My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Baby Dragon Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Baby Dragon Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Mega Minion Baby Dragon
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Wizard Royal Ghost
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Wizard Baby Dragon Royal Ghost
Fireball
Goblin Gang Mega Minion Wizard Baby Dragon
Poison
Goblin Gang Mega Minion Wizard
Lightning
Mega Minion Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Baby Dragon Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Poison Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Mega Minion Royal Ghost Baby Dragon Poison Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Goblin Gang Mega Minion Royal Ghost

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon Golem Royal Ghost
Mega Minion
Golem Baby Dragon Poison
Wizard
Golem Royal Ghost
Barbarian Barrel
Baby Dragon Golem
Baby Dragon
Golem Goblin Gang Mega Minion Barbarian Barrel Poison
Poison
Golem Mega Minion Baby Dragon Royal Ghost
Golem
Mega Minion Baby Dragon Poison Goblin Gang Wizard Barbarian Barrel
Royal Ghost
Goblin Gang Wizard Poison

Defense Synergies 0 8

Goblin Gang
Barbarian Barrel
Mega Minion
Wizard Barbarian Barrel Baby Dragon
Wizard
Mega Minion Barbarian Barrel Royal Ghost
Barbarian Barrel
Goblin Gang Mega Minion Wizard Baby Dragon Poison
Baby Dragon
Mega Minion Barbarian Barrel
Poison
Barbarian Barrel
Golem
Royal Ghost
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Wizard Barbarian Barrel Baby Dragon
Goblin Gang Mega Minion
Goblin Gang Mega Minion
Goblin Gang Mega Minion
Barbarian Barrel Poison
Goblin Gang Barbarian Barrel Mega Minion Baby Dragon Royal Ghost
Mega Minion Goblin Gang Wizard Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison
Goblin Gang
Goblin Gang Barbarian Barrel Royal Ghost
Goblin Gang Poison Mega Minion Wizard Barbarian Barrel Baby Dragon Royal Ghost
Mega Minion Goblin Gang Wizard Baby Dragon Poison
Goblin Gang Wizard
Wizard Goblin Gang Mega Minion Barbarian Barrel Baby Dragon Poison Royal Ghost
Goblin Gang
Goblin Gang
Wizard Goblin Gang Poison
Goblin Gang Mega Minion Wizard Barbarian Barrel Baby Dragon Royal Ghost
Wizard Barbarian Barrel Baby Dragon Poison Mega Minion Royal Ghost
Goblin Gang Wizard Royal Ghost Barbarian Barrel Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel Royal Ghost
Poison Goblin Gang Mega Minion Wizard Barbarian Barrel Baby Dragon Royal Ghost
Goblin Gang
Goblin Gang Barbarian Barrel
Goblin Gang
Wizard Poison Goblin Gang Baby Dragon
Goblin Gang Mega Minion
Mega Minion Barbarian Barrel Baby Dragon Poison
Goblin Gang Mega Minion
Mega Minion
Poison
Goblin Gang Wizard
Wizard Baby Dragon
Goblin Gang Mega Minion Barbarian Barrel Baby Dragon Poison
Poison Mega Minion Wizard Barbarian Barrel Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Baby Dragon Royal Ghost
Poison Barbarian Barrel Baby Dragon Royal Ghost
Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Poison
Wizard Poison Barbarian Barrel Baby Dragon
Wizard Poison Mega Minion Baby Dragon
Wizard Baby Dragon Poison
Poison Wizard Barbarian Barrel Baby Dragon
Poison Wizard
Goblin Gang Poison
Poison Wizard Barbarian Barrel
Poison Wizard Baby Dragon
Poison Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Baby Dragon Poison
Wizard Barbarian Barrel Baby Dragon Poison
Wizard Barbarian Barrel Baby Dragon Poison
Barbarian Barrel Poison
Mega Minion Wizard Barbarian Barrel Baby Dragon Poison
Wizard Barbarian Barrel Baby Dragon Poison
Baby Dragon Poison
Wizard Poison
Barbarian Barrel Baby Dragon Poison
Poison Wizard Barbarian Barrel Baby Dragon
Mega Minion
Poison Wizard Barbarian Barrel Baby Dragon Royal Ghost
Wizard Baby Dragon Poison
Poison Barbarian Barrel Baby Dragon
Poison Wizard Baby Dragon
Mega Minion Wizard Poison
Mega Minion
Poison Wizard
Poison
Wizard Poison
Goblin Gang Barbarian Barrel
Poison Mega Minion Wizard Baby Dragon
Barbarian Barrel
Poison Goblin Gang Mega Minion Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison
Mega Minion
Goblin Gang Baby Dragon Poison
Poison
Poison Barbarian Barrel Baby Dragon Royal Ghost

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