My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Minion Horde Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Giant Skeleton
Giant Snowball
Fire Spirit Goblin Gang Minion Horde
Zap
Fire Spirit Goblin Gang Minion Horde
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Wizard Giant Skeleton
The Log
Fire Spirit Goblin Gang Elite Barbarians Giant Skeleton
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Minion Horde
Royal Delivery
Fire Spirit Goblin Gang Minion Horde Elite Barbarians Wizard Giant Skeleton
Fireball
Goblin Gang Minion Horde Elite Barbarians Wizard
Poison
Goblin Gang Minion Horde Wizard
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Rage Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Goblin Gang Minion Horde Wizard Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Rage Goblin Gang Minion Horde

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Giant Skeleton
Goblin Gang
Giant Skeleton
Minion Horde
Rage Giant Skeleton
Elite Barbarians
Rage Fire Spirit Wizard
Wizard
Elite Barbarians Rage Giant Skeleton
Rocket
Rage
Minion Horde Elite Barbarians Wizard Giant Skeleton
Giant Skeleton
Fire Spirit Goblin Gang Minion Horde Wizard Rage

Defense Synergies 0 4

Fire Spirit
Giant Skeleton
Goblin Gang
Giant Skeleton
Minion Horde
Elite Barbarians
Wizard
Wizard
Elite Barbarians Giant Skeleton
Rocket
Rage
Giant Skeleton
Fire Spirit Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard
Minion Horde Elite Barbarians Goblin Gang
Goblin Gang Minion Horde Rocket Fire Spirit Elite Barbarians Giant Skeleton
Minion Horde Elite Barbarians Goblin Gang
Elite Barbarians Rocket Giant Skeleton
Goblin Gang Fire Spirit
Minion Horde Rocket Fire Spirit Goblin Gang Wizard
Rocket Giant Skeleton
Minion Horde Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Minion Horde Giant Skeleton
Goblin Gang Minion Horde Wizard Giant Skeleton
Minion Horde Goblin Gang Wizard
Minion Horde Fire Spirit Goblin Gang Elite Barbarians Wizard Rocket Giant Skeleton
Fire Spirit Wizard Rocket Goblin Gang Minion Horde
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Rocket Goblin Gang Elite Barbarians
Minion Horde Wizard Goblin Gang Elite Barbarians
Fire Spirit Goblin Gang Minion Horde Elite Barbarians Wizard
Wizard Fire Spirit Giant Skeleton
Elite Barbarians
Goblin Gang Wizard Fire Spirit Minion Horde Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Giant Skeleton
Goblin Gang Elite Barbarians Wizard Rocket
Goblin Gang Giant Skeleton Minion Horde Elite Barbarians Rocket
Goblin Gang Rocket Giant Skeleton Minion Horde Elite Barbarians
Giant Skeleton Goblin Gang Minion Horde Elite Barbarians
Fire Spirit Wizard Rocket Goblin Gang Minion Horde
Goblin Gang Rocket Minion Horde Elite Barbarians Giant Skeleton
Giant Skeleton Minion Horde Elite Barbarians
Minion Horde Rocket Giant Skeleton Elite Barbarians
Goblin Gang Minion Horde
Minion Horde Elite Barbarians Giant Skeleton
Rocket Elite Barbarians Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Goblin Gang Minion Horde Wizard
Wizard Minion Horde
Goblin Gang Elite Barbarians Minion Horde Rocket Giant Skeleton
Minion Horde Elite Barbarians Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Giant Skeleton
Rocket Minion Horde Giant Skeleton
Rocket Giant Skeleton
Wizard Rocket Fire Spirit Minion Horde
Wizard Fire Spirit Minion Horde Rocket
Fire Spirit Minion Horde Wizard
Fire Spirit Wizard
Wizard
Rocket Fire Spirit Goblin Gang Minion Horde Elite Barbarians
Rocket Minion Horde Wizard
Fire Spirit Wizard Rocket
Rocket Fire Spirit Elite Barbarians
Minion Horde Rocket
Elite Barbarians
Rocket Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Fire Spirit Wizard
Rocket Fire Spirit Wizard
Rocket Minion Horde Giant Skeleton
Rocket Wizard
Rocket
Rocket Minion Horde
Fire Spirit Wizard
Minion Horde
Wizard
Wizard
Rocket
Elite Barbarians Fire Spirit Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket Wizard
Minion Horde Fire Spirit Goblin Gang Rocket
Rocket Fire Spirit Wizard
Goblin Gang Minion Horde Wizard Rocket
Wizard
Rocket Giant Skeleton
Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: