My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Baby Dragon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Mega Minion Baby Dragon Lumberjack
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Electro Wizard Lumberjack
The Log
Goblin Gang Mini P.E.K.K.A Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Fireball
Goblin Gang Mega Minion Baby Dragon Electro Wizard Lumberjack
Poison
Goblin Gang Mega Minion Electro Wizard
Lightning
Mega Minion Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mega Minion Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Mega Minion Fireball Mini P.E.K.K.A

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Giant Baby Dragon
Mega Minion
Giant Fireball Baby Dragon
Fireball
Mega Minion Giant Baby Dragon Electro Wizard
Mini P.E.K.K.A
Giant Goblin Gang Baby Dragon Electro Wizard Lumberjack
Giant
Mega Minion Mini P.E.K.K.A Goblin Gang Fireball Baby Dragon Electro Wizard Lumberjack
Baby Dragon
Goblin Gang Mega Minion Fireball Mini P.E.K.K.A Giant Electro Wizard Lumberjack
Electro Wizard
Fireball Mini P.E.K.K.A Giant Baby Dragon Lumberjack
Lumberjack
Mini P.E.K.K.A Giant Baby Dragon Electro Wizard

Defense Synergies 1 12

Goblin Gang
Mini P.E.K.K.A Electro Wizard Lumberjack
Mega Minion
Baby Dragon Electro Wizard Lumberjack
Fireball
Mini P.E.K.K.A Electro Wizard Lumberjack
Mini P.E.K.K.A
Electro Wizard Goblin Gang Fireball Baby Dragon
Giant
Baby Dragon
Mega Minion Mini P.E.K.K.A Lumberjack
Electro Wizard
Mini P.E.K.K.A Goblin Gang Mega Minion Fireball Lumberjack
Lumberjack
Goblin Gang Mega Minion Fireball Baby Dragon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Mega Minion Electro Wizard
Goblin Gang Mini P.E.K.K.A Lumberjack Mega Minion Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Mega Minion Electro Wizard
Fireball Mini P.E.K.K.A Lumberjack
Goblin Gang Fireball Mega Minion Baby Dragon Electro Wizard Lumberjack
Mega Minion Electro Wizard Goblin Gang Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Electro Wizard Mega Minion Fireball Baby Dragon Lumberjack
Mega Minion Goblin Gang Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A Lumberjack Goblin Gang Fireball Electro Wizard
Fireball Goblin Gang Mega Minion Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Mini P.E.K.K.A Goblin Gang Electro Wizard Lumberjack
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Fireball Goblin Gang Mega Minion Baby Dragon Electro Wizard Lumberjack
Baby Dragon Mega Minion Fireball Electro Wizard Lumberjack
Mini P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Fireball Electro Wizard
Fireball Electro Wizard Goblin Gang Mega Minion Mini P.E.K.K.A Baby Dragon Lumberjack
Goblin Gang Lumberjack Mini P.E.K.K.A Electro Wizard
Goblin Gang Mini P.E.K.K.A Lumberjack Fireball Electro Wizard
Goblin Gang Mini P.E.K.K.A Lumberjack
Fireball Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Minion Fireball Electro Wizard Lumberjack
Mini P.E.K.K.A Lumberjack
Electro Wizard Mega Minion Fireball Mini P.E.K.K.A Baby Dragon
Goblin Gang Mega Minion
Mega Minion Mini P.E.K.K.A Lumberjack
Fireball Electro Wizard
Mini P.E.K.K.A Goblin Gang Fireball Lumberjack
Fireball Baby Dragon
Goblin Gang Electro Wizard Mega Minion Fireball Mini P.E.K.K.A Baby Dragon Lumberjack
Mega Minion Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Mega Minion Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Mini P.E.K.K.A Electro Wizard Lumberjack
Fireball Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Baby Dragon
Mega Minion
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Goblin Gang Fireball
Fireball Mega Minion Baby Dragon Electro Wizard
Fireball
Fireball Goblin Gang Mega Minion Mini P.E.K.K.A Baby Dragon Electro Wizard Lumberjack
Fireball Baby Dragon
Fireball
Mega Minion
Goblin Gang Fireball Baby Dragon Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: