My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Rascals Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Hunter Balloon Executioner Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Balloon Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Balloon Cannon Cart
Giant Snowball
Minions Goblin Gang Balloon
Zap
Minions Goblin Gang Balloon Cannon Cart
Barbarian Barrel
Goblin Gang Rascals Hunter Executioner Cannon Cart
The Log
Goblin Gang Rascals Hunter Cannon Cart
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Rascals
Royal Delivery
Minions Goblin Gang Rascals Hunter Balloon Executioner Cannon Cart
Fireball
Minions Goblin Gang Rascals Hunter Balloon Executioner Cannon Cart
Poison
Minions Goblin Gang Rascals Hunter Balloon Executioner
Lightning
Hunter Balloon Executioner Cannon Cart
Rocket
Rascals Hunter Balloon Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Poison Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Poison Hunter Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Poison Hunter Rascals Balloon Executioner Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Poison Hunter

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Rascals Balloon Cannon Cart
Goblin Gang
Balloon Cannon Cart
Rascals
Minions Balloon Cannon Cart
Poison
Balloon Cannon Cart
Hunter
Balloon Cannon Cart
Balloon
Minions Goblin Gang Rascals Poison Hunter Executioner
Executioner
Balloon
Cannon Cart
Minions Goblin Gang Rascals Poison Hunter

Defense Synergies 0 7

Minions
Hunter Cannon Cart
Goblin Gang
Rascals Cannon Cart
Rascals
Goblin Gang Cannon Cart
Poison
Hunter
Minions Cannon Cart
Balloon
Executioner
Cannon Cart
Cannon Cart
Minions Goblin Gang Rascals Hunter Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Executioner
Hunter Minions Goblin Gang Rascals Executioner Cannon Cart
Goblin Gang Hunter Minions Rascals Executioner Cannon Cart
Hunter Minions Goblin Gang Rascals Cannon Cart
Poison
Goblin Gang Minions Rascals Hunter Executioner Cannon Cart
Minions Hunter Goblin Gang Rascals Poison Executioner
Rascals Poison Cannon Cart
Hunter Minions Goblin Gang Rascals
Goblin Gang Rascals Hunter Cannon Cart
Minions Goblin Gang Poison Executioner Rascals Hunter Cannon Cart
Minions Hunter Executioner Goblin Gang Rascals Poison
Hunter Minions Goblin Gang Rascals Cannon Cart
Executioner Minions Goblin Gang Rascals Poison Hunter Cannon Cart
Goblin Gang Rascals Hunter Cannon Cart
Goblin Gang Rascals Hunter
Minions Goblin Gang Rascals Poison Hunter Executioner Cannon Cart
Minions Goblin Gang Rascals Hunter Executioner Cannon Cart
Poison Hunter Executioner Minions Rascals Cannon Cart
Hunter Cannon Cart
Goblin Gang Rascals Minions Poison Hunter Executioner Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Cannon Cart
Poison Goblin Gang Hunter Executioner Cannon Cart
Goblin Gang Minions Rascals Hunter Cannon Cart
Goblin Gang Hunter Rascals Cannon Cart
Goblin Gang Rascals Hunter Executioner Cannon Cart
Poison Executioner Minions Goblin Gang Rascals Hunter
Goblin Gang Rascals Minions Hunter Cannon Cart
Rascals Hunter Cannon Cart
Minions Poison Cannon Cart
Goblin Gang
Minions Rascals Hunter Cannon Cart
Poison
Rascals Cannon Cart Goblin Gang Hunter Executioner
Rascals Executioner Cannon Cart
Goblin Gang Rascals Minions Poison Hunter Executioner Cannon Cart
Minions Poison Executioner Rascals Hunter Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals
Poison Executioner
Poison Cannon Cart
Cannon Cart Rascals Poison
Poison Executioner
Poison Executioner Minions Hunter
Poison Executioner
Poison Hunter Executioner
Poison
Minions Goblin Gang Poison
Poison Cannon Cart
Poison Executioner
Poison Hunter Executioner Cannon Cart
Minions Poison Cannon Cart
Poison Cannon Cart
Poison Hunter Executioner Cannon Cart
Poison Executioner Cannon Cart
Poison
Minions
Poison Hunter Executioner
Poison
Minions Poison
Poison
Poison Cannon Cart
Poison Hunter Executioner
Poison Hunter Executioner
Poison
Poison
Poison Hunter Executioner
Minions Poison
Poison Hunter
Poison
Poison
Minions Goblin Gang Cannon Cart
Poison Hunter Executioner
Poison Goblin Gang Rascals Hunter Executioner Cannon Cart
Poison Executioner
Poison
Executioner Cannon Cart
Minions Goblin Gang Rascals Poison
Poison Executioner
Poison Executioner Cannon Cart

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