My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Skeleton Army Miner
Giant Snowball
Goblin Gang Minion Horde Skeleton Army Witch Miner
Zap
Goblin Gang Minion Horde Skeleton Army Witch
Barbarian Barrel
Goblin Gang Skeleton Army Witch Electro Wizard
The Log
Goblin Gang Skeleton Army Witch
Earthquake
Goblin Gang Skeleton Army Witch
Arrows
Goblin Gang Minion Horde Skeleton Army Witch
Royal Delivery
Goblin Gang Minion Horde Skeleton Army Witch Miner Electro Wizard
Fireball
Goblin Gang Minion Horde Skeleton Army Witch Electro Wizard
Poison
Goblin Gang Minion Horde Skeleton Army Witch Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Miner Fireball Electro Wizard Minion Horde Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Miner Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Giant
Minion Horde
Miner Giant
Fireball
Giant Miner Electro Wizard
Giant
Miner Goblin Gang Minion Horde Fireball Witch Electro Wizard
Skeleton Army
Witch
Giant Miner
Miner
Goblin Gang Minion Horde Giant Fireball Witch Electro Wizard
Electro Wizard
Fireball Giant Miner

Defense Synergies 0 7

Goblin Gang
Skeleton Army Miner Electro Wizard
Minion Horde
Fireball
Miner Electro Wizard
Giant
Skeleton Army
Goblin Gang Electro Wizard
Witch
Electro Wizard
Miner
Goblin Gang Fireball
Electro Wizard
Goblin Gang Fireball Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Electro Wizard
Minion Horde Skeleton Army Goblin Gang Witch Electro Wizard
Goblin Gang Minion Horde Skeleton Army Witch Electro Wizard
Minion Horde Skeleton Army Witch Goblin Gang Electro Wizard
Fireball Skeleton Army
Goblin Gang Fireball Skeleton Army Electro Wizard
Minion Horde Electro Wizard Goblin Gang Fireball Witch
Fireball Electro Wizard
Minion Horde Witch Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Minion Horde Miner Electro Wizard
Goblin Gang Minion Horde Skeleton Army Witch Electro Wizard Fireball
Minion Horde Goblin Gang Fireball Witch Electro Wizard
Minion Horde Skeleton Army Goblin Gang Fireball Witch Electro Wizard
Fireball Skeleton Army Goblin Gang Minion Horde Witch Electro Wizard
Skeleton Army Goblin Gang Minion Horde Electro Wizard
Minion Horde Skeleton Army Goblin Gang Fireball Electro Wizard
Minion Horde Goblin Gang Fireball Skeleton Army Witch Electro Wizard
Fireball Goblin Gang Minion Horde Skeleton Army Witch Electro Wizard
Witch Fireball Electro Wizard
Electro Wizard
Goblin Gang Skeleton Army Minion Horde Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Fireball Witch Electro Wizard
Fireball Electro Wizard Goblin Gang Miner
Goblin Gang Skeleton Army Minion Horde Witch Electro Wizard
Goblin Gang Skeleton Army Minion Horde Fireball Electro Wizard
Goblin Gang Minion Horde Skeleton Army Witch
Fireball Goblin Gang Minion Horde Witch Electro Wizard
Goblin Gang Skeleton Army Minion Horde Fireball Witch Electro Wizard
Minion Horde Skeleton Army
Minion Horde Electro Wizard Fireball Skeleton Army Witch
Witch Goblin Gang Minion Horde Skeleton Army
Minion Horde Witch
Skeleton Army Fireball Electro Wizard
Skeleton Army Goblin Gang Minion Horde Fireball Witch
Minion Horde Fireball Skeleton Army Witch
Goblin Gang Skeleton Army Witch Electro Wizard Minion Horde Fireball
Minion Horde Fireball Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Miner Electro Wizard
Minion Horde Fireball Miner
Fireball
Fireball Minion Horde
Fireball Minion Horde Witch
Minion Horde Witch
Fireball
Fireball Miner
Goblin Gang Minion Horde Fireball Electro Wizard
Miner Minion Horde Fireball Electro Wizard
Fireball
Fireball Miner
Minion Horde Fireball
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Fireball Electro Wizard
Fireball Witch Miner
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Witch
Minion Horde Witch
Fireball Miner Witch Electro Wizard
Fireball Witch Miner
Fireball Miner
Minion Horde Fireball Witch Electro Wizard
Electro Wizard Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball Miner
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Goblin Gang Fireball Skeleton Army Witch
Fireball Witch Electro Wizard
Fireball
Fireball Miner Goblin Gang Minion Horde Electro Wizard
Fireball
Fireball
Minion Horde
Goblin Gang Minion Horde Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Miner Electro Wizard

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