My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant
Giant Snowball
Minions Goblin Gang Furnace Goblin Hut
Zap
Minions Goblin Gang Royal Giant Furnace Goblin Hut Inferno Tower
Barbarian Barrel
Goblin Gang Furnace Goblin Hut Inferno Tower
The Log
Goblin Gang Royal Giant Furnace Goblin Hut
Earthquake
Goblin Gang Furnace Goblin Hut Inferno Tower
Arrows
Minions Goblin Gang Furnace Goblin Hut
Royal Delivery
Minions Goblin Gang Goblin Hut
Fireball
Minions Goblin Gang Furnace Goblin Hut Inferno Tower
Poison
Minions Goblin Gang Furnace Goblin Hut Inferno Tower
Lightning
Furnace Goblin Hut Inferno Tower
Rocket
Furnace Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Furnace Poison Goblin Hut Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Goblin Gang Furnace

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Royal Giant
Goblin Gang
Royal Giant Goblin Hut
Royal Giant
Minions Furnace Poison Goblin Gang Goblin Hut The Log
Furnace
Royal Giant Goblin Hut
Goblin Hut
Goblin Gang Royal Giant Furnace The Log
Inferno Tower
Poison
Royal Giant The Log
The Log
Royal Giant Goblin Hut Poison

Defense Synergies 2 9

Minions
Inferno Tower The Log
Goblin Gang
Inferno Tower Furnace Goblin Hut The Log
Royal Giant
Furnace
Goblin Gang Goblin Hut
Goblin Hut
Goblin Gang Furnace Inferno Tower
Inferno Tower
Goblin Gang The Log Minions Goblin Hut Poison
Poison
Inferno Tower The Log
The Log
Inferno Tower Minions Goblin Gang Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Goblin Hut Inferno Tower The Log
Inferno Tower Minions Goblin Gang Furnace Goblin Hut The Log
Goblin Gang Furnace Goblin Hut Inferno Tower Minions
Goblin Hut Inferno Tower Minions Goblin Gang Furnace
Poison The Log
Goblin Gang The Log Minions Furnace
Minions Furnace Inferno Tower Goblin Gang Goblin Hut Poison
Inferno Tower Poison The Log
Inferno Tower Minions Goblin Gang Furnace Goblin Hut
Goblin Gang Inferno Tower
Minions Goblin Gang Poison Furnace Goblin Hut The Log
Minions Inferno Tower Goblin Gang Furnace Goblin Hut Poison
Furnace Goblin Hut Inferno Tower Minions Goblin Gang The Log
Minions Goblin Gang Furnace Goblin Hut Poison The Log
Inferno Tower Goblin Gang Furnace Goblin Hut
Inferno Tower Goblin Gang Furnace Goblin Hut The Log
Minions Goblin Gang Furnace Goblin Hut Inferno Tower Poison
Minions Goblin Gang Furnace Goblin Hut The Log
Furnace Poison The Log Minions Goblin Hut
Goblin Hut Inferno Tower
Goblin Gang Minions Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Goblin Hut Inferno Tower
Poison Goblin Gang The Log
Goblin Gang Minions Furnace Goblin Hut Inferno Tower The Log
Goblin Gang Inferno Tower The Log
Inferno Tower Goblin Gang Goblin Hut
Furnace Poison Minions Goblin Gang Goblin Hut
Goblin Gang Minions Furnace Goblin Hut Inferno Tower
Inferno Tower
Minions Goblin Hut Inferno Tower Poison The Log
Inferno Tower Goblin Gang Goblin Hut
Minions Goblin Hut Inferno Tower
Poison The Log
Goblin Gang Inferno Tower
Furnace
Goblin Gang Goblin Hut Inferno Tower Minions Furnace Poison The Log
Minions Poison Goblin Hut Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log
Goblin Hut Poison The Log
Poison The Log
Poison Furnace The Log
Poison Minions Furnace
Furnace Poison The Log
Poison The Log
Poison The Log
Minions Goblin Gang Poison
Poison The Log
Poison
Poison Goblin Hut The Log
Minions Poison
Furnace Goblin Hut Poison The Log
Furnace Goblin Hut Poison The Log
Furnace Goblin Hut Poison The Log
Poison
Minions
Poison The Log
Poison The Log
Minions Poison The Log
Poison
The Log
Poison The Log
Poison The Log Furnace
Poison The Log
Poison The Log
Poison The Log
Poison Furnace
Minions Goblin Hut Poison
Poison The Log
Poison
Poison The Log
Minions Goblin Gang Goblin Hut
Poison
The Log
Poison Goblin Gang
The Log Poison
Poison
Minions Goblin Gang Poison The Log
Poison
Poison The Log

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