My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Hogs
Giant Snowball
Bats Goblin Gang Royal Hogs Witch
Zap
Bats Goblin Gang Inferno Tower Royal Hogs Witch
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Royal Hogs Witch
The Log
Goblin Gang Royal Hogs Witch
Earthquake
Goblin Gang Inferno Tower Royal Hogs Witch
Arrows
Bats Goblin Gang Royal Hogs Witch
Royal Delivery
Bats Goblin Gang Valkyrie Royal Hogs Witch
Fireball
Goblin Gang Inferno Tower Royal Hogs Witch
Poison
Bats Goblin Gang Inferno Tower Royal Hogs Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Inferno Tower Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Fireball Valkyrie Inferno Tower Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Royal Hogs
Zap
Fireball Bats Valkyrie Royal Hogs Witch
Goblin Gang
Valkyrie Royal Hogs
Fireball
Zap Royal Hogs
Valkyrie
Bats Zap Goblin Gang Royal Hogs Witch
Inferno Tower
Royal Hogs
Bats Zap Goblin Gang Fireball Valkyrie
Witch
Zap Valkyrie

Defense Synergies 2 12

Bats
Zap Valkyrie Inferno Tower
Zap
Fireball Bats Goblin Gang Valkyrie Inferno Tower Witch
Goblin Gang
Inferno Tower Zap Valkyrie
Fireball
Zap Valkyrie Inferno Tower
Valkyrie
Bats Zap Goblin Gang Fireball Inferno Tower Witch
Inferno Tower
Goblin Gang Bats Zap Fireball Valkyrie
Royal Hogs
Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Inferno Tower
Inferno Tower Bats Zap Goblin Gang Valkyrie Witch
Goblin Gang Inferno Tower Witch Bats Valkyrie
Inferno Tower Witch Bats Goblin Gang Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Bats Zap Valkyrie
Bats Inferno Tower Zap Goblin Gang Fireball Witch
Zap Fireball Valkyrie Inferno Tower
Inferno Tower Witch Goblin Gang
Goblin Gang Valkyrie Inferno Tower
Bats Goblin Gang Valkyrie Witch Zap Fireball
Inferno Tower Bats Zap Goblin Gang Fireball Witch
Inferno Tower Bats Zap Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Bats Zap Goblin Gang Witch
Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Fireball
Bats Goblin Gang Fireball Valkyrie Inferno Tower Witch
Fireball Bats Zap Goblin Gang Valkyrie Witch
Zap Valkyrie Witch Bats Fireball
Inferno Tower
Goblin Gang Valkyrie Bats Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Inferno Tower Witch
Fireball Zap Goblin Gang Valkyrie
Goblin Gang Bats Zap Valkyrie Inferno Tower Witch
Goblin Gang Valkyrie Bats Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Valkyrie Witch
Fireball Bats Zap Goblin Gang Witch
Goblin Gang Bats Fireball Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Zap Bats Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Bats Valkyrie Inferno Tower Witch
Zap Fireball Valkyrie
Goblin Gang Fireball Valkyrie Inferno Tower Witch
Fireball Valkyrie Witch
Goblin Gang Inferno Tower Witch Bats Zap Fireball Valkyrie
Bats Valkyrie Zap Fireball Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Bats Zap Witch
Witch
Fireball Zap
Fireball Zap
Bats Goblin Gang Fireball
Zap Fireball Valkyrie
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball Valkyrie Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Bats Zap Fireball Witch
Zap Bats Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Goblin Gang Fireball Witch
Fireball Zap Witch
Fireball
Fireball Goblin Gang Valkyrie
Zap Fireball
Zap Fireball
Zap Bats Goblin Gang Fireball Witch
Bats Zap Fireball Witch
Zap Fireball Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: