My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Giant Sparky
Giant Snowball
Bats Minions Goblin Gang Barbarians
Zap
Bats Minions Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Barbarians Sparky
The Log
Goblin Gang Barbarians Sparky
Earthquake
Goblin Gang Barbarians
Arrows
Bats Minions Goblin Gang
Royal Delivery
Bats Minions Goblin Gang Barbarians Sparky
Fireball
Minions Goblin Gang Barbarians Sparky
Poison
Bats Minions Goblin Gang Barbarians Sparky
Lightning
Sparky
Rocket
Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Minions Goblin Gang Fireball Barbarians Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Minions Goblin Gang

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Minions Sparky
Arrows
Fireball Giant Sparky
Minions
Giant Bats Sparky
Goblin Gang
Giant Sparky
Barbarians
Fireball
Arrows Giant Sparky
Giant
Bats Arrows Minions Sparky Goblin Gang Fireball
Sparky
Arrows Giant Bats Minions Goblin Gang Fireball

Defense Synergies 0 7

Bats
Minions Sparky
Arrows
Barbarians Fireball Sparky
Minions
Bats
Goblin Gang
Barbarians Sparky
Barbarians
Arrows Goblin Gang
Fireball
Arrows
Giant
Sparky
Bats Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Sparky
Barbarians Sparky Bats Minions Goblin Gang
Goblin Gang Barbarians Sparky Bats Minions
Barbarians Sparky Bats Minions Goblin Gang
Arrows Barbarians Fireball Sparky
Arrows Goblin Gang Fireball Bats Minions
Bats Minions Arrows Goblin Gang Fireball
Arrows Barbarians Fireball Sparky
Barbarians Sparky Minions Goblin Gang
Goblin Gang Barbarians Sparky
Bats Minions Goblin Gang Barbarians Arrows Fireball
Arrows Minions Bats Goblin Gang Fireball
Barbarians Sparky Bats Minions Goblin Gang Fireball
Fireball Sparky Bats Arrows Minions Goblin Gang Barbarians
Barbarians Sparky Goblin Gang
Barbarians Goblin Gang Fireball Sparky
Barbarians Sparky Bats Arrows Minions Goblin Gang Fireball
Arrows Fireball Bats Minions Goblin Gang Barbarians
Arrows Bats Minions Barbarians Fireball
Barbarians Sparky
Goblin Gang Bats Arrows Minions Barbarians Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Fireball Sparky
Fireball Arrows Goblin Gang
Goblin Gang Barbarians Bats Minions Sparky
Goblin Gang Bats Barbarians Fireball Sparky
Barbarians Goblin Gang Sparky
Arrows Fireball Bats Minions Goblin Gang
Goblin Gang Sparky Bats Minions Barbarians Fireball
Barbarians Sparky
Bats Minions Barbarians Fireball Sparky
Goblin Gang Barbarians Sparky
Bats Minions Barbarians Sparky
Arrows Barbarians Fireball
Barbarians Goblin Gang Fireball Sparky
Barbarians Fireball Sparky
Goblin Gang Barbarians Sparky Bats Minions Fireball
Bats Arrows Minions Barbarians Fireball Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Sparky
Arrows Fireball
Arrows Fireball Sparky
Arrows Barbarians Fireball Sparky
Fireball Arrows Sparky
Arrows Fireball Bats Minions
Arrows Sparky
Arrows Fireball
Arrows Fireball
Bats Minions Goblin Gang Fireball Sparky
Arrows Fireball Sparky
Fireball Arrows
Fireball Sparky
Arrows Minions Fireball
Arrows Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Bats Minions Sparky
Arrows Fireball Sparky
Arrows Fireball
Minions Fireball Sparky
Arrows Fireball
Sparky
Arrows Barbarians Fireball
Arrows Fireball Sparky
Arrows Fireball Sparky
Fireball Arrows Sparky
Fireball Arrows Sparky
Bats Arrows Fireball Sparky
Bats Minions Fireball
Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Sparky
Arrows Fireball Sparky
Bats Minions Goblin Gang Barbarians Fireball
Fireball Arrows
Arrows Fireball
Fireball Goblin Gang Sparky
Arrows Fireball
Arrows Fireball Sparky
Sparky
Bats Minions Goblin Gang Fireball Sparky
Bats Fireball
Fireball Sparky

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