My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Baby Dragon Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Inferno Dragon
Giant Snowball
Goblin Gang Flying Machine Baby Dragon Miner Inferno Dragon
Zap
Goblin Gang Flying Machine Inferno Dragon
Barbarian Barrel
Goblin Gang Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang Flying Machine
Royal Delivery
Goblin Gang Mini P.E.K.K.A Flying Machine Baby Dragon Miner Electro Wizard Inferno Dragon
Fireball
Goblin Gang Flying Machine Baby Dragon Electro Wizard Inferno Dragon
Poison
Goblin Gang Flying Machine Electro Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Poison Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Mini P.E.K.K.A Flying Machine Baby Dragon Poison Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Miner Mini P.E.K.K.A Flying Machine

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Goblin Gang Baby Dragon Electro Wizard
Flying Machine
Baby Dragon
Baby Dragon
Goblin Gang Mini P.E.K.K.A Flying Machine Poison Miner Electro Wizard Inferno Dragon
Poison
Miner Baby Dragon
Miner
Goblin Gang Poison Baby Dragon Electro Wizard Inferno Dragon
Electro Wizard
Mini P.E.K.K.A Baby Dragon Miner
Inferno Dragon
Baby Dragon Miner

Defense Synergies 1 11

Goblin Gang
Mini P.E.K.K.A Flying Machine Miner Electro Wizard Inferno Dragon
Mini P.E.K.K.A
Electro Wizard Goblin Gang Baby Dragon
Flying Machine
Goblin Gang Baby Dragon Electro Wizard
Baby Dragon
Mini P.E.K.K.A Flying Machine Inferno Dragon
Poison
Electro Wizard
Miner
Goblin Gang
Electro Wizard
Mini P.E.K.K.A Goblin Gang Flying Machine Poison Inferno Dragon
Inferno Dragon
Goblin Gang Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Baby Dragon Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang Flying Machine Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Mini P.E.K.K.A Poison
Goblin Gang Flying Machine Baby Dragon Electro Wizard
Electro Wizard Inferno Dragon Goblin Gang Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Mini P.E.K.K.A Miner Electro Wizard
Goblin Gang Poison Electro Wizard Flying Machine Baby Dragon
Inferno Dragon Goblin Gang Flying Machine Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Goblin Gang Flying Machine Electro Wizard
Goblin Gang Mini P.E.K.K.A Baby Dragon Poison Electro Wizard
Mini P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard Inferno Dragon
Goblin Gang Mini P.E.K.K.A Poison Electro Wizard
Goblin Gang Flying Machine Baby Dragon Electro Wizard
Baby Dragon Poison Flying Machine Electro Wizard Inferno Dragon
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Goblin Gang Mini P.E.K.K.A Flying Machine Baby Dragon Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Electro Wizard
Poison Electro Wizard Goblin Gang Mini P.E.K.K.A Flying Machine Baby Dragon Miner Inferno Dragon
Goblin Gang Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Inferno Dragon
Poison Goblin Gang Flying Machine Baby Dragon Electro Wizard
Goblin Gang Mini P.E.K.K.A Flying Machine Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Electro Wizard Mini P.E.K.K.A Flying Machine Baby Dragon Poison Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Flying Machine
Poison Electro Wizard
Mini P.E.K.K.A Goblin Gang
Flying Machine Baby Dragon
Goblin Gang Electro Wizard Mini P.E.K.K.A Flying Machine Baby Dragon Poison Inferno Dragon
Poison Mini P.E.K.K.A Flying Machine Baby Dragon Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Baby Dragon
Poison Flying Machine Baby Dragon Miner Electro Wizard
Flying Machine Baby Dragon Poison Miner
Flying Machine Poison
Poison Baby Dragon
Poison Flying Machine Baby Dragon
Flying Machine Baby Dragon Poison
Poison Flying Machine Baby Dragon
Poison Miner Flying Machine
Goblin Gang Mini P.E.K.K.A Poison Electro Wizard
Poison Miner Flying Machine Electro Wizard
Poison Flying Machine Baby Dragon
Flying Machine Poison Baby Dragon Miner
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Baby Dragon Poison Electro Wizard
Flying Machine Baby Dragon Poison Miner
Baby Dragon Poison
Poison
Flying Machine Baby Dragon Poison
Poison Baby Dragon
Inferno Dragon
Poison Miner Flying Machine Baby Dragon Electro Wizard
Flying Machine Baby Dragon Poison Miner
Poison Miner Baby Dragon
Poison Flying Machine Baby Dragon Electro Wizard
Electro Wizard Flying Machine Poison
Mini P.E.K.K.A
Poison Miner
Poison Electro Wizard
Poison
Electro Wizard Goblin Gang Flying Machine
Poison Flying Machine Baby Dragon Electro Wizard
Poison Miner Goblin Gang Mini P.E.K.K.A Flying Machine Baby Dragon Electro Wizard
Flying Machine Baby Dragon Poison
Poison
Flying Machine
Goblin Gang Flying Machine Baby Dragon Poison Electro Wizard
Flying Machine Poison Electro Wizard
Poison Flying Machine Baby Dragon Miner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: