My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant Graveyard
Giant Snowball
Bats Goblin Gang Mega Minion Graveyard
Zap
Bats Goblin Gang Graveyard
Barbarian Barrel
Goblin Gang Graveyard
The Log
Goblin Gang Mini P.E.K.K.A Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Bats Goblin Gang Graveyard
Royal Delivery
Bats Goblin Gang Mega Minion Mini P.E.K.K.A Graveyard
Fireball
Goblin Gang Mega Minion
Poison
Bats Goblin Gang Mega Minion Graveyard
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A Giant Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Goblin Gang

Attack Synergies 10 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Mega Minion Mini P.E.K.K.A Graveyard
Zap
Arrows Mega Minion Giant Graveyard Bats Mini P.E.K.K.A
Arrows
Zap Giant Graveyard Mega Minion Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A Giant
Mega Minion
Zap Giant Bats Arrows Graveyard
Mini P.E.K.K.A
Giant Bats Zap Arrows Goblin Gang Graveyard
Giant
Bats Zap Arrows Mega Minion Mini P.E.K.K.A Graveyard Goblin Gang
Graveyard
Zap Arrows Giant Bats Mega Minion Mini P.E.K.K.A

Defense Synergies 2 7

Bats
Zap Mini P.E.K.K.A
Zap
Mega Minion Mini P.E.K.K.A Bats Arrows Goblin Gang
Arrows
Zap Mega Minion Mini P.E.K.K.A
Goblin Gang
Zap Mini P.E.K.K.A
Mega Minion
Zap Arrows
Mini P.E.K.K.A
Zap Bats Arrows Goblin Gang
Giant
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
Mini P.E.K.K.A Bats Zap Goblin Gang Mega Minion
Goblin Gang Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A Bats Goblin Gang Mega Minion
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Bats Zap Mega Minion
Bats Mega Minion Zap Arrows Goblin Gang
Zap Arrows
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Bats Goblin Gang Zap Arrows Mega Minion
Arrows Mega Minion Bats Zap Goblin Gang
Mini P.E.K.K.A Bats Zap Goblin Gang
Bats Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A
Bats Arrows Goblin Gang Mini P.E.K.K.A
Arrows Bats Zap Goblin Gang Mega Minion
Zap Arrows Bats Mega Minion
Mini P.E.K.K.A
Goblin Gang Bats Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap
Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A
Goblin Gang Bats Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Bats Zap
Goblin Gang Mini P.E.K.K.A
Arrows Bats Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A
Zap Bats Mega Minion Mini P.E.K.K.A
Goblin Gang Mega Minion
Bats Mega Minion Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A Goblin Gang
Goblin Gang Bats Zap Mega Minion Mini P.E.K.K.A
Bats Arrows Zap Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Zap Arrows
Arrows Bats Zap Mega Minion
Arrows
Arrows Zap
Arrows Zap
Bats Goblin Gang Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Mega Minion Mini P.E.K.K.A
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Mega Minion
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Arrows
Zap Bats Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Bats Goblin Gang
Zap Arrows Mega Minion
Arrows
Goblin Gang Mega Minion Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Mega Minion
Zap Bats Goblin Gang
Bats Zap
Zap

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