby Dragon Princess Ice Wizard
Lightning Baby Dragon The Log
Goblin Gang Tornado Princess Ice Wizard
Goblin Gang Tornado Ice Wizard
Goblin Gang Ice Wizard Wizard Tornado Baby Dragon The Log Princess
Goblin Gang Wizard Tornado Baby Dragon Princess Ice Wizard
Goblin Gang Wizard Lightning The Log Ice Wizard
Wizard Goblin Gang Tornado Baby Dragon The Log Princess
Goblin Gang
Tornado Goblin Gang Lightning The Log
Wizard Goblin Gang Tornado
Goblin Gang Wizard Tornado Baby Dragon The Log Ice Wizard
Wizard Tornado Baby Dragon The Log Princess Ice Wizard
Tornado
Goblin Gang Wizard Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Goblin Gang Wizard Baby Dragon Lightning The Log
Goblin Gang Lightning The Log
Goblin Gang Lightning Tornado The Log
Goblin Gang
Wizard Goblin Gang Tornado Baby Dragon Princess Ice Wizard
Goblin Gang Lightning Ice Wizard
Lightning Tornado Baby Dragon The Log
Goblin Gang
Lightning Tornado The Log
Lightning Goblin Gang Wizard
Wizard Baby Dragon Princess
Goblin Gang Tornado Baby Dragon Lightning The Log
Wizard Baby Dragon The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Baby Dragon The Log
Tornado Baby Dragon The Log Princess Ice Wizard
Lightning Baby Dragon The Log
Lightning The Log
Wizard Baby Dragon The Log
Wizard Tornado Baby Dragon Princess Ice Wizard
Wizard Tornado Baby Dragon The Log Princess
The Log Wizard Tornado Baby Dragon Lightning Princess Ice Wizard
The Log Wizard Tornado Lightning
Lightning Goblin Gang Tornado
Lightning Wizard Tornado The Log Princess
Lightning Wizard Tornado Baby Dragon Princess
Lightning Baby Dragon The Log Princess
Lightning Baby Dragon Princess
Lightning Princess Baby Dragon The Log
Lightning Wizard Baby Dragon The Log Princess
Lightning Wizard Baby Dragon The Log Princess
Lightning Tornado
Lightning
Lightning Wizard Baby Dragon The Log Princess
Lightning Wizard Tornado Baby Dragon The Log Princess
Lightning Baby Dragon The Log
Lightning Wizard Tornado Princess
Tornado Lightning The Log
Lightning Baby Dragon The Log
Tornado The Log Wizard Baby Dragon Princess Ice Wizard
The Log Wizard Tornado Baby Dragon Lightning Princess Ice Wizard
Lightning Wizard Tornado Baby Dragon The Log Princess
Lightning Tornado Baby Dragon The Log
Lightning Wizard Tornado Baby Dragon Princess Ice Wizard
Lightning Wizard
Lightning
Lightning Wizard The Log
Lightning Princess
Wizard Lightning The Log Princess
Lightning Goblin Gang Princess
Lightning Wizard Tornado Baby Dragon Princess Ice Wizard
The Log
Lightning Goblin Gang Wizard Baby Dragon Princess
The Log Wizard Baby Dragon Lightning Princess
Lightning Tornado
Goblin Gang Tornado Baby Dragon Lightning The Log Princess
Tornado Lightning Princess
Lightning Tornado Baby Dragon The Log Princess

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