My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Minion Horde Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Skeleton Army Balloon
Giant Snowball
Goblin Gang Minion Horde Goblin Barrel Skeleton Army Baby Dragon Balloon
Zap
Goblin Gang Mortar Minion Horde Goblin Barrel Skeleton Army Balloon
Barbarian Barrel
Goblin Gang Mortar Valkyrie Goblin Barrel Skeleton Army
The Log
Goblin Gang Goblin Barrel Skeleton Army
Earthquake
Goblin Gang Mortar Goblin Barrel Skeleton Army
Arrows
Goblin Gang Minion Horde Goblin Barrel Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Valkyrie Goblin Barrel Skeleton Army Baby Dragon Balloon
Fireball
Goblin Gang Mortar Minion Horde Goblin Barrel Skeleton Army Baby Dragon Balloon
Poison
Goblin Gang Mortar Minion Horde Skeleton Army Balloon
Lightning
Mortar Valkyrie Baby Dragon Balloon
Rocket
Mortar Minion Horde Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Skeleton Army Mortar Valkyrie Baby Dragon Minion Horde Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Goblin Barrel Skeleton Army Mortar

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mortar Valkyrie Baby Dragon Balloon
Mortar
Goblin Gang Baby Dragon
Minion Horde
Valkyrie
Goblin Barrel Balloon Goblin Gang Baby Dragon
Goblin Barrel
Goblin Gang Valkyrie Skeleton Army Baby Dragon Balloon
Skeleton Army
Goblin Barrel
Baby Dragon
Goblin Gang Mortar Valkyrie Goblin Barrel Balloon
Balloon
Valkyrie Goblin Gang Goblin Barrel Baby Dragon

Defense Synergies 0 7

Goblin Gang
Mortar Valkyrie Skeleton Army
Mortar
Goblin Gang Valkyrie Skeleton Army Baby Dragon
Minion Horde
Valkyrie
Goblin Gang Mortar Baby Dragon
Goblin Barrel
Skeleton Army
Goblin Gang Mortar
Baby Dragon
Mortar Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde Valkyrie Baby Dragon
Minion Horde Skeleton Army Goblin Gang Mortar Valkyrie
Goblin Gang Mortar Minion Horde Skeleton Army Valkyrie
Minion Horde Skeleton Army Goblin Gang Mortar Valkyrie
Valkyrie Skeleton Army
Goblin Gang Skeleton Army Valkyrie Baby Dragon
Minion Horde Goblin Gang Mortar Baby Dragon
Valkyrie Baby Dragon
Minion Horde Goblin Gang Mortar Skeleton Army
Goblin Gang Skeleton Army Minion Horde Valkyrie
Goblin Gang Minion Horde Valkyrie Skeleton Army Baby Dragon
Minion Horde Goblin Gang Baby Dragon
Mortar Minion Horde Skeleton Army Goblin Gang Valkyrie
Valkyrie Skeleton Army Goblin Gang Mortar Minion Horde Baby Dragon
Skeleton Army Goblin Gang Mortar Minion Horde
Minion Horde Skeleton Army Goblin Gang Mortar
Minion Horde Goblin Gang Mortar Valkyrie Skeleton Army
Mortar Goblin Gang Minion Horde Valkyrie Skeleton Army Baby Dragon
Mortar Valkyrie Baby Dragon
Mortar
Goblin Gang Valkyrie Skeleton Army Minion Horde Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army
Goblin Gang Mortar Valkyrie Baby Dragon
Goblin Gang Skeleton Army Minion Horde Valkyrie
Goblin Gang Valkyrie Skeleton Army Minion Horde
Goblin Gang Minion Horde Valkyrie Skeleton Army
Goblin Gang Minion Horde Baby Dragon
Goblin Gang Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army
Minion Horde Mortar Valkyrie Skeleton Army Baby Dragon
Goblin Gang Minion Horde Skeleton Army
Minion Horde Valkyrie
Skeleton Army Valkyrie
Skeleton Army Goblin Gang Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Mortar Minion Horde Valkyrie Baby Dragon
Valkyrie Minion Horde Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Minion Horde Valkyrie Baby Dragon
Mortar Baby Dragon
Minion Horde Baby Dragon
Valkyrie
Mortar Minion Horde Valkyrie Baby Dragon
Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon
Baby Dragon
Mortar
Goblin Gang Minion Horde
Mortar Minion Horde Valkyrie
Baby Dragon
Mortar Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar
Minion Horde
Mortar Baby Dragon
Mortar Valkyrie Baby Dragon
Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Valkyrie Baby Dragon
Minion Horde
Mortar Baby Dragon
Mortar Baby Dragon
Mortar Baby Dragon
Minion Horde Baby Dragon
Minion Horde
Minion Horde
Mortar Minion Horde
Minion Horde
Minion Horde
Minion Horde Goblin Gang Skeleton Army
Baby Dragon
Goblin Gang Minion Horde Valkyrie Baby Dragon
Mortar Baby Dragon
Minion Horde
Goblin Gang Minion Horde Baby Dragon
Mortar Baby Dragon

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