My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Furnace Baby Dragon
Zap
Goblin Gang Furnace Inferno Tower
Barbarian Barrel
Goblin Gang Valkyrie Furnace Inferno Tower Wizard
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace Inferno Tower
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Valkyrie Wizard Baby Dragon
Fireball
Goblin Gang Furnace Inferno Tower Wizard Baby Dragon
Poison
Goblin Gang Furnace Inferno Tower Wizard
Lightning
Valkyrie Furnace Inferno Tower Wizard Baby Dragon
Rocket
Valkyrie Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Valkyrie Furnace Baby Dragon Inferno Tower Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Valkyrie Furnace

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Baby Dragon
Valkyrie
Goblin Gang Furnace Wizard Baby Dragon
Furnace
Valkyrie Baby Dragon
Inferno Tower
Wizard
Valkyrie
Baby Dragon
Goblin Gang Valkyrie Furnace Lightning
Lightning
Baby Dragon
The Log

Defense Synergies 2 13

Goblin Gang
Inferno Tower Valkyrie Furnace The Log
Valkyrie
Goblin Gang Furnace Inferno Tower Wizard Baby Dragon The Log
Furnace
Goblin Gang Valkyrie Baby Dragon
Inferno Tower
Goblin Gang The Log Valkyrie Baby Dragon
Wizard
Valkyrie The Log
Baby Dragon
Valkyrie Furnace Inferno Tower The Log
Lightning
The Log
The Log
Inferno Tower Goblin Gang Valkyrie Wizard Baby Dragon Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Wizard Baby Dragon The Log
Inferno Tower Goblin Gang Valkyrie Furnace The Log
Goblin Gang Furnace Inferno Tower Valkyrie Lightning
Inferno Tower Goblin Gang Valkyrie Furnace
Lightning Valkyrie The Log
Goblin Gang The Log Valkyrie Furnace Baby Dragon
Furnace Inferno Tower Lightning Goblin Gang Wizard Baby Dragon
Lightning Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Goblin Gang Furnace
Goblin Gang Valkyrie Inferno Tower
Goblin Gang Valkyrie Furnace Wizard Baby Dragon The Log
Inferno Tower Goblin Gang Furnace Wizard Baby Dragon
Furnace Inferno Tower Goblin Gang Valkyrie Wizard Lightning The Log
Valkyrie Wizard Goblin Gang Furnace Baby Dragon The Log
Inferno Tower Goblin Gang Furnace
Inferno Tower Goblin Gang Furnace Lightning The Log
Wizard Goblin Gang Valkyrie Furnace Inferno Tower
Goblin Gang Valkyrie Furnace Wizard Baby Dragon The Log
Valkyrie Furnace Wizard Baby Dragon The Log
Inferno Tower
Goblin Gang Valkyrie Wizard Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Furnace Inferno Tower
Goblin Gang Valkyrie Wizard Baby Dragon Lightning The Log
Goblin Gang Valkyrie Furnace Inferno Tower Lightning The Log
Goblin Gang Valkyrie Lightning Inferno Tower The Log
Inferno Tower Goblin Gang Valkyrie
Furnace Wizard Goblin Gang Baby Dragon
Goblin Gang Valkyrie Furnace Inferno Tower Lightning
Inferno Tower Valkyrie
Lightning Valkyrie Inferno Tower Baby Dragon The Log
Inferno Tower Goblin Gang
Valkyrie Inferno Tower
Lightning Valkyrie The Log
Lightning Goblin Gang Valkyrie Inferno Tower Wizard
Wizard Valkyrie Furnace Baby Dragon
Goblin Gang Inferno Tower Valkyrie Furnace Baby Dragon Lightning The Log
Valkyrie Inferno Tower Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Baby Dragon The Log
Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Valkyrie The Log
Wizard Valkyrie Furnace Baby Dragon The Log
Wizard Furnace Baby Dragon
Furnace Wizard Baby Dragon The Log
The Log Wizard Baby Dragon Lightning
The Log Wizard Lightning
Lightning Goblin Gang
Lightning Valkyrie Wizard The Log
Lightning Wizard Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Furnace Baby Dragon The Log
Lightning Furnace Wizard Baby Dragon The Log
Lightning Furnace Wizard Baby Dragon The Log
Lightning
Lightning
Lightning Wizard Baby Dragon The Log
Lightning Valkyrie Wizard Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Wizard
Lightning The Log
Lightning Baby Dragon The Log
The Log Valkyrie Furnace Wizard Baby Dragon
The Log Wizard Baby Dragon Lightning
Lightning Wizard Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Furnace Wizard Baby Dragon
Lightning Wizard
Lightning
Lightning Wizard The Log
Lightning
Wizard Lightning The Log
Lightning Goblin Gang
Lightning Wizard Baby Dragon
The Log
Lightning Goblin Gang Valkyrie Wizard Baby Dragon
The Log Wizard Baby Dragon Lightning
Lightning
Goblin Gang Baby Dragon Lightning The Log
Lightning
Lightning Baby Dragon The Log

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