My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Gang Goblin Barrel Executioner Princess
The Log
Goblin Gang Goblin Barrel Princess
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Knight Goblin Gang Goblin Barrel Executioner P.E.K.K.A Princess
Fireball
Goblin Gang Goblin Barrel Executioner Princess
Poison
Goblin Gang Executioner Princess
Lightning
Knight Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Goblin Barrel Tornado Princess Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Goblin Barrel

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Knight Executioner Princess
Knight
Goblin Gang Goblin Barrel Executioner Princess Zap
Goblin Gang
Knight Goblin Barrel P.E.K.K.A Princess
Goblin Barrel
Knight Goblin Gang P.E.K.K.A Princess
Tornado
Zap Executioner P.E.K.K.A Princess
Executioner
Knight Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Goblin Gang Goblin Barrel Executioner Princess
Princess
Knight Zap Goblin Gang Goblin Barrel Tornado P.E.K.K.A

Defense Synergies 5 11

Zap
Knight Goblin Gang Tornado Executioner P.E.K.K.A Princess
Knight
Goblin Gang Executioner Princess Zap Tornado
Goblin Gang
Knight Zap P.E.K.K.A Princess
Goblin Barrel
Tornado
Executioner P.E.K.K.A Zap Knight Princess
Executioner
Knight Tornado Zap
P.E.K.K.A
Tornado Zap Goblin Gang Princess
Princess
Knight Zap Goblin Gang Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
P.E.K.K.A Zap Knight Goblin Gang Executioner
Goblin Gang Tornado P.E.K.K.A Knight Executioner
P.E.K.K.A Knight Goblin Gang
Tornado P.E.K.K.A Princess
Goblin Gang Tornado Zap Executioner
Tornado Zap Goblin Gang Executioner Princess
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Tornado Princess
Knight Goblin Gang Tornado
Goblin Gang Executioner Zap Knight Tornado Princess
Executioner Zap Goblin Gang Tornado Princess
P.E.K.K.A Zap Knight Goblin Gang
Executioner Zap Goblin Gang Tornado P.E.K.K.A Princess
P.E.K.K.A Knight Goblin Gang
Tornado Zap Goblin Gang P.E.K.K.A
Knight Goblin Gang Tornado Executioner P.E.K.K.A
Zap Knight Goblin Gang Tornado Executioner
Zap Tornado Executioner Knight Princess
P.E.K.K.A Tornado
Goblin Gang Knight Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap P.E.K.K.A
Zap Knight Goblin Gang Executioner
Goblin Gang P.E.K.K.A Zap Knight
Goblin Gang P.E.K.K.A Zap Knight Tornado
P.E.K.K.A Knight Goblin Gang Executioner
Executioner Zap Goblin Gang Tornado Princess
Goblin Gang P.E.K.K.A Knight
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight
P.E.K.K.A Zap Tornado
P.E.K.K.A Knight Goblin Gang Executioner
Executioner Princess
Goblin Gang Zap Knight Tornado Executioner P.E.K.K.A
Executioner Zap P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Zap Tornado Executioner Princess
Knight
Executioner Zap
Executioner Zap Tornado Princess
Tornado Executioner Princess
Zap Tornado Executioner Princess
Zap Tornado
Goblin Gang Tornado
Zap Knight Tornado Princess
Zap Tornado Executioner Princess
Knight Executioner Princess
Princess
Princess Zap
Zap Executioner Princess
Executioner Princess
Tornado
Zap Executioner Princess
Zap Tornado Princess
Tornado Princess
Tornado
Zap
Zap Tornado Executioner Princess
Zap Tornado Executioner Princess
Zap Tornado Princess
Zap Tornado
Zap Tornado Executioner Princess
Zap
Zap
Zap Princess
P.E.K.K.A
Princess
Zap Goblin Gang Princess
Zap Tornado Executioner Princess
Knight Goblin Gang Executioner Princess
Zap Executioner Princess
Zap Tornado
Executioner P.E.K.K.A
Zap Goblin Gang Tornado Princess
Zap Tornado Executioner Princess
Zap Tornado Executioner Princess

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