My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tombstone Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Tombstone Musketeer Hog Rider Princess
Zap
Goblin Gang Tombstone Princess
Barbarian Barrel
Ice Spirit Goblin Gang Tombstone Musketeer Princess
The Log
Ice Spirit Goblin Gang Tombstone Musketeer Hog Rider Princess
Earthquake
Goblin Gang Tombstone Hog Rider
Arrows
Ice Spirit Goblin Gang Tombstone Princess
Royal Delivery
Ice Spirit Goblin Gang Musketeer Hog Rider Princess
Fireball
Goblin Gang Tombstone Musketeer Hog Rider Princess
Poison
Goblin Gang Tombstone Musketeer Princess
Lightning
Tombstone Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap The Log Goblin Gang Tombstone Princess Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Zap The Log Goblin Gang

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Musketeer Princess
Zap
Ice Spirit Hog Rider Musketeer The Log Princess
Goblin Gang
Hog Rider Princess
Tombstone
Musketeer
Hog Rider Ice Spirit Zap The Log
Hog Rider
Ice Spirit Zap Goblin Gang Musketeer The Log Princess
The Log
Hog Rider Zap Musketeer Princess
Princess
Ice Spirit Zap Goblin Gang Hog Rider The Log

Defense Synergies 6 12

Ice Spirit
Zap Goblin Gang Musketeer Tombstone The Log Princess
Zap
Ice Spirit Goblin Gang Tombstone Musketeer The Log Princess
Goblin Gang
Ice Spirit Musketeer Zap Tombstone The Log Princess
Tombstone
Musketeer Ice Spirit Zap Goblin Gang
Musketeer
Ice Spirit Goblin Gang Tombstone The Log Zap
Hog Rider
The Log
Musketeer Ice Spirit Zap Goblin Gang Princess
Princess
Ice Spirit Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Musketeer The Log
Ice Spirit Zap Goblin Gang Tombstone Musketeer The Log
Goblin Gang Tombstone Musketeer
Goblin Gang Tombstone Musketeer
Tombstone The Log Princess
Goblin Gang The Log Zap Musketeer
Musketeer Ice Spirit Zap Goblin Gang Tombstone Princess
Zap Musketeer The Log
Goblin Gang Tombstone Musketeer Princess
Goblin Gang Ice Spirit Musketeer
Goblin Gang Zap Tombstone Musketeer The Log Princess
Musketeer Zap Goblin Gang Princess
Tombstone Ice Spirit Zap Goblin Gang Musketeer The Log
Ice Spirit Zap Goblin Gang Tombstone The Log Princess
Goblin Gang Tombstone
Ice Spirit Zap Goblin Gang The Log
Goblin Gang Tombstone Musketeer
Ice Spirit Tombstone Zap Goblin Gang Musketeer The Log
Zap The Log Ice Spirit Tombstone Musketeer Princess
Musketeer
Goblin Gang Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tombstone
Zap Goblin Gang Musketeer The Log
Goblin Gang Tombstone Ice Spirit Zap Musketeer The Log
Goblin Gang Zap Musketeer The Log
Goblin Gang Tombstone Musketeer
Ice Spirit Zap Goblin Gang Musketeer Princess
Goblin Gang Tombstone Musketeer
Zap Ice Spirit Tombstone The Log
Goblin Gang Tombstone Musketeer
Tombstone Musketeer
Zap The Log
Goblin Gang Tombstone
Musketeer Princess
Goblin Gang Tombstone Ice Spirit Zap Musketeer The Log
Zap Musketeer The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer The Log
Zap Musketeer The Log Princess
The Log
Musketeer The Log
Zap The Log
Ice Spirit Zap Musketeer Princess
Musketeer The Log Princess
The Log Ice Spirit Zap Princess
The Log Zap
Goblin Gang Musketeer
Zap Musketeer The Log Princess
Zap Musketeer Princess
Musketeer The Log Princess
Musketeer Princess
Princess Zap Musketeer The Log
Zap Musketeer The Log Princess
Musketeer The Log Princess
Zap Musketeer The Log Princess
Zap The Log Princess
Musketeer The Log
Princess
Musketeer The Log
Zap Musketeer The Log
Zap The Log Ice Spirit Princess
The Log Zap Musketeer Princess
Zap Musketeer The Log Princess
Zap Musketeer The Log
Zap Musketeer Princess
Zap Ice Spirit Musketeer
Zap Musketeer The Log
Zap Ice Spirit Princess
The Log Princess
Zap Ice Spirit Goblin Gang Tombstone Musketeer Princess
Zap Musketeer Princess
The Log
Goblin Gang Musketeer Princess
The Log Zap Musketeer Princess
Zap
Musketeer
Zap Ice Spirit Goblin Gang Musketeer The Log Princess
Zap Musketeer Princess
Zap Musketeer The Log Princess

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