My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Giant Elite Barbarians
Giant Snowball
Archers Goblin Gang Furnace Witch
Zap
Archers Goblin Gang Royal Giant Furnace Witch
Barbarian Barrel
Archers Goblin Gang Elite Barbarians Furnace Witch
The Log
Archers Goblin Gang Royal Giant Elite Barbarians Furnace Witch
Earthquake
Archers Goblin Gang Furnace Witch
Arrows
Archers Goblin Gang Furnace Witch
Royal Delivery
Archers Goblin Gang Elite Barbarians Witch
Fireball
Archers Goblin Gang Elite Barbarians Furnace Witch
Poison
Archers Goblin Gang Furnace Witch
Lightning
Elite Barbarians Furnace Witch
Rocket
Elite Barbarians Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Goblin Gang Furnace Witch Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Goblin Gang Furnace

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Elite Barbarians
Goblin Gang
Royal Giant
Royal Giant
Furnace Archers Goblin Gang Elite Barbarians Rocket Witch The Log
Elite Barbarians
Archers Royal Giant Furnace The Log
Furnace
Royal Giant Elite Barbarians
Rocket
Royal Giant
Witch
Royal Giant
The Log
Royal Giant Elite Barbarians

Defense Synergies 0 9

Archers
Goblin Gang Furnace Witch The Log
Goblin Gang
Archers Furnace The Log
Royal Giant
Elite Barbarians
The Log
Furnace
Archers Goblin Gang
Rocket
The Log
Witch
Archers The Log
The Log
Archers Goblin Gang Elite Barbarians Rocket Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log
Elite Barbarians Goblin Gang Furnace Witch The Log
Goblin Gang Furnace Rocket Witch Archers Elite Barbarians
Elite Barbarians Witch Goblin Gang Furnace
Elite Barbarians Rocket The Log
Goblin Gang The Log Archers Furnace
Furnace Rocket Archers Goblin Gang Witch
Rocket The Log
Witch Goblin Gang Elite Barbarians Furnace
Goblin Gang Elite Barbarians Archers
Archers Goblin Gang Witch Furnace The Log
Archers Goblin Gang Furnace Witch
Furnace Goblin Gang Elite Barbarians Rocket Witch The Log
Rocket Goblin Gang Furnace Witch The Log
Elite Barbarians Goblin Gang Furnace
Rocket Goblin Gang Elite Barbarians Furnace The Log
Goblin Gang Elite Barbarians Furnace Witch
Archers Goblin Gang Elite Barbarians Furnace Witch The Log
Furnace Witch The Log Archers
Elite Barbarians
Goblin Gang Archers Elite Barbarians Furnace Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Elite Barbarians Furnace Witch
Archers Goblin Gang Elite Barbarians Rocket The Log
Goblin Gang Elite Barbarians Furnace Rocket Witch The Log
Goblin Gang Rocket Elite Barbarians The Log
Goblin Gang Elite Barbarians Witch
Furnace Rocket Archers Goblin Gang Witch
Goblin Gang Rocket Archers Elite Barbarians Furnace Witch
Elite Barbarians
Rocket Elite Barbarians Witch The Log
Witch Goblin Gang
Elite Barbarians Witch
Rocket Elite Barbarians The Log
Elite Barbarians Rocket Goblin Gang Witch
Archers Furnace Witch
Goblin Gang Elite Barbarians Witch Archers Furnace Rocket The Log
Archers Elite Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log
Rocket The Log
Rocket The Log
Rocket Furnace The Log
Furnace Rocket Witch
Archers Furnace Witch The Log
The Log
The Log
Rocket Goblin Gang Elite Barbarians
Rocket The Log
Archers Rocket
Rocket Elite Barbarians The Log
Rocket
Elite Barbarians Furnace The Log
Rocket Furnace Witch The Log
Furnace Rocket The Log
Rocket
Rocket
Rocket Archers The Log
Rocket Witch The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Furnace Witch
Witch
The Log Witch
Witch The Log
Rocket The Log
Elite Barbarians Archers Furnace Witch
Rocket Witch
Elite Barbarians
Rocket The Log
Rocket
Rocket The Log
Archers Goblin Gang Rocket Witch
Rocket Archers Witch
The Log
Goblin Gang Rocket
The Log
Rocket
Elite Barbarians
Goblin Gang Elite Barbarians Rocket Witch The Log
Rocket Witch
Rocket Witch The Log

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