My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Elixir Collector Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant
Giant Snowball
Goblin Gang Minion Horde
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Wizard Ice Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Wizard Ice Wizard
Fireball
Goblin Gang Minion Horde Wizard Elixir Collector Ice Wizard
Poison
Goblin Gang Minion Horde Wizard Elixir Collector Ice Wizard
Lightning
Wizard Elixir Collector Ice Wizard
Rocket
Minion Horde Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Ice Wizard Minion Horde Giant Wizard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Ice Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Minion Horde Ice Wizard
Goblin Gang
Giant
Minion Horde
Rage Zap Giant
Giant
Zap Rage Goblin Gang Minion Horde Wizard Ice Wizard
Wizard
Giant Rage
Elixir Collector
Rage
Minion Horde Giant Wizard
Ice Wizard
Zap Giant

Defense Synergies 0 6

Zap
Goblin Gang Minion Horde Ice Wizard
Goblin Gang
Zap Ice Wizard
Minion Horde
Zap Ice Wizard
Giant
Wizard
Ice Wizard
Elixir Collector
Rage
Ice Wizard
Zap Goblin Gang Minion Horde Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Zap Goblin Gang Ice Wizard
Goblin Gang Minion Horde Ice Wizard
Minion Horde Goblin Gang Ice Wizard
Goblin Gang Zap Ice Wizard
Minion Horde Zap Goblin Gang Wizard Ice Wizard
Zap
Minion Horde Goblin Gang Ice Wizard
Goblin Gang Minion Horde Ice Wizard
Goblin Gang Minion Horde Ice Wizard Zap Wizard
Minion Horde Zap Goblin Gang Wizard Ice Wizard
Minion Horde Zap Goblin Gang Wizard Ice Wizard
Wizard Zap Goblin Gang Minion Horde
Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang
Minion Horde Wizard Goblin Gang
Zap Goblin Gang Minion Horde Wizard Ice Wizard
Zap Wizard Ice Wizard
Goblin Gang Wizard Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Wizard
Goblin Gang Zap Minion Horde
Goblin Gang Zap Minion Horde
Goblin Gang Minion Horde
Wizard Zap Goblin Gang Minion Horde Ice Wizard
Goblin Gang Minion Horde Ice Wizard
Minion Horde
Zap Minion Horde
Goblin Gang Minion Horde
Minion Horde
Zap
Goblin Gang Minion Horde Wizard
Wizard Minion Horde
Goblin Gang Zap Minion Horde
Zap Minion Horde Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Ice Wizard
Minion Horde
Wizard Zap Minion Horde
Wizard Zap Minion Horde Ice Wizard
Minion Horde Wizard
Zap Wizard Ice Wizard
Zap Wizard
Goblin Gang Minion Horde
Zap Minion Horde Wizard
Zap Wizard
Minion Horde
Zap
Zap Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Zap Wizard
Zap Wizard
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard Ice Wizard
Minion Horde
Zap Wizard Ice Wizard
Zap Wizard
Zap
Zap Minion Horde Wizard Ice Wizard
Zap Minion Horde Wizard
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Goblin Gang
Zap Wizard Ice Wizard
Goblin Gang Minion Horde Wizard
Zap Wizard
Zap
Minion Horde
Zap Goblin Gang Minion Horde
Zap
Zap

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