My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Goblin Barrel
Giant Snowball
Minions Goblin Gang Musketeer Goblin Barrel Witch
Zap
Minions Goblin Gang Goblin Barrel Witch
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Goblin Barrel Witch
The Log
Goblin Gang Musketeer Goblin Barrel Witch
Earthquake
Goblin Gang Goblin Barrel Witch
Arrows
Minions Goblin Gang Goblin Barrel Witch
Royal Delivery
Minions Goblin Gang Musketeer Valkyrie Goblin Barrel Witch
Fireball
Minions Goblin Gang Musketeer Goblin Barrel Witch
Poison
Minions Goblin Gang Musketeer Witch
Lightning
Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Goblin Barrel Musketeer Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Goblin Barrel

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Goblin Barrel
Minions
Giant Valkyrie
Goblin Gang
Goblin Barrel Valkyrie Giant
Musketeer
Valkyrie Giant
Valkyrie
Musketeer Goblin Barrel Minions Goblin Gang Giant Witch
Giant
Arrows Minions Musketeer Goblin Barrel Goblin Gang Valkyrie Witch
Goblin Barrel
Goblin Gang Valkyrie Giant Arrows
Witch
Valkyrie Giant

Defense Synergies 3 4

Arrows
Valkyrie
Minions
Valkyrie Musketeer
Goblin Gang
Musketeer Valkyrie
Musketeer
Goblin Gang Valkyrie Minions
Valkyrie
Minions Musketeer Arrows Goblin Gang Witch
Giant
Goblin Barrel
Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer Valkyrie
Minions Goblin Gang Musketeer Valkyrie Witch
Goblin Gang Witch Minions Musketeer Valkyrie
Witch Minions Goblin Gang Musketeer Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Minions Musketeer Valkyrie
Minions Musketeer Arrows Goblin Gang Witch
Arrows Musketeer Valkyrie
Witch Minions Goblin Gang Musketeer
Goblin Gang Musketeer Valkyrie
Minions Goblin Gang Valkyrie Witch Arrows Musketeer
Arrows Minions Musketeer Goblin Gang Witch
Minions Goblin Gang Musketeer Valkyrie Witch
Valkyrie Arrows Minions Goblin Gang Witch
Goblin Gang
Goblin Gang
Arrows Minions Goblin Gang Musketeer Valkyrie Witch
Arrows Minions Goblin Gang Musketeer Valkyrie Witch
Arrows Valkyrie Witch Minions Musketeer
Musketeer
Goblin Gang Valkyrie Arrows Minions Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch
Arrows Goblin Gang Musketeer Valkyrie
Goblin Gang Minions Musketeer Valkyrie Witch
Goblin Gang Valkyrie Musketeer
Goblin Gang Musketeer Valkyrie Witch
Arrows Minions Goblin Gang Musketeer Witch
Goblin Gang Minions Musketeer Valkyrie Witch
Valkyrie
Minions Valkyrie Witch
Witch Goblin Gang Musketeer
Minions Musketeer Valkyrie Witch
Arrows Valkyrie
Goblin Gang Valkyrie Witch
Musketeer Valkyrie Witch
Goblin Gang Witch Minions Musketeer Valkyrie
Arrows Minions Valkyrie Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Musketeer Valkyrie
Arrows Valkyrie
Arrows Minions Musketeer Witch
Arrows Musketeer Witch
Arrows
Arrows
Minions Goblin Gang Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Minions Musketeer
Arrows Musketeer
Arrows Musketeer Witch
Arrows Musketeer
Arrows
Minions
Arrows Musketeer
Arrows Valkyrie Witch
Minions Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie Witch
Witch
Arrows Musketeer Witch
Arrows Musketeer Witch
Arrows Musketeer
Arrows Musketeer Witch
Minions Musketeer Witch
Arrows Musketeer
Arrows
Arrows
Minions Goblin Gang Musketeer Witch
Arrows Musketeer Witch
Arrows
Goblin Gang Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Minions Goblin Gang Musketeer Witch
Musketeer Witch
Musketeer Witch

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