My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Inferno Dragon
Zap
Goblin Gang Goblin Barrel Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Goblin Barrel Executioner
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Knight Goblin Gang Goblin Barrel Executioner Inferno Dragon
Fireball
Goblin Gang Goblin Barrel Executioner Inferno Dragon
Poison
Goblin Gang Executioner
Lightning
Knight Executioner Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Goblin Barrel Tornado Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Goblin Barrel

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Knight Executioner Mega Knight
Knight
Goblin Gang Goblin Barrel Executioner Zap
Goblin Gang
Knight Goblin Barrel
Goblin Barrel
Knight Goblin Gang Mega Knight
Tornado
Zap Executioner Mega Knight
Executioner
Knight Tornado Zap Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Goblin Barrel Tornado Executioner

Defense Synergies 4 11

Zap
Mega Knight Knight Goblin Gang Tornado Executioner Inferno Dragon
Knight
Goblin Gang Executioner Zap Tornado
Goblin Gang
Knight Zap Inferno Dragon
Goblin Barrel
Tornado
Executioner Zap Knight Inferno Dragon Mega Knight
Executioner
Knight Tornado Zap Mega Knight
Inferno Dragon
Zap Goblin Gang Tornado Mega Knight
Mega Knight
Zap Tornado Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Inferno Dragon Zap Knight Goblin Gang Executioner Mega Knight
Goblin Gang Tornado Mega Knight Knight Executioner Inferno Dragon
Inferno Dragon Knight Goblin Gang Mega Knight
Tornado Mega Knight
Goblin Gang Tornado Zap Executioner Mega Knight
Tornado Inferno Dragon Zap Goblin Gang Executioner
Zap Mega Knight
Inferno Dragon Goblin Gang Tornado
Knight Goblin Gang Tornado Mega Knight
Goblin Gang Executioner Zap Knight Tornado Mega Knight
Executioner Inferno Dragon Zap Goblin Gang Tornado
Mega Knight Zap Knight Goblin Gang
Executioner Mega Knight Zap Goblin Gang Tornado
Inferno Dragon Knight Goblin Gang Mega Knight
Tornado Zap Goblin Gang Inferno Dragon Mega Knight
Mega Knight Knight Goblin Gang Tornado Executioner
Mega Knight Zap Knight Goblin Gang Tornado Executioner
Zap Tornado Executioner Knight Inferno Dragon Mega Knight
Tornado Inferno Dragon
Goblin Gang Mega Knight Knight Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Zap
Zap Knight Goblin Gang Executioner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Zap Knight
Goblin Gang Mega Knight Zap Knight Tornado
Knight Goblin Gang Executioner Inferno Dragon Mega Knight
Executioner Zap Goblin Gang Tornado
Goblin Gang Knight
Mega Knight Knight Inferno Dragon
Zap Mega Knight Knight Tornado Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Knight
Mega Knight Zap Tornado
Mega Knight Knight Goblin Gang Executioner
Executioner Mega Knight
Goblin Gang Zap Knight Tornado Executioner Inferno Dragon
Executioner Mega Knight Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado Executioner
Knight
Executioner Zap Mega Knight
Executioner Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Goblin Gang Tornado
Zap Knight Tornado
Zap Tornado Executioner
Knight Executioner
Zap
Zap Executioner
Executioner Mega Knight
Tornado
Zap Executioner Mega Knight
Zap Tornado Mega Knight
Mega Knight
Tornado
Tornado
Zap
Zap Tornado Executioner Mega Knight
Inferno Dragon
Zap Tornado Executioner
Zap Tornado Mega Knight
Zap Tornado
Zap Tornado Executioner
Zap
Zap Mega Knight
Zap
Mega Knight
Zap Goblin Gang
Zap Tornado Executioner
Knight Goblin Gang Executioner Mega Knight
Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Goblin Gang Tornado
Zap Tornado Executioner
Zap Tornado Executioner Mega Knight

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