My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Executioner Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel
Giant Snowball
Goblins Bats Goblin Gang Tombstone Goblin Barrel
Zap
Goblins Bats Goblin Gang Tombstone Goblin Barrel
Barbarian Barrel
Goblins Goblin Gang Tombstone Goblin Barrel Executioner Magic Archer
The Log
Goblins Goblin Gang Tombstone Goblin Barrel
Earthquake
Goblin Gang Tombstone Goblin Barrel
Arrows
Goblins Bats Goblin Gang Tombstone Goblin Barrel
Royal Delivery
Goblins Bats Goblin Gang Goblin Barrel Executioner Magic Archer
Fireball
Goblin Gang Tombstone Goblin Barrel Executioner Magic Archer
Poison
Bats Goblin Gang Tombstone Executioner Magic Archer
Lightning
Tombstone Executioner Magic Archer
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Rocket Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Goblin Gang Tombstone Goblin Barrel Magic Archer Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Goblin Gang Tombstone

Attack Synergies 1 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bats
Goblin Barrel
Goblin Gang
Goblin Barrel
Tombstone
Rocket
Goblin Barrel
Goblin Gang Bats
Executioner
Magic Archer

Defense Synergies 0 6

Goblins
Tombstone Magic Archer
Bats
Goblin Gang
Tombstone Magic Archer
Tombstone
Goblins Goblin Gang Rocket Magic Archer
Rocket
Tombstone
Goblin Barrel
Executioner
Magic Archer
Goblins Goblin Gang Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tombstone Executioner Magic Archer
Goblins Bats Goblin Gang Tombstone Executioner
Goblin Gang Rocket Goblins Bats Tombstone Executioner
Goblins Bats Goblin Gang Tombstone
Tombstone Rocket
Goblin Gang Goblins Bats Executioner Magic Archer
Bats Rocket Goblin Gang Tombstone Executioner Magic Archer
Rocket Magic Archer
Goblins Goblin Gang Tombstone
Goblin Gang Goblins
Goblins Bats Goblin Gang Executioner Tombstone Magic Archer
Executioner Bats Goblin Gang Magic Archer
Tombstone Bats Goblin Gang Rocket
Rocket Executioner Goblins Bats Goblin Gang Tombstone Magic Archer
Goblin Gang Tombstone
Rocket Goblin Gang
Goblins Bats Goblin Gang Tombstone Executioner
Tombstone Goblins Bats Goblin Gang Executioner Magic Archer
Executioner Bats Tombstone Magic Archer
Goblin Gang Goblins Bats Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Tombstone
Goblin Gang Rocket Executioner Magic Archer
Goblin Gang Tombstone Goblins Bats Rocket
Goblin Gang Rocket Bats
Goblin Gang Tombstone Executioner
Rocket Executioner Bats Goblin Gang Magic Archer
Goblin Gang Rocket Goblins Bats Tombstone
Rocket Goblins Bats Tombstone Magic Archer
Goblin Gang Tombstone
Bats Tombstone
Rocket
Rocket Goblin Gang Tombstone Executioner
Executioner Magic Archer
Goblin Gang Tombstone Goblins Bats Rocket Executioner Magic Archer
Bats Executioner Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket
Executioner Magic Archer
Rocket Magic Archer
Rocket
Rocket Executioner Magic Archer
Executioner Bats Rocket Magic Archer
Executioner Magic Archer
Executioner Magic Archer
Rocket Goblins Bats Goblin Gang
Rocket Magic Archer
Rocket Executioner Magic Archer
Rocket Executioner Magic Archer
Rocket Magic Archer
Magic Archer
Rocket Executioner Magic Archer
Magic Archer Rocket Executioner
Rocket
Bats Rocket
Rocket Executioner Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket
Rocket
Rocket
Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Rocket Magic Archer
Bats Executioner Magic Archer
Rocket Bats
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Bats Goblin Gang Tombstone Rocket Magic Archer
Rocket Executioner Magic Archer
Goblin Gang Rocket Executioner Magic Archer
Executioner Magic Archer
Rocket
Executioner
Bats Goblin Gang Rocket Magic Archer
Bats Rocket Executioner Magic Archer
Rocket Executioner Magic Archer

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