My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Flying Machine Furnace Goblin Barrel
Zap
Goblin Gang Flying Machine Furnace Goblin Barrel
Barbarian Barrel
Goblin Gang Furnace Goblin Barrel
The Log
Goblin Gang Furnace Goblin Barrel
Earthquake
Goblin Gang Furnace Goblin Barrel
Arrows
Goblin Gang Flying Machine Furnace Goblin Barrel
Royal Delivery
Goblin Gang Flying Machine Goblin Barrel Bowler
Fireball
Goblin Gang Flying Machine Furnace Goblin Barrel Bowler
Poison
Goblin Gang Flying Machine Furnace
Lightning
Furnace Bowler
Rocket
Furnace Bowler

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Gang Goblin Barrel Flying Machine Furnace Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Gang Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mirror Bowler
Flying Machine
Furnace Mirror Bowler
Furnace
Flying Machine Mirror Goblin Barrel Bowler
Rocket
Mirror
Mirror
Goblin Barrel The Log Goblin Gang Flying Machine Furnace Rocket
Goblin Barrel
Goblin Gang Mirror Furnace Bowler
Bowler
Goblin Gang Flying Machine Furnace Goblin Barrel The Log
The Log
Mirror Bowler

Defense Synergies 2 12

Goblin Gang
Flying Machine Furnace Mirror The Log
Flying Machine
Goblin Gang Furnace Mirror Bowler The Log
Furnace
Mirror Goblin Gang Flying Machine Bowler
Rocket
The Log
Mirror
Furnace Goblin Gang Flying Machine Bowler The Log
Goblin Barrel
Bowler
The Log Flying Machine Furnace Mirror
The Log
Bowler Goblin Gang Flying Machine Rocket Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Flying Machine The Log
Goblin Gang Flying Machine Furnace The Log
Goblin Gang Furnace Rocket Bowler
Goblin Gang Furnace Bowler
Rocket Bowler The Log
Goblin Gang Bowler The Log Flying Machine Furnace
Furnace Rocket Goblin Gang Flying Machine
Rocket Bowler Flying Machine The Log
Goblin Gang Furnace
Goblin Gang Bowler
Goblin Gang Flying Machine Furnace Bowler The Log
Goblin Gang Flying Machine Furnace
Furnace Bowler Goblin Gang Flying Machine Rocket The Log
Rocket Bowler Goblin Gang Furnace The Log
Goblin Gang Furnace
Rocket Goblin Gang Furnace Bowler The Log
Goblin Gang Furnace Bowler
Goblin Gang Flying Machine Furnace Bowler The Log
Furnace The Log Flying Machine Bowler
Goblin Gang Bowler Flying Machine Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Bowler
Goblin Gang Flying Machine Rocket Bowler The Log
Goblin Gang Furnace Rocket Bowler The Log
Goblin Gang Rocket Bowler The Log
Goblin Gang Bowler
Furnace Rocket Goblin Gang Flying Machine
Goblin Gang Rocket Flying Machine Furnace Bowler
Rocket Flying Machine The Log
Goblin Gang
Flying Machine Bowler
Rocket Bowler The Log
Rocket Bowler Goblin Gang
Flying Machine Furnace Bowler
Goblin Gang Flying Machine Furnace Rocket Bowler The Log
Bowler Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Rocket The Log
Flying Machine Bowler The Log
Rocket Flying Machine The Log
Flying Machine Rocket The Log
Rocket Furnace Bowler The Log
Flying Machine Furnace Rocket
Flying Machine Furnace Bowler The Log
The Log Flying Machine Bowler
The Log Flying Machine
Rocket Goblin Gang Bowler
Rocket Flying Machine Bowler The Log
Flying Machine Rocket
Flying Machine Rocket Bowler The Log
Flying Machine Rocket
Flying Machine Furnace The Log
Rocket Flying Machine Furnace Bowler The Log
Flying Machine Furnace Rocket Bowler The Log
Rocket
Rocket
Rocket Flying Machine Bowler The Log
Rocket Flying Machine Bowler The Log
Rocket Bowler The Log
Rocket
Rocket Bowler The Log
Rocket Flying Machine The Log
The Log Furnace Bowler
The Log Flying Machine Bowler
Flying Machine Bowler The Log
Rocket The Log
Flying Machine Furnace
Rocket Flying Machine
Bowler
Rocket The Log
Rocket
Rocket Bowler The Log
Goblin Gang Flying Machine Rocket
Rocket Flying Machine
The Log
Goblin Gang Flying Machine Rocket Bowler
The Log Flying Machine Bowler
Rocket
Flying Machine
Goblin Gang Flying Machine Rocket Bowler The Log
Flying Machine Rocket
Flying Machine Rocket Bowler The Log

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