My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Balloon Inferno Dragon
Giant Snowball
Goblin Gang Battle Ram Balloon Inferno Dragon
Zap
Goblin Gang Battle Ram Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Battle Ram Wizard
The Log
Goblin Gang Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Wizard Balloon Inferno Dragon
Fireball
Goblin Gang Battle Ram Wizard Balloon Inferno Dragon
Poison
Goblin Gang Wizard Balloon
Lightning
Battle Ram Wizard Balloon Inferno Dragon
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Tornado Battle Ram Inferno Dragon Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Gang Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Tornado Balloon
Goblin Gang
Battle Ram Balloon
Battle Ram
Zap Goblin Gang Tornado
Wizard
Tornado Rage Balloon
Rage
Balloon Wizard
Tornado
Zap Wizard Battle Ram Balloon
Balloon
Zap Rage Goblin Gang Wizard Tornado
Inferno Dragon

Defense Synergies 1 5

Zap
Goblin Gang Tornado Inferno Dragon
Goblin Gang
Zap Inferno Dragon
Battle Ram
Wizard
Tornado
Rage
Tornado
Wizard Zap Inferno Dragon
Balloon
Inferno Dragon
Zap Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Inferno Dragon Zap Goblin Gang
Goblin Gang Tornado Inferno Dragon
Inferno Dragon Goblin Gang
Tornado
Goblin Gang Tornado Zap
Tornado Inferno Dragon Zap Goblin Gang Wizard
Zap
Inferno Dragon Goblin Gang Tornado
Goblin Gang Tornado
Goblin Gang Zap Wizard Tornado
Inferno Dragon Zap Goblin Gang Wizard Tornado
Zap Goblin Gang Wizard
Wizard Zap Goblin Gang Tornado
Inferno Dragon Goblin Gang
Tornado Zap Goblin Gang Inferno Dragon
Wizard Goblin Gang Tornado
Zap Goblin Gang Wizard Tornado
Zap Wizard Tornado Inferno Dragon
Tornado Inferno Dragon
Goblin Gang Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang Wizard Inferno Dragon
Goblin Gang Zap
Goblin Gang Zap Tornado
Goblin Gang Inferno Dragon
Wizard Zap Goblin Gang Tornado
Goblin Gang
Inferno Dragon
Zap Tornado Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon
Zap Tornado
Goblin Gang Wizard
Wizard
Goblin Gang Zap Tornado Inferno Dragon
Zap Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Wizard Zap
Wizard Zap Tornado
Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Goblin Gang Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Zap
Zap Wizard
Wizard
Tornado
Zap Wizard
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard
Inferno Dragon
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Zap Wizard Tornado
Zap Wizard
Zap Wizard
Zap
Wizard
Zap Goblin Gang
Zap Wizard Tornado
Goblin Gang Wizard
Zap Wizard
Zap Tornado
Zap Goblin Gang Tornado
Zap Tornado
Zap Tornado

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