My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Giant Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Wall Breakers Goblin Giant Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers
Giant Snowball
Goblin Gang Tombstone Dart Goblin Wall Breakers
Zap
Goblin Gang Tombstone Dart Goblin Wall Breakers Goblin Giant
Barbarian Barrel
Goblin Gang Tombstone Dart Goblin Wall Breakers Royal Ghost Magic Archer
The Log
Goblin Gang Tombstone Dart Goblin Wall Breakers
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone Dart Goblin Wall Breakers
Royal Delivery
Goblin Gang Dart Goblin Wall Breakers Royal Ghost Magic Archer
Fireball
Goblin Gang Tombstone Dart Goblin Wall Breakers Magic Archer
Poison
Goblin Gang Tombstone Dart Goblin Magic Archer
Lightning
Tombstone Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Gang Tombstone Dart Goblin Earthquake Royal Ghost Magic Archer Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Goblin Gang Tombstone Dart Goblin

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Dart Goblin Goblin Giant Royal Ghost
Tombstone
Dart Goblin
Goblin Gang Wall Breakers Goblin Giant
Earthquake
Wall Breakers Goblin Giant
Wall Breakers
Dart Goblin Earthquake Goblin Giant Royal Ghost
Goblin Giant
Goblin Gang Dart Goblin Earthquake Wall Breakers Magic Archer
Royal Ghost
Goblin Gang Wall Breakers Magic Archer
Magic Archer
Goblin Giant Royal Ghost

Defense Synergies 1 8

Goblin Gang
Tombstone Dart Goblin Magic Archer
Tombstone
Dart Goblin Goblin Gang Earthquake Magic Archer
Dart Goblin
Tombstone Goblin Gang Goblin Giant Magic Archer
Earthquake
Tombstone
Wall Breakers
Goblin Giant
Dart Goblin Magic Archer
Royal Ghost
Magic Archer
Goblin Gang Tombstone Dart Goblin Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tombstone Dart Goblin Goblin Giant Magic Archer
Goblin Gang Tombstone Dart Goblin
Goblin Gang Tombstone Dart Goblin
Goblin Gang Tombstone Dart Goblin
Tombstone Earthquake
Goblin Gang Dart Goblin Earthquake Royal Ghost Magic Archer
Dart Goblin Goblin Gang Tombstone Magic Archer
Earthquake Dart Goblin Goblin Giant Magic Archer
Goblin Gang Tombstone
Goblin Gang Dart Goblin Royal Ghost
Goblin Gang Dart Goblin Tombstone Earthquake Goblin Giant Royal Ghost Magic Archer
Goblin Gang Dart Goblin Magic Archer
Tombstone Goblin Gang Earthquake
Goblin Gang Tombstone Dart Goblin Earthquake Royal Ghost Magic Archer
Goblin Gang Tombstone
Goblin Gang
Goblin Gang Tombstone
Tombstone Goblin Gang Dart Goblin Royal Ghost Magic Archer
Earthquake Tombstone Dart Goblin Royal Ghost Magic Archer
Dart Goblin
Goblin Gang Royal Ghost Dart Goblin Earthquake Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Royal Ghost
Goblin Gang Royal Ghost Magic Archer
Goblin Gang Tombstone Goblin Giant
Goblin Gang Goblin Giant
Goblin Gang Tombstone Goblin Giant
Goblin Gang Dart Goblin Goblin Giant Magic Archer
Goblin Gang Tombstone Dart Goblin Goblin Giant
Goblin Giant
Tombstone Magic Archer
Goblin Gang Tombstone Dart Goblin Goblin Giant
Tombstone Dart Goblin
Goblin Giant
Goblin Gang Tombstone Goblin Giant
Dart Goblin Magic Archer
Goblin Gang Tombstone Dart Goblin Goblin Giant Magic Archer
Dart Goblin Earthquake Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Dart Goblin Royal Ghost
Dart Goblin Royal Ghost Magic Archer
Earthquake Dart Goblin Goblin Giant Magic Archer
Earthquake Dart Goblin
Earthquake Magic Archer
Dart Goblin Goblin Giant Magic Archer
Dart Goblin Earthquake Magic Archer
Earthquake Dart Goblin Magic Archer
Dart Goblin
Goblin Gang
Dart Goblin Earthquake Magic Archer
Dart Goblin Magic Archer
Earthquake Dart Goblin Magic Archer
Earthquake Dart Goblin Magic Archer
Earthquake Dart Goblin Magic Archer
Earthquake Dart Goblin Magic Archer
Earthquake Magic Archer Dart Goblin
Earthquake
Dart Goblin Earthquake Magic Archer
Dart Goblin Earthquake Magic Archer
Earthquake Magic Archer
Earthquake
Earthquake Magic Archer
Dart Goblin Earthquake Royal Ghost Magic Archer
Magic Archer
Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin
Dart Goblin Earthquake Magic Archer
Magic Archer
Earthquake Magic Archer
Earthquake Goblin Gang Tombstone Dart Goblin Magic Archer
Dart Goblin Magic Archer
Goblin Gang Dart Goblin Magic Archer
Dart Goblin Earthquake Magic Archer
Dart Goblin
Goblin Gang Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Goblin Giant Royal Ghost Magic Archer

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