My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Goblin Hut Wizard Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Wizard Witch Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Night Witch
Giant Snowball
Goblin Gang Furnace Goblin Hut Royal Hogs Witch Night Witch
Zap
Goblin Gang Furnace Goblin Hut Royal Hogs Witch Night Witch
Barbarian Barrel
Goblin Gang Furnace Goblin Hut Wizard Royal Hogs Witch Night Witch
The Log
Goblin Gang Furnace Goblin Hut Royal Hogs Witch
Earthquake
Goblin Gang Furnace Goblin Hut Royal Hogs Witch
Arrows
Goblin Gang Furnace Goblin Hut Royal Hogs Witch Night Witch
Royal Delivery
Goblin Gang Goblin Hut Wizard Royal Hogs Witch Night Witch
Fireball
Goblin Gang Furnace Goblin Hut Wizard Royal Hogs Witch Night Witch
Poison
Goblin Gang Furnace Goblin Hut Wizard Royal Hogs Witch Night Witch
Lightning
Furnace Goblin Hut Wizard Witch Night Witch
Rocket
Furnace Goblin Hut Wizard Royal Hogs Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Furnace Night Witch Goblin Hut Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Goblin Gang Furnace Night Witch

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut Royal Hogs Mirror
Furnace
Goblin Hut Royal Hogs Mirror
Goblin Hut
Goblin Gang Furnace Royal Hogs Mirror
Wizard
Royal Hogs
Royal Hogs
Goblin Gang Furnace Goblin Hut Wizard
Mirror
Goblin Gang Furnace Goblin Hut Night Witch
Witch
Night Witch
Mirror

Defense Synergies 1 7

Goblin Gang
Furnace Goblin Hut Mirror
Furnace
Mirror Goblin Gang Goblin Hut
Goblin Hut
Goblin Gang Furnace Wizard Mirror
Wizard
Goblin Hut
Royal Hogs
Mirror
Furnace Goblin Gang Goblin Hut Night Witch
Witch
Night Witch
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard
Goblin Gang Furnace Goblin Hut Witch Night Witch
Goblin Gang Furnace Goblin Hut Witch Night Witch
Goblin Hut Witch Night Witch Goblin Gang Furnace
Goblin Gang Furnace Night Witch
Furnace Goblin Gang Goblin Hut Wizard Witch Night Witch
Witch Goblin Gang Furnace Goblin Hut Night Witch
Goblin Gang Night Witch
Goblin Gang Witch Furnace Goblin Hut Wizard Night Witch
Goblin Gang Furnace Goblin Hut Wizard Witch Night Witch
Furnace Goblin Hut Night Witch Goblin Gang Wizard Witch
Wizard Goblin Gang Furnace Goblin Hut Witch Night Witch
Goblin Gang Furnace Goblin Hut
Goblin Gang Furnace Goblin Hut
Wizard Goblin Gang Furnace Goblin Hut Witch Night Witch
Goblin Gang Furnace Goblin Hut Wizard Witch Night Witch
Furnace Wizard Witch Goblin Hut
Goblin Hut
Goblin Gang Wizard Furnace Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Goblin Hut Witch
Goblin Gang Wizard
Goblin Gang Furnace Goblin Hut Witch
Goblin Gang Night Witch
Goblin Gang Goblin Hut Witch Night Witch
Furnace Wizard Goblin Gang Goblin Hut Witch
Goblin Gang Furnace Goblin Hut Witch Night Witch
Goblin Hut Witch
Witch Goblin Gang Goblin Hut
Goblin Hut Witch
Goblin Gang Wizard Witch Night Witch
Wizard Furnace Witch
Goblin Gang Goblin Hut Witch Furnace Night Witch
Goblin Hut Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Hut
Wizard Furnace
Wizard Furnace Witch
Furnace Wizard Witch
Wizard
Wizard
Goblin Gang Night Witch
Wizard
Wizard
Goblin Hut
Furnace Goblin Hut
Furnace Goblin Hut Wizard Witch
Furnace Goblin Hut Wizard
Night Witch
Wizard
Wizard Witch
Night Witch
Wizard
Furnace Wizard Witch
Witch
Wizard Witch
Wizard Witch
Furnace Wizard Witch Night Witch
Goblin Hut Wizard Witch
Night Witch
Wizard Night Witch
Wizard
Goblin Gang Goblin Hut Witch Night Witch
Wizard Witch
Goblin Gang Wizard
Wizard
Goblin Gang Witch
Witch
Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: