My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Barbarian Hut Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Miner
Giant Snowball
Goblin Gang Minion Horde Goblin Hut Miner Princess
Zap
Goblin Gang Minion Horde Goblin Hut Princess
Barbarian Barrel
Goblin Gang Goblin Hut Barbarian Hut Princess
The Log
Goblin Gang Goblin Hut Barbarian Hut Princess
Earthquake
Goblin Gang Goblin Hut Barbarian Hut
Arrows
Goblin Gang Minion Horde Goblin Hut Princess
Royal Delivery
Goblin Gang Minion Horde Goblin Hut Miner Princess
Fireball
Goblin Gang Minion Horde Goblin Hut Barbarian Hut Princess
Poison
Goblin Gang Minion Horde Goblin Hut Barbarian Hut Princess
Lightning
Goblin Hut Barbarian Hut
Rocket
Minion Horde Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Miner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Princess Minion Horde Goblin Hut Rocket Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Miner Princess Minion Horde

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Goblin Hut Barbarian Hut Princess
Minion Horde
Miner Mega Knight Barbarian Hut
Goblin Hut
Goblin Gang Barbarian Hut Miner Mega Knight
Rocket
Miner
Barbarian Hut
Goblin Gang Minion Horde Goblin Hut Miner Princess
Miner
Goblin Gang Minion Horde Goblin Hut Rocket Barbarian Hut Mega Knight
Princess
Goblin Gang Barbarian Hut Mega Knight
Mega Knight
Minion Horde Goblin Hut Miner Princess

Defense Synergies 0 9

Goblin Gang
Goblin Hut Barbarian Hut Miner Princess
Minion Horde
Barbarian Hut
Goblin Hut
Goblin Gang Barbarian Hut
Rocket
Barbarian Hut
Goblin Gang Minion Horde Goblin Hut Princess
Miner
Goblin Gang Mega Knight
Princess
Goblin Gang Barbarian Hut Mega Knight
Mega Knight
Miner Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Minion Horde Goblin Hut
Minion Horde Barbarian Hut Goblin Gang Goblin Hut Mega Knight
Goblin Gang Minion Horde Goblin Hut Rocket Barbarian Hut Mega Knight
Minion Horde Goblin Hut Barbarian Hut Goblin Gang Mega Knight
Rocket Princess Mega Knight
Goblin Gang Mega Knight
Minion Horde Rocket Goblin Gang Goblin Hut Barbarian Hut Princess
Rocket Barbarian Hut Mega Knight
Minion Horde Barbarian Hut Goblin Gang Goblin Hut Princess
Goblin Gang Minion Horde Miner Mega Knight
Goblin Gang Minion Horde Goblin Hut Princess Mega Knight
Minion Horde Goblin Gang Goblin Hut Barbarian Hut Princess
Minion Horde Goblin Hut Barbarian Hut Mega Knight Goblin Gang Rocket
Rocket Barbarian Hut Mega Knight Goblin Gang Minion Horde Goblin Hut Princess
Barbarian Hut Goblin Gang Minion Horde Goblin Hut Mega Knight
Minion Horde Rocket Barbarian Hut Goblin Gang Goblin Hut Mega Knight
Minion Horde Barbarian Hut Mega Knight Goblin Gang Goblin Hut
Mega Knight Goblin Gang Minion Horde Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut Princess Mega Knight
Barbarian Hut Goblin Hut
Goblin Gang Mega Knight Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Hut Mega Knight Goblin Hut
Goblin Gang Rocket Miner Mega Knight
Goblin Gang Mega Knight Minion Horde Goblin Hut Rocket Barbarian Hut
Goblin Gang Rocket Mega Knight Minion Horde Barbarian Hut
Barbarian Hut Goblin Gang Minion Horde Goblin Hut Mega Knight
Rocket Goblin Gang Minion Horde Goblin Hut Princess
Goblin Gang Rocket Minion Horde Goblin Hut Barbarian Hut
Mega Knight Minion Horde Barbarian Hut
Minion Horde Rocket Mega Knight Goblin Hut Barbarian Hut
Goblin Gang Minion Horde Goblin Hut Barbarian Hut
Mega Knight Minion Horde Goblin Hut
Rocket Mega Knight
Rocket Mega Knight Goblin Gang Minion Horde Barbarian Hut
Minion Horde Barbarian Hut Princess Mega Knight
Goblin Gang Goblin Hut Minion Horde Rocket Barbarian Hut
Mega Knight Minion Horde Goblin Hut Barbarian Hut Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Rocket Barbarian Hut
Miner Princess
Rocket Minion Horde Goblin Hut Barbarian Hut Miner
Rocket Barbarian Hut
Rocket Minion Horde Mega Knight
Minion Horde Rocket Princess
Minion Horde Princess
Barbarian Hut Princess
Miner
Rocket Goblin Gang Minion Horde
Rocket Miner Minion Horde Princess
Rocket Princess
Rocket Goblin Hut Barbarian Hut Miner Princess
Minion Horde Rocket Princess
Princess Goblin Hut Barbarian Hut
Rocket Minion Horde Goblin Hut Barbarian Hut Princess
Minion Horde Goblin Hut Rocket Barbarian Hut Princess Mega Knight
Rocket
Minion Horde Rocket
Rocket Princess Mega Knight
Rocket Miner Princess Mega Knight
Rocket Minion Horde Mega Knight
Rocket Princess
Rocket
Rocket Minion Horde Barbarian Hut
Princess Mega Knight
Minion Horde
Miner Princess
Miner Princess Mega Knight
Rocket Miner
Minion Horde Princess
Rocket Minion Horde Goblin Hut
Minion Horde
Minion Horde Rocket Miner Mega Knight
Rocket Minion Horde Princess
Minion Horde Mega Knight
Rocket Princess
Minion Horde Goblin Gang Goblin Hut Rocket Barbarian Hut Princess
Rocket Princess
Miner Goblin Gang Minion Horde Rocket Princess Mega Knight
Princess
Rocket
Minion Horde Mega Knight
Goblin Gang Minion Horde Rocket Princess
Rocket Princess
Rocket Miner Princess Mega Knight

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