My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Miner
Giant Snowball
Goblin Gang Hog Rider Miner
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Valkyrie Wizard Ice Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Hog Rider Wizard Miner Ice Wizard
Fireball
Goblin Gang Hog Rider Wizard Ice Wizard
Poison
Goblin Gang Wizard Ice Wizard
Lightning
Valkyrie Wizard Ice Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Miner Ice Wizard Valkyrie Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Tornado Miner

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Miner Valkyrie
Valkyrie
Hog Rider Goblin Gang Wizard Tornado
Hog Rider
Goblin Gang Valkyrie The Log Wizard Tornado
Wizard
Tornado Valkyrie Hog Rider Miner
Tornado
Wizard Valkyrie Hog Rider The Log Ice Wizard
The Log
Hog Rider Tornado Miner
Miner
Goblin Gang Wizard The Log
Ice Wizard
Tornado

Defense Synergies 2 13

Goblin Gang
Valkyrie The Log Miner Ice Wizard
Valkyrie
Goblin Gang Wizard Tornado The Log Ice Wizard
Hog Rider
Wizard
Tornado Valkyrie The Log Ice Wizard
Tornado
Wizard Ice Wizard Valkyrie The Log
The Log
Goblin Gang Valkyrie Wizard Tornado Miner Ice Wizard
Miner
Goblin Gang The Log
Ice Wizard
Tornado Goblin Gang Valkyrie Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Goblin Gang Valkyrie The Log Ice Wizard
Goblin Gang Tornado Valkyrie Ice Wizard
Goblin Gang Valkyrie Ice Wizard
Valkyrie Tornado The Log
Goblin Gang Tornado The Log Valkyrie Ice Wizard
Tornado Goblin Gang Wizard Ice Wizard
Valkyrie The Log
Goblin Gang Tornado Ice Wizard
Goblin Gang Tornado Valkyrie Miner Ice Wizard
Goblin Gang Valkyrie Ice Wizard Wizard Tornado The Log
Goblin Gang Wizard Tornado Ice Wizard
Goblin Gang Valkyrie Wizard The Log Ice Wizard
Valkyrie Wizard Goblin Gang Tornado The Log
Goblin Gang
Tornado Goblin Gang The Log
Wizard Goblin Gang Valkyrie Tornado
Goblin Gang Valkyrie Wizard Tornado The Log Ice Wizard
Valkyrie Wizard Tornado The Log Ice Wizard
Tornado
Goblin Gang Valkyrie Wizard The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Goblin Gang Valkyrie Wizard The Log Miner
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie Tornado The Log
Goblin Gang Valkyrie
Wizard Goblin Gang Tornado Ice Wizard
Goblin Gang Valkyrie Ice Wizard
Valkyrie
Valkyrie Tornado The Log
Goblin Gang
Valkyrie
Valkyrie Tornado The Log
Goblin Gang Valkyrie Wizard
Wizard Valkyrie
Goblin Gang Valkyrie Tornado The Log
Valkyrie Wizard The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Tornado The Log Miner Ice Wizard
The Log Miner
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Tornado Ice Wizard
Wizard Tornado The Log
The Log Wizard Tornado Ice Wizard
The Log Miner Wizard Tornado
Goblin Gang Tornado
Miner Valkyrie Wizard Tornado The Log
Wizard Tornado
The Log Miner
The Log
Wizard The Log
Wizard The Log
Tornado
Wizard The Log
Valkyrie Wizard Tornado The Log Miner
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard Ice Wizard
The Log Miner Wizard Tornado Ice Wizard
Wizard Tornado The Log Miner
Miner Tornado The Log
Wizard Tornado Ice Wizard
Wizard
Wizard The Log Miner
Wizard The Log
Goblin Gang
Wizard Tornado Ice Wizard
The Log
Miner Goblin Gang Valkyrie Wizard
The Log Wizard
Tornado
Goblin Gang Tornado The Log
Tornado
Tornado The Log Miner

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