My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel Night Witch
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel Princess Night Witch
Zap
Goblin Gang Inferno Tower Goblin Barrel Princess Night Witch
Barbarian Barrel
Goblin Gang Inferno Tower Goblin Barrel Princess Night Witch
The Log
Goblin Gang Hog Rider Goblin Barrel Princess
Earthquake
Goblin Gang Hog Rider Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess Night Witch
Royal Delivery
Goblin Gang Hog Rider Goblin Barrel Princess Night Witch
Fireball
Goblin Gang Hog Rider Inferno Tower Goblin Barrel Princess Night Witch
Poison
Goblin Gang Inferno Tower Princess Night Witch
Lightning
Inferno Tower Night Witch
Rocket
Hog Rider Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Princess Fireball Hog Rider Night Witch Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Princess

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Princess
Fireball
Hog Rider The Log Princess
Hog Rider
Goblin Gang Fireball The Log Goblin Barrel Princess
Inferno Tower
Goblin Barrel
Goblin Gang Hog Rider Princess
The Log
Hog Rider Fireball Princess
Princess
Goblin Gang Fireball Hog Rider Goblin Barrel The Log
Night Witch

Defense Synergies 3 8

Goblin Gang
Inferno Tower The Log Princess
Fireball
The Log Inferno Tower Princess
Hog Rider
Inferno Tower
Goblin Gang The Log Fireball Princess Night Witch
Goblin Barrel
The Log
Fireball Inferno Tower Goblin Gang Princess Night Witch
Princess
Goblin Gang Fireball Inferno Tower The Log
Night Witch
Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower The Log
Inferno Tower Goblin Gang The Log Night Witch
Goblin Gang Inferno Tower Night Witch
Inferno Tower Night Witch Goblin Gang
Fireball The Log Princess
Goblin Gang Fireball The Log Night Witch
Inferno Tower Goblin Gang Fireball Princess Night Witch
Fireball Inferno Tower The Log
Inferno Tower Goblin Gang Princess Night Witch
Goblin Gang Inferno Tower Night Witch
Goblin Gang Fireball The Log Princess Night Witch
Inferno Tower Goblin Gang Fireball Princess Night Witch
Inferno Tower Night Witch Goblin Gang Fireball The Log
Fireball Goblin Gang The Log Princess Night Witch
Inferno Tower Goblin Gang
Inferno Tower Goblin Gang Fireball The Log
Goblin Gang Fireball Inferno Tower Night Witch
Fireball Goblin Gang The Log Night Witch
The Log Fireball Princess
Inferno Tower
Goblin Gang Fireball The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Inferno Tower
Fireball Goblin Gang The Log
Goblin Gang Inferno Tower The Log
Goblin Gang Fireball Inferno Tower The Log Night Witch
Inferno Tower Goblin Gang Night Witch
Fireball Goblin Gang Princess
Goblin Gang Fireball Inferno Tower Night Witch
Inferno Tower
Fireball Inferno Tower The Log
Inferno Tower Goblin Gang
Inferno Tower
Fireball The Log
Goblin Gang Fireball Inferno Tower Night Witch
Fireball Princess
Goblin Gang Inferno Tower Fireball The Log Night Witch
Fireball Inferno Tower The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log
Fireball The Log Princess
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Princess
The Log Princess
Fireball The Log Princess
Fireball The Log
Goblin Gang Fireball Night Witch
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Night Witch
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log Night Witch
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess Night Witch
Fireball
Fireball Night Witch
Fireball The Log Night Witch
Fireball Princess
Fireball The Log Princess
Goblin Gang Fireball Princess Night Witch
Fireball Princess
The Log Fireball
Fireball Goblin Gang Princess
The Log Fireball Princess
Fireball
Goblin Gang Fireball The Log Princess
Fireball Princess
Fireball The Log Princess

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