My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Furnace Barbarian Hut Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers
Giant Snowball
Goblin Gang Furnace Wall Breakers
Zap
Goblin Gang Furnace Wall Breakers
Barbarian Barrel
Goblin Gang Furnace Barbarian Hut Wall Breakers Electro Wizard
The Log
Goblin Gang Furnace Barbarian Hut Wall Breakers
Earthquake
Goblin Gang Furnace Barbarian Hut
Arrows
Goblin Gang Furnace Wall Breakers
Royal Delivery
Goblin Gang Wall Breakers Bowler Electro Wizard
Fireball
Goblin Gang Furnace Barbarian Hut Wall Breakers Bowler Electro Wizard
Poison
Goblin Gang Furnace Barbarian Hut Electro Wizard
Lightning
Ice Golem Furnace Barbarian Hut Bowler Electro Wizard
Rocket
Furnace Barbarian Hut Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Furnace Rocket Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rocket Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers Goblin Gang Furnace Electro Wizard Bowler Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Wall Breakers Goblin Gang Furnace

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem Barbarian Hut Bowler
Ice Golem
Goblin Gang Wall Breakers Furnace Barbarian Hut Electro Wizard
Furnace
Ice Golem Barbarian Hut Bowler
Rocket
Barbarian Hut
Goblin Gang Ice Golem Furnace Wall Breakers
Wall Breakers
Ice Golem Barbarian Hut Electro Wizard
Bowler
Goblin Gang Furnace Electro Wizard
Electro Wizard
Ice Golem Wall Breakers Bowler

Defense Synergies 0 13

Goblin Gang
Ice Golem Furnace Barbarian Hut Electro Wizard
Ice Golem
Goblin Gang Furnace Barbarian Hut Bowler Electro Wizard
Furnace
Goblin Gang Ice Golem Barbarian Hut Bowler Electro Wizard
Rocket
Barbarian Hut
Goblin Gang Ice Golem Furnace Electro Wizard
Wall Breakers
Bowler
Ice Golem Furnace Electro Wizard
Electro Wizard
Goblin Gang Ice Golem Furnace Barbarian Hut Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Bowler Ice Golem Electro Wizard
Barbarian Hut Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace Rocket Barbarian Hut Bowler Electro Wizard
Barbarian Hut Goblin Gang Furnace Bowler Electro Wizard
Rocket Bowler
Goblin Gang Bowler Furnace Electro Wizard
Furnace Rocket Electro Wizard Goblin Gang Barbarian Hut
Rocket Barbarian Hut Bowler Ice Golem Electro Wizard
Barbarian Hut Goblin Gang Furnace
Goblin Gang Ice Golem Bowler Electro Wizard
Goblin Gang Electro Wizard Ice Golem Furnace Bowler
Goblin Gang Furnace Barbarian Hut Electro Wizard
Furnace Barbarian Hut Bowler Goblin Gang Rocket Electro Wizard
Rocket Barbarian Hut Bowler Goblin Gang Furnace Electro Wizard
Barbarian Hut Goblin Gang Furnace Electro Wizard
Rocket Barbarian Hut Goblin Gang Furnace Bowler Electro Wizard
Barbarian Hut Goblin Gang Furnace Bowler Electro Wizard
Goblin Gang Furnace Barbarian Hut Bowler Electro Wizard
Furnace Ice Golem Barbarian Hut Bowler Electro Wizard
Barbarian Hut Electro Wizard
Goblin Gang Bowler Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Ice Golem Furnace Bowler Electro Wizard
Electro Wizard Goblin Gang Ice Golem Rocket Bowler
Goblin Gang Ice Golem Furnace Rocket Barbarian Hut Bowler Electro Wizard
Goblin Gang Rocket Bowler Ice Golem Barbarian Hut Electro Wizard
Barbarian Hut Goblin Gang Bowler
Furnace Rocket Goblin Gang Ice Golem Electro Wizard
Goblin Gang Rocket Ice Golem Furnace Barbarian Hut Bowler Electro Wizard
Barbarian Hut
Rocket Electro Wizard Ice Golem Barbarian Hut
Goblin Gang Barbarian Hut
Bowler
Rocket Bowler Electro Wizard
Rocket Bowler Goblin Gang Ice Golem Barbarian Hut
Furnace Barbarian Hut Bowler
Goblin Gang Electro Wizard Ice Golem Furnace Rocket Barbarian Hut Bowler
Bowler Ice Golem Barbarian Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket Barbarian Hut
Bowler Electro Wizard
Rocket Barbarian Hut
Ice Golem Rocket Barbarian Hut
Rocket Furnace Bowler
Ice Golem Furnace Rocket
Furnace Bowler
Ice Golem Barbarian Hut Bowler
Rocket Goblin Gang Bowler Electro Wizard
Rocket Bowler Electro Wizard
Rocket
Rocket Ice Golem Barbarian Hut Bowler
Rocket
Ice Golem Furnace Barbarian Hut
Rocket Furnace Barbarian Hut Bowler
Furnace Rocket Barbarian Hut Bowler
Rocket
Rocket
Rocket Bowler Electro Wizard
Rocket Bowler
Rocket Bowler
Rocket
Rocket Bowler
Rocket Barbarian Hut
Ice Golem Furnace Bowler
Bowler Electro Wizard
Bowler
Rocket
Ice Golem Furnace Electro Wizard
Rocket Electro Wizard
Bowler
Rocket
Rocket Electro Wizard
Rocket Bowler
Electro Wizard Goblin Gang Rocket Barbarian Hut
Rocket Electro Wizard
Goblin Gang Rocket Bowler Electro Wizard
Ice Golem Bowler
Rocket
Goblin Gang Rocket Bowler Electro Wizard
Rocket Electro Wizard
Rocket Bowler Electro Wizard

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