My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Royal Hogs P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Royal Hogs Three Musketeers Skeleton Army
Giant Snowball
Goblin Gang Hog Rider Royal Hogs Three Musketeers Skeleton Army
Zap
Goblin Gang Royal Hogs Three Musketeers Skeleton Army
Barbarian Barrel
Goblin Gang Royal Hogs Three Musketeers Skeleton Army Royal Ghost
The Log
Goblin Gang Hog Rider Royal Hogs Three Musketeers Skeleton Army
Earthquake
Goblin Gang Hog Rider Royal Hogs Skeleton Army
Arrows
Goblin Gang Royal Hogs Skeleton Army
Royal Delivery
Goblin Gang Hog Rider Royal Hogs Three Musketeers Skeleton Army P.E.K.K.A Royal Ghost
Fireball
Goblin Gang Hog Rider Royal Hogs Three Musketeers Skeleton Army
Poison
Goblin Gang Royal Hogs Three Musketeers Skeleton Army
Lightning
Three Musketeers
Rocket
Hog Rider Royal Hogs Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Royal Ghost Hog Rider Royal Hogs Rocket P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Royal Ghost Hog Rider

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Royal Hogs Three Musketeers P.E.K.K.A Royal Ghost
Hog Rider
Goblin Gang Rocket Three Musketeers
Royal Hogs
Goblin Gang Three Musketeers
Rocket
Hog Rider
Three Musketeers
Goblin Gang Hog Rider Royal Hogs Royal Ghost
Skeleton Army
P.E.K.K.A
Goblin Gang
Royal Ghost
Goblin Gang Three Musketeers

Defense Synergies 0 2

Goblin Gang
Skeleton Army P.E.K.K.A
Hog Rider
Royal Hogs
Rocket
Three Musketeers
Skeleton Army
Goblin Gang
P.E.K.K.A
Goblin Gang
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Skeleton Army P.E.K.K.A Goblin Gang Three Musketeers
Goblin Gang Rocket Three Musketeers Skeleton Army P.E.K.K.A
Three Musketeers Skeleton Army P.E.K.K.A Goblin Gang
Rocket Skeleton Army P.E.K.K.A
Goblin Gang Skeleton Army Royal Ghost
Rocket Three Musketeers Goblin Gang
Rocket P.E.K.K.A
Three Musketeers P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Royal Ghost
Goblin Gang Skeleton Army Royal Ghost
Three Musketeers Goblin Gang
Skeleton Army P.E.K.K.A Goblin Gang Rocket Three Musketeers
Rocket Three Musketeers Skeleton Army Goblin Gang P.E.K.K.A Royal Ghost
Skeleton Army P.E.K.K.A Goblin Gang Three Musketeers
Rocket Skeleton Army Goblin Gang Three Musketeers P.E.K.K.A
Three Musketeers Goblin Gang Skeleton Army P.E.K.K.A
Goblin Gang Three Musketeers Skeleton Army Royal Ghost
Royal Ghost
P.E.K.K.A Three Musketeers
Goblin Gang Skeleton Army Royal Ghost P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army P.E.K.K.A Royal Ghost
Goblin Gang Rocket Royal Ghost
Goblin Gang Skeleton Army P.E.K.K.A Rocket
Goblin Gang Rocket Skeleton Army P.E.K.K.A
P.E.K.K.A Goblin Gang Three Musketeers Skeleton Army
Rocket Goblin Gang Three Musketeers
Goblin Gang Rocket Skeleton Army P.E.K.K.A
P.E.K.K.A Skeleton Army
Rocket P.E.K.K.A Skeleton Army
P.E.K.K.A Goblin Gang Three Musketeers Skeleton Army
P.E.K.K.A
Rocket Skeleton Army P.E.K.K.A
Rocket Skeleton Army P.E.K.K.A Goblin Gang Three Musketeers
Three Musketeers Skeleton Army
Goblin Gang Skeleton Army Rocket Three Musketeers P.E.K.K.A
P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Royal Ghost
Royal Ghost
Rocket
Rocket
Rocket
Rocket
Rocket Goblin Gang Three Musketeers
Rocket
Rocket
Rocket Three Musketeers
Rocket
Rocket Three Musketeers
Rocket Three Musketeers
Rocket Three Musketeers
Rocket
Rocket Three Musketeers
Rocket
Rocket
Rocket
Rocket
Rocket
Royal Ghost
Rocket
Rocket
Rocket
Rocket
P.E.K.K.A
Rocket
Goblin Gang Rocket Skeleton Army
Rocket Three Musketeers
Goblin Gang Rocket Three Musketeers
Rocket
Three Musketeers P.E.K.K.A
Goblin Gang Rocket
Rocket
Rocket Royal Ghost

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