My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Balloon Prince Executioner Cannon Cart Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Prince Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Prince Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Balloon Prince Cannon Cart
Giant Snowball
Archers Goblin Gang Balloon
Zap
Archers Goblin Gang Balloon Prince Cannon Cart Goblin Giant
Barbarian Barrel
Archers Goblin Gang Executioner Cannon Cart
The Log
Archers Goblin Gang Prince Cannon Cart
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang
Royal Delivery
Archers Goblin Gang Balloon Prince Executioner Cannon Cart
Fireball
Archers Goblin Gang Balloon Executioner Cannon Cart
Poison
Archers Goblin Gang Balloon Executioner
Lightning
Balloon Prince Executioner Cannon Cart
Rocket
Balloon Prince Executioner Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Goblin Gang Poison Balloon Prince Executioner Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Goblin Gang Poison Balloon

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Balloon Prince Goblin Giant
Goblin Gang
Balloon Prince Cannon Cart Goblin Giant
Poison
Balloon Prince Cannon Cart Goblin Giant
Balloon
Archers Goblin Gang Poison Executioner Goblin Giant
Prince
Archers Goblin Gang Poison
Executioner
Balloon
Cannon Cart
Goblin Gang Poison
Goblin Giant
Archers Goblin Gang Poison Balloon

Defense Synergies 0 7

Archers
Goblin Gang Cannon Cart Goblin Giant
Goblin Gang
Archers Prince Cannon Cart
Poison
Balloon
Prince
Goblin Gang Executioner
Executioner
Prince Cannon Cart
Cannon Cart
Archers Goblin Gang Executioner
Goblin Giant
Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Executioner Goblin Giant
Goblin Gang Prince Executioner Cannon Cart
Goblin Gang Prince Archers Executioner Cannon Cart
Prince Goblin Gang Cannon Cart
Poison Prince
Goblin Gang Archers Executioner Cannon Cart
Archers Goblin Gang Poison Executioner
Poison Cannon Cart Goblin Giant
Goblin Gang Prince
Goblin Gang Archers Prince Cannon Cart
Archers Goblin Gang Poison Executioner Cannon Cart Goblin Giant
Executioner Archers Goblin Gang Poison
Prince Goblin Gang Cannon Cart
Executioner Goblin Gang Poison Prince Cannon Cart
Goblin Gang Prince Cannon Cart
Goblin Gang Prince
Goblin Gang Poison Prince Executioner Cannon Cart
Archers Goblin Gang Prince Executioner Cannon Cart
Poison Executioner Archers Cannon Cart
Prince Cannon Cart
Goblin Gang Archers Poison Prince Executioner Cannon Cart Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Prince Cannon Cart
Poison Archers Goblin Gang Prince Executioner Cannon Cart
Goblin Gang Prince Cannon Cart Goblin Giant
Goblin Gang Prince Cannon Cart Goblin Giant
Goblin Gang Prince Executioner Cannon Cart Goblin Giant
Poison Executioner Archers Goblin Gang Goblin Giant
Goblin Gang Prince Archers Cannon Cart Goblin Giant
Prince Cannon Cart Goblin Giant
Poison Prince Cannon Cart
Goblin Gang Goblin Giant
Prince Cannon Cart
Poison Prince Goblin Giant
Prince Cannon Cart Goblin Gang Executioner Goblin Giant
Archers Executioner Cannon Cart
Goblin Gang Archers Poison Prince Executioner Cannon Cart Goblin Giant
Poison Executioner Archers Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Executioner
Poison Cannon Cart Goblin Giant
Cannon Cart Poison Prince
Poison Executioner
Poison Executioner Goblin Giant
Archers Poison Executioner
Poison Executioner
Poison
Goblin Gang Poison Prince
Poison Prince Cannon Cart
Poison Archers Executioner
Poison Executioner Cannon Cart
Poison Cannon Cart
Poison Prince Cannon Cart
Poison Executioner Cannon Cart
Poison Executioner Cannon Cart
Poison
Archers Poison Prince Executioner
Poison
Poison Prince
Poison
Prince
Poison Cannon Cart
Poison Executioner
Poison Executioner
Poison Prince
Poison
Poison Archers Executioner
Poison
Poison
Poison
Prince
Poison
Archers Goblin Gang Prince Cannon Cart
Poison Archers Executioner
Poison Goblin Gang Prince Executioner Cannon Cart
Poison Executioner
Poison
Prince Executioner Cannon Cart
Goblin Gang Poison
Poison Executioner
Poison Prince Executioner Cannon Cart Goblin Giant

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