My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Inferno Tower Sparky
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard Sparky
The Log
Goblin Gang Sparky
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Wizard Sparky
Fireball
Goblin Gang Inferno Tower Wizard Sparky
Poison
Goblin Gang Inferno Tower Wizard Sparky
Lightning
Valkyrie Inferno Tower Wizard Sparky
Rocket
Valkyrie Inferno Tower Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Valkyrie Giant Inferno Tower Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Sparky Valkyrie
Goblin Gang
Valkyrie Giant Sparky
Fireball
Zap Giant Sparky
Valkyrie
Zap Goblin Gang Giant Wizard Sparky
Giant
Zap Sparky Goblin Gang Fireball Valkyrie Wizard
Inferno Tower
Wizard
Valkyrie Giant Sparky
Sparky
Zap Giant Goblin Gang Fireball Valkyrie Wizard

Defense Synergies 2 11

Zap
Fireball Goblin Gang Valkyrie Inferno Tower Sparky
Goblin Gang
Inferno Tower Zap Valkyrie Sparky
Fireball
Zap Valkyrie Inferno Tower
Valkyrie
Zap Goblin Gang Fireball Inferno Tower Wizard Sparky
Giant
Inferno Tower
Goblin Gang Zap Fireball Valkyrie
Wizard
Valkyrie
Sparky
Zap Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Inferno Tower Wizard Sparky
Inferno Tower Sparky Zap Goblin Gang Valkyrie
Goblin Gang Inferno Tower Sparky Valkyrie
Inferno Tower Sparky Goblin Gang Valkyrie
Fireball Valkyrie Sparky
Goblin Gang Fireball Zap Valkyrie
Inferno Tower Zap Goblin Gang Fireball Wizard
Zap Fireball Valkyrie Inferno Tower Sparky
Inferno Tower Sparky Goblin Gang
Goblin Gang Valkyrie Inferno Tower Sparky
Goblin Gang Valkyrie Zap Fireball Wizard
Inferno Tower Zap Goblin Gang Fireball Wizard
Inferno Tower Sparky Zap Goblin Gang Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Sparky Zap Goblin Gang
Inferno Tower Sparky Goblin Gang
Inferno Tower Zap Goblin Gang Fireball Sparky
Wizard Sparky Goblin Gang Fireball Valkyrie Inferno Tower
Fireball Zap Goblin Gang Valkyrie Wizard
Zap Valkyrie Wizard Fireball
Sparky Inferno Tower
Goblin Gang Valkyrie Wizard Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Inferno Tower Sparky
Fireball Zap Goblin Gang Valkyrie Wizard
Goblin Gang Zap Valkyrie Inferno Tower Sparky
Goblin Gang Valkyrie Zap Fireball Inferno Tower Sparky
Inferno Tower Goblin Gang Valkyrie Sparky
Fireball Wizard Zap Goblin Gang
Goblin Gang Sparky Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie Sparky
Zap Fireball Valkyrie Inferno Tower Sparky
Inferno Tower Goblin Gang Sparky
Valkyrie Inferno Tower Sparky
Zap Fireball Valkyrie
Goblin Gang Fireball Valkyrie Inferno Tower Wizard Sparky
Wizard Fireball Valkyrie Sparky
Goblin Gang Inferno Tower Sparky Zap Fireball Valkyrie
Valkyrie Zap Fireball Inferno Tower Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Sparky
Fireball Zap
Fireball Sparky
Fireball Valkyrie Sparky
Fireball Wizard Zap Valkyrie Sparky
Fireball Wizard Zap
Wizard Sparky
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Fireball Sparky
Zap Fireball Valkyrie Wizard Sparky
Fireball Zap Wizard
Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Sparky
Sparky
Zap Fireball Wizard Sparky
Zap Fireball Valkyrie Wizard
Fireball Sparky
Fireball Wizard
Sparky
Zap Fireball
Zap Fireball Valkyrie Wizard Sparky
Fireball Zap Wizard Sparky
Fireball Zap Wizard Sparky
Fireball Zap Sparky
Zap Fireball Wizard Sparky
Zap Fireball Wizard
Fireball Sparky
Zap Fireball Wizard Sparky
Zap Fireball Sparky
Sparky
Fireball Wizard Sparky
Zap Goblin Gang Fireball
Fireball Zap Wizard
Fireball
Fireball Goblin Gang Valkyrie Wizard Sparky
Zap Fireball Wizard
Zap Fireball Sparky
Sparky
Zap Goblin Gang Fireball Sparky
Zap Fireball
Zap Fireball Sparky

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