My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Electro Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Miner
Giant Snowball
Goblin Gang Electro Dragon Miner
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Goblin Gang Electro Wizard
The Log
Goblin Gang Royal Giant
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Electro Dragon Miner Electro Wizard
Fireball
Goblin Gang Electro Dragon Electro Wizard
Poison
Goblin Gang Electro Dragon Electro Wizard
Lightning
Ice Golem Electro Dragon Electro Wizard
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Tornado Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Goblin Gang Tornado Miner Electro Wizard Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Goblin Gang Tornado

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Giant Ice Golem Tornado Electro Dragon Miner Electro Wizard
Goblin Gang
Ice Golem Miner Royal Giant
Royal Giant
Miner Giant Snowball Goblin Gang Ice Golem Tornado Electro Dragon Electro Wizard
Ice Golem
Goblin Gang Giant Snowball Royal Giant Electro Dragon Miner Electro Wizard
Tornado
Giant Snowball Royal Giant Electro Dragon
Electro Dragon
Giant Snowball Royal Giant Ice Golem Tornado Miner
Miner
Goblin Gang Royal Giant Giant Snowball Ice Golem Electro Dragon Electro Wizard
Electro Wizard
Giant Snowball Royal Giant Ice Golem Miner

Defense Synergies 1 13

Giant Snowball
Goblin Gang Ice Golem Electro Dragon Miner Electro Wizard
Goblin Gang
Giant Snowball Ice Golem Miner Electro Wizard
Royal Giant
Ice Golem
Giant Snowball Goblin Gang Tornado Electro Dragon Electro Wizard
Tornado
Ice Golem Electro Dragon Electro Wizard
Electro Dragon
Giant Snowball Ice Golem Tornado Electro Wizard
Miner
Giant Snowball Goblin Gang
Electro Wizard
Giant Snowball Goblin Gang Ice Golem Tornado Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Electro Dragon Electro Wizard
Goblin Gang Electro Dragon Electro Wizard
Goblin Gang Tornado Giant Snowball Electro Dragon Electro Wizard
Goblin Gang Electro Dragon Electro Wizard
Tornado
Goblin Gang Tornado Giant Snowball Electro Dragon Electro Wizard
Giant Snowball Tornado Electro Wizard Goblin Gang Electro Dragon
Ice Golem Electro Dragon Electro Wizard
Goblin Gang Tornado
Goblin Gang Tornado Giant Snowball Ice Golem Miner Electro Wizard
Goblin Gang Electro Wizard Giant Snowball Ice Golem Tornado Electro Dragon
Giant Snowball Goblin Gang Tornado Electro Dragon Electro Wizard
Giant Snowball Goblin Gang Electro Dragon Electro Wizard
Giant Snowball Goblin Gang Tornado Electro Dragon Electro Wizard
Goblin Gang Electro Wizard
Tornado Giant Snowball Goblin Gang Electro Wizard
Goblin Gang Tornado Electro Dragon Electro Wizard
Giant Snowball Goblin Gang Tornado Electro Dragon Electro Wizard
Giant Snowball Tornado Ice Golem Electro Dragon Electro Wizard
Tornado Electro Wizard
Goblin Gang Giant Snowball Electro Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Ice Golem Electro Wizard
Electro Wizard Giant Snowball Goblin Gang Ice Golem Electro Dragon Miner
Goblin Gang Ice Golem Electro Dragon Electro Wizard
Goblin Gang Ice Golem Tornado Electro Wizard
Goblin Gang
Giant Snowball Goblin Gang Ice Golem Tornado Electro Dragon Electro Wizard
Goblin Gang Ice Golem Electro Wizard
Electro Dragon Electro Wizard Giant Snowball Ice Golem Tornado
Goblin Gang
Electro Dragon
Giant Snowball Tornado Electro Wizard
Goblin Gang Ice Golem
Electro Dragon
Goblin Gang Electro Dragon Electro Wizard Ice Golem Tornado
Giant Snowball Ice Golem Electro Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Electro Dragon
Giant Snowball Tornado Electro Dragon Miner Electro Wizard
Electro Dragon Miner
Ice Golem
Giant Snowball
Giant Snowball Ice Golem Tornado Electro Dragon
Tornado
Giant Snowball Ice Golem Tornado Electro Dragon
Miner Giant Snowball Tornado Electro Dragon
Giant Snowball Goblin Gang Tornado Electro Dragon Electro Wizard
Miner Tornado Electro Dragon Electro Wizard
Giant Snowball Tornado Electro Dragon
Giant Snowball Ice Golem Miner
Electro Dragon
Giant Snowball Ice Golem
Giant Snowball Electro Dragon
Electro Dragon
Giant Snowball Tornado
Giant Snowball Electro Dragon Electro Wizard
Giant Snowball Tornado Electro Dragon Miner
Giant Snowball Tornado
Tornado
Giant Snowball Electro Dragon
Giant Snowball Ice Golem Tornado Electro Dragon
Miner Giant Snowball Tornado Electro Dragon Electro Wizard
Giant Snowball Tornado Electro Dragon Miner
Miner Tornado
Giant Snowball Ice Golem Tornado Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball Electro Dragon Miner
Giant Snowball Electro Dragon Electro Wizard
Giant Snowball
Electro Wizard Goblin Gang Electro Dragon
Giant Snowball Tornado Electro Dragon Electro Wizard
Miner Goblin Gang Electro Dragon Electro Wizard
Giant Snowball Ice Golem Electro Dragon
Giant Snowball Tornado
Electro Dragon
Electro Dragon Giant Snowball Goblin Gang Tornado Electro Wizard
Giant Snowball Tornado Electro Dragon Electro Wizard
Electro Dragon Giant Snowball Tornado Miner Electro Wizard

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