My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Inferno Dragon Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Inferno Dragon Sparky
Giant Snowball
Goblin Gang Minion Horde Hog Rider Inferno Dragon Lumberjack
Zap
Goblin Gang Minion Horde Inferno Dragon Sparky
Barbarian Barrel
Goblin Gang Executioner Lumberjack Sparky
The Log
Goblin Gang Hog Rider Lumberjack Sparky
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Hog Rider Executioner Inferno Dragon Lumberjack Sparky
Fireball
Goblin Gang Minion Horde Hog Rider Executioner Inferno Dragon Lumberjack Sparky
Poison
Goblin Gang Minion Horde Executioner Sparky
Lightning
Executioner Inferno Dragon Lumberjack Sparky
Rocket
Minion Horde Hog Rider Executioner Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Inferno Dragon Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Hog Rider Inferno Dragon Lumberjack Minion Horde Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Hog Rider Inferno Dragon Lumberjack

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Sparky
Minion Horde
Mega Knight Hog Rider Lumberjack Sparky
Hog Rider
Goblin Gang Minion Horde Executioner Lumberjack Mega Knight
Executioner
Hog Rider Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Minion Horde Hog Rider Sparky Mega Knight
Sparky
Goblin Gang Minion Horde Lumberjack
Mega Knight
Minion Horde Inferno Dragon Hog Rider Executioner Lumberjack

Defense Synergies 0 7

Goblin Gang
Inferno Dragon Lumberjack Sparky
Minion Horde
Sparky
Hog Rider
Executioner
Lumberjack Mega Knight
Inferno Dragon
Goblin Gang Mega Knight
Lumberjack
Goblin Gang Executioner
Sparky
Goblin Gang Minion Horde
Mega Knight
Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner Sparky
Minion Horde Inferno Dragon Lumberjack Sparky Goblin Gang Executioner Mega Knight
Goblin Gang Minion Horde Lumberjack Sparky Mega Knight Executioner Inferno Dragon
Minion Horde Inferno Dragon Lumberjack Sparky Goblin Gang Mega Knight
Lumberjack Sparky Mega Knight
Goblin Gang Executioner Lumberjack Mega Knight
Minion Horde Inferno Dragon Goblin Gang Executioner
Sparky Mega Knight
Minion Horde Inferno Dragon Sparky Goblin Gang Lumberjack
Goblin Gang Minion Horde Lumberjack Sparky Mega Knight
Goblin Gang Minion Horde Executioner Lumberjack Mega Knight
Minion Horde Executioner Inferno Dragon Goblin Gang
Minion Horde Lumberjack Sparky Mega Knight Goblin Gang
Executioner Sparky Mega Knight Goblin Gang Minion Horde Lumberjack
Inferno Dragon Sparky Goblin Gang Minion Horde Lumberjack Mega Knight
Minion Horde Goblin Gang Inferno Dragon Lumberjack Sparky Mega Knight
Minion Horde Sparky Mega Knight Goblin Gang Executioner Lumberjack
Mega Knight Goblin Gang Minion Horde Executioner Lumberjack
Executioner Inferno Dragon Lumberjack Mega Knight
Sparky Inferno Dragon Lumberjack
Goblin Gang Mega Knight Minion Horde Executioner Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Sparky
Goblin Gang Executioner Inferno Dragon Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Minion Horde Sparky
Goblin Gang Lumberjack Mega Knight Minion Horde Sparky
Goblin Gang Minion Horde Executioner Inferno Dragon Lumberjack Sparky Mega Knight
Executioner Goblin Gang Minion Horde
Goblin Gang Sparky Minion Horde Lumberjack
Mega Knight Minion Horde Inferno Dragon Lumberjack Sparky
Minion Horde Mega Knight Inferno Dragon Sparky
Goblin Gang Minion Horde Inferno Dragon Sparky
Inferno Dragon Mega Knight Minion Horde Lumberjack Sparky
Mega Knight
Mega Knight Goblin Gang Minion Horde Executioner Lumberjack Sparky
Minion Horde Executioner Sparky Mega Knight
Goblin Gang Sparky Minion Horde Executioner Inferno Dragon Lumberjack
Executioner Mega Knight Minion Horde Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky
Executioner
Minion Horde Sparky
Sparky
Executioner Minion Horde Sparky Mega Knight
Executioner Minion Horde
Minion Horde Executioner Sparky
Executioner
Goblin Gang Minion Horde Lumberjack Sparky
Minion Horde Sparky
Executioner
Executioner Sparky
Minion Horde
Sparky
Minion Horde Executioner Sparky
Minion Horde Executioner Sparky Mega Knight
Sparky
Minion Horde Sparky
Executioner Sparky Mega Knight
Mega Knight
Minion Horde Sparky Mega Knight
Sparky
Minion Horde
Executioner Sparky Mega Knight
Minion Horde Inferno Dragon
Executioner Sparky
Sparky Mega Knight
Sparky
Minion Horde Executioner Sparky
Minion Horde
Minion Horde Sparky
Minion Horde Sparky Mega Knight
Minion Horde Sparky
Minion Horde Sparky Mega Knight
Sparky
Minion Horde Goblin Gang
Executioner
Goblin Gang Minion Horde Executioner Lumberjack Sparky Mega Knight
Executioner
Sparky
Minion Horde Executioner Sparky Mega Knight
Goblin Gang Minion Horde Sparky
Executioner
Executioner Sparky Mega Knight

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